#Mission Info

$Version: 0.10
$Name:  XSTR("A Spear in the Dark", -1)
$Author: Adam N. Rorabaugh
$Created: 06/13/99 at 20:28:58
$Modified: 02/17/07 at 14:28:43
$Notes:
This is a FRED created mission
$End Notes:

$Mission Desc:
 XSTR("Put mission description here", -1)
$end_multi_text

+Game Type Flags: 1

+Flags: 131072

+Red Alert: 0

+Scramble: 1

+Disallow Support: 0

+Player Entry Delay:
58.000000

+Viewer pos: -7377.490723, 31092.015625, 68840.281250
+Viewer orient:
	1.000000, 0.000000, 0.000000,
	0.000000, 0.042081, 0.999114,
	0.000000, -0.999114, 0.042081
+SquadReassignName: Galactic Terran Alliance
+SquadReassignLogo: GTA.pcx

;;FSO 3.6.0;; $Skybox Model: starfield.pof

#Plot Info

$Tour:  XSTR("Blah", -1)
$Pre-Briefing Cutscene: Blah
$Pre-Mission Cutscene: Blah
$Next Mission Success: Blah
$Next Mission Partial: Blah
$Next Mission Failure: Blah

#Command Briefing

$Stage Text:
 XSTR("GTD Agamemnon
Sirius System
08.24.31 1400 hours

OPERATION CARDINAL SPEAR

GTA Command's worst fears have been confirmed.  Galactic Terran Intelligence appears to have been given false information from our Vasudan contacts in the Talania system.  There is no subspace node to Vasuda Prime in Talania, however there is a node almost as valuable, to Vega. 

The Vasudan fleet is pulling back to Vega, where the primary Vasudan shipyard of Ta'chirik Ma'ang is located.

Nearly two thirds of the GTA Cardinal Fleet has withdrawn to Vega.  However, the Agamemnon as well as the 3rd and 5th Fleets have been ordered to engage the Vasudan forces in Talania to distract the Vasudans long enough for us to prepare a strike on Ta'chirik Ma'ang itself.", -1)
$end_multi_text
$Ani Filename: cb_bastion.ani
+Wave Filename: cs04cb01.wav

$Stage Text:
 XSTR("OUR ORDERS

Our orders are to destroy the Vasudan fleet in orbit of Talania VI.  Report to briefing immediately.", -1)
$end_multi_text
$Ani Filename:  <default>
+Wave Filename: cs04cb02.wav

#Briefing
$start_briefing
$num_stages: 4
$start_stage
$multi_text
 XSTR("$b PILOT $b ATTEND: Since we are already en route to the Vasudan forces in this system, this briefing will be quick and to the point.  The Vasudan fleet presently within the Talania system has been located in orbit of the tropical moon of Talania VI-B.", -1)
$end_multi_text
$voice: cs04b01.wav
$camera_pos: -7377.490723, 31092.015625, 68840.281250
$camera_orient:
	1.000000, 0.000000, 0.000000,
	0.000000, 0.042081, 0.999114,
	0.000000, -0.999114, 0.042081
$camera_time: 500
$num_lines: 0
$num_icons: 3
$Flags: 1
$Formula: ( true ) 
$start_icon
$type: 7
$team: Friendly
$class: Planet 6
$pos: -14592.443359, 202.442017, 69856.992188
$label: Talania VI-B
+id: 1
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 19
$team: Neutral
$class: PVC Aten
$pos: -4841.659180, -4144.278320, 72797.375000
$label: Vasudan Fleet
+id: 2
$hlight: 1
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 6
$team: Neutral
$class: PVD Typhon
$pos: -5306.777832, -4144.271973, 68769.960938
+id: 3
$hlight: 1
$multi_text
$end_multi_text
$end_icon
$end_stage
$start_stage
$multi_text
 XSTR("In order to allow time for our forces in Vega to prepare for a strike against the Vasudan primary shipyards, GTA Command has ordered the $f GTD $f Agamemnon to engage and destroy the Vasudan forces in Talania with the assistance of the 3rd and 5th Fleets.", -1)
$end_multi_text
$voice: cs04b02.wav
$camera_pos: -7377.490723, 31092.015625, 68840.281250
$camera_orient:
	1.000000, 0.000000, 0.000000,
	0.000000, 0.042081, 0.999114,
	0.000000, -0.999114, 0.042081
$camera_time: 500
$num_lines: 0
$num_icons: 5
$Flags: 2
$Formula: ( true ) 
$start_icon
$type: 7
$team: Friendly
$class: Planet 6
$pos: -19255.513672, 202.444885, 70141.296875
$label: Talania VI-B
+id: 1
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 19
$team: Neutral
$class: PVC Aten
$pos: -11728.512695, -4144.271484, 71754.335938
$label: Vasudan Fleet
+id: 2
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 6
$team: Neutral
$class: PVD Typhon
$pos: -12193.631836, -4144.264648, 67726.921875
+id: 3
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 6
$team: Friendly
$class: GTD Orion#Agamemnon
$pos: 1315.120728, -4307.468750, 73274.960938
$label: GTD Agamemnon
+id: 4
$hlight: 1
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 19
$team: Friendly
$class: GTC Leviathan
$pos: 1714.000122, -4307.470215, 67861.367188
$label: 3rd and 5th Fleets
+id: 5
$hlight: 1
$multi_text
$end_multi_text
$end_icon
$end_stage
$start_stage
$multi_text
 XSTR("As much of the $f Agamemnon's fighter complement as possible will be launched, including $f Alpha wing in the new prototype $b GTXF $b Hercules class heavy fighter.  Alpha's orders will be to assist in the battle where needed.", -1)
$end_multi_text
$voice: cs04b03.wav
$camera_pos: -5239.815918, 23598.636719, 69328.976563
$camera_orient:
	1.000000, 0.000000, 0.000000,
	0.000000, 0.042081, 0.999114,
	0.000000, -0.999114, 0.042081
$camera_time: 500
$num_lines: 0
$num_icons: 7
$Flags: 0
$Formula: ( true ) 
$start_icon
$type: 7
$team: Friendly
$class: Planet 6
$pos: -19255.513672, 202.444885, 70141.296875
$label: Talania VI-B
+id: 1
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 19
$team: Neutral
$class: PVC Aten
$pos: -11728.512695, -4144.271484, 71754.335938
$label: Vasudan Fleet
+id: 2
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 6
$team: Neutral
$class: PVD Typhon
$pos: -12193.631836, -4144.264648, 67726.921875
+id: 3
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 6
$team: Friendly
$class: GTD Orion#Agamemnon
$pos: 1315.120728, -4307.468750, 73274.960938
$label: GTD Agamemnon
+id: 4
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 19
$team: Friendly
$class: GTC Leviathan
$pos: 1714.000122, -4307.470215, 67861.367188
$label: 3rd and 5th Fleets
+id: 5
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 23
$team: Friendly
$class: GTXF Hercules
$pos: -3952.076660, -4332.722168, 72052.054688
$label: Alpha
+id: 6
$hlight: 1
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 17
$team: Friendly
$class: GTB Gorgon
$pos: -4124.681641, 202.441040, 68296.781250
+id: 7
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$end_stage
$start_stage
$multi_text
 XSTR("I am sorry that there is not enough time for a full briefing, so suit up and head to the flight deck immediately.

