#Ship Classes

$Name: 		GTF Angel                       ;; originally the Valkyrie
+nocreate
	+Gun Mounts:			2 (2, 2)
	+Missile Banks:			1 (60)


$Name:			GTXF Hercules
+nocreate
	+Gun Mounts:		2 (4, 2)
	+Missile Banks:		2 (60, 60)
$Detail distance:	( 0, 76, 203, 574 )
$Trails:
	+Bitmap:	ABTrail
	+Width:		2.5
	+Alpha:		0.3
	+Life:		1

$Name:				GTXF Hercules
+nocreate
$Warpin Start Sound: MV_Fighter_Warp
$Warpout Start Sound: MV_Fighter_Warp
$Armor Type:		LightArmor
	$Trails:
		+Bitmap:		ABTrail
		+Width:			1.0
		+Alpha:			1.0
		+Life:			1
$ExplosionSnd: MV_Small


$Name:			GTB Gorgon
+nocreate
	+Gun Mounts:		1 (2)
	+Missile Banks:		3 (40, 80, 80)
$Detail distance:	( 0, 100, 233, 580 )
$Trails:
	+Bitmap:	ABbombertrail
	+Width:		2.0
	+Alpha:		0.5
	+Life:		1

$Name:			GTB Gorgon
+nocreate
$POF File:			Medusa.pof
$Thruster Normal Flame:			thruster01
$Thruster Afterburner Flame:	thruster01a
$Subsystem:			turret01a, 5, 1.0
	$Turret Reset Delay:	1500
	$Flags:					( "reset when idle" )
	$animation:				triggered
	$type:					initial
		+relative_angle:	90, 180, 0
$Subsystem:		FlapTopPort, 0, 1.0
	$animation:				triggered
	$type:					afterburner
		+delay:				0
		+relative_angle:	-35, 0, 0
		+velocity:			100, 0, 0
		+acceleration:		250, 0, 0
		+time:				500
$Subsystem:		FlapBtmPort, 0, 0.0
	$animation:				triggered
	$type:					afterburner
		+delay:				0
		+relative_angle:	25, -25, 0
		+velocity:			100, 100, 0
		+acceleration:		250, 250, 0
		+time:				500
$Subsystem:		FlapTopStarboard, 0, 1.0
	$animation:				triggered
	$type:					afterburner
		+delay:				0
		+relative_angle:	-35, 0, 0
		+velocity:			100, 0, 0
		+acceleration:		250, 0, 0
		+time:				500
$Subsystem:		FlapBtmStarboard, 0, 0.0
	$animation:				triggered
	$type:					afterburner
		+delay:				0
		+relative_angle:	25, 25, 0
		+velocity:			100, 100, 0
		+acceleration:		250, 250, 0
		+time:				500

$Name:				GTB Gorgon
+nocreate
$Warpin Start Sound: MV_Fighter_Warp
$Warpout Start Sound: MV_Fighter_Warp
$Armor Type:		LightArmor
	$Trails:
		+Bitmap:		ABbombertrail
		+Width:			1.0
		+Alpha:			1.0
		+Life:			1
$ExplosionSnd: MV_Small
$Subsystem:		turret01a, 5, 1.0
	$Turret Base RotationSnd:	250
	$Turret Gun RotationSnd:	251
	$Turret BaseSnd Volume:		1.0
	$Turret GunSnd Volume:		1.0


$Name:				GTJS Minotaur 
+nocreate
$Warpin Start Sound: MV_Fighter_Warp
$Warpout Start Sound: MV_Fighter_Warp
$Armor Type:		MediumArmor
$ExplosionSnd: MV_Small


$Name: GTD Orion#Agamemnon
+nocreate
$POF file: Orion_FS1.pof
;;FSO 3.6.10;; $Texture Replace:
;;FSO 3.6.10;; +old: capital01-05
;;FSO 3.6.10;; +new: nameplate-agamemnon
;;FSO 3.6.10;; +old: capital01-05a
;;FSO 3.6.10;; +new: nameplate-agamemnon
;;FSO 3.6.10;; +old: nameplate
;;FSO 3.6.10;; +new: GTD_Agamemnon
$Briefing icon:
	+Regular:	IconCapital
	+Fade:		FadeIconCapital
	+Highlight:	iconhighlight06
$Subsystem:			turret01a, 1.875, 3.0
	$animation:			triggered
	$type:			initial
	+relative_angle:		80, 180, 0
$Subsystem:			turret02a, 1.875, 3.0
	$animation:			triggered
	$type:			initial
	+relative_angle:		80, 0, 0
$Subsystem:			turret03a, 1.875, 3.0
	$animation:			triggered
	$type:			initial
	+relative_angle:		80, 0, 0
$Subsystem:			turret04a, 1.875, 3.0
	$animation:			triggered
	$type:			initial
	+relative_angle:		80, 180, 0
$Subsystem:			turret05a, 1.875, 3.0
	$animation:			triggered
	$type:			initial
	+relative_angle:		80, 0, 0


$Name:				PVXF Mauler
+nocreate
$Trails:
	+Bitmap:	ABbombertrail
	+Width:		2.0
	+Alpha:		0.5
	+Life:		1

$Name:				PVXF Mauler
+nocreate
$Warpin Start Sound: MV_Fighter_Warp
$Warpout Start Sound: MV_Fighter_Warp
$Armor Type:		LightArmor
$Trails:
		+Bitmap:		ABbombertrail
		+Width:			1.0
		+Alpha:			1.0
		+Life:			1
$EngineSnd: MV_VBomber_Old
$ExplosionSnd: MV_Small


$Name: Planet 1
+nocreate
$POF file: planet01_HTL.pof	
$Detail distance:	(0)

$Name: Planet 2
+nocreate
$POF file: planet02_HTL.pof	
$Detail distance:	(0)

$Name: Planet 3
+nocreate
$POF file: planet03_HTL.pof	
$Detail distance:	(0)

$Name: Planet 4
+nocreate
$POF file: planet04_HTL.pof	
$Detail distance:	(0)

$Name: Planet 5
+nocreate
$POF file: planet05_HTL.pof	
$Detail distance:	(0)

$Name: Planet 6
+nocreate
$POF file: planet06_HTL.pof	
$Detail distance:	(0)

#End