Godspeed.  Dismissed.", -1)
$end_multi_text
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$camera_pos: -5239.815918, 23598.636719, 69328.976563
$camera_orient:
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	0.000000, -0.999114, 0.042081
$camera_time: 500
$num_lines: 0
$num_icons: 7
$Flags: 0
$Formula: ( true ) 
$start_icon
$type: 7
$team: Friendly
$class: Planet 6
$pos: -19255.513672, 202.444885, 70141.296875
$label: Talania VI-B
+id: 1
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 19
$team: Neutral
$class: PVC Aten
$pos: -11728.512695, -4144.271484, 71754.335938
$label: Vasudan Fleet
+id: 2
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 6
$team: Neutral
$class: PVD Typhon
$pos: -12193.631836, -4144.264648, 67726.921875
+id: 3
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 6
$team: Friendly
$class: GTD Orion#Agamemnon
$pos: 1315.120728, -4307.468750, 73274.960938
$label: GTD Agamemnon
+id: 4
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 19
$team: Friendly
$class: GTC Leviathan
$pos: 1714.000122, -4307.470215, 67861.367188
$label: 3rd and 5th Fleets
+id: 5
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 23
$team: Friendly
$class: GTXF Hercules
$pos: -3952.076660, -4332.722168, 72052.054688
$label: Alpha
+id: 6
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 17
$team: Friendly
$class: GTB Gorgon
$pos: -4124.681641, 202.441040, 68296.781250
+id: 7
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$end_stage
$end_briefing

#Debriefing_info

$Num stages: 2

$Formula: ( or 
   ( is-goal-false-delay "main" 0 ) 
   ( is-goal-false-delay "defend" 0 ) 
)
$Multi text
    XSTR("The GTD Agamemnon has been destroyed, and with it any hope of winning this war outright.

Our fleet in Vega was massacred, and now there is nothing between the Vasudan fleet and Earth.

We neither have the time nor the manpower to mount a successful counterstrike.

Humanity is doomed under the heel of the Vasudans.", -1)
$end_multi_text
$Voice: cs04db01.wav
$Recommendation text:
    XSTR("", -1)
$end_multi_text

$Formula: ( and 
   ( is-goal-true-delay "main" 0 ) 
   ( is-goal-true-delay "defend" 0 ) 
)
$Multi text
    XSTR("With the destruction of the Vasudan forces in the Talania system, the Cardinal Fleet has been able to jump to Vega, where we will soon engage Ta'chirik Ma'ang, the Parliamentary Vasudan Empire's primary shipyard.

The GTD Agamemnon is preparing to jump to Vega where the Cardinal Fleet is massing for one final strike to cripple the Vasudan war effort, and from there to their homeworld Vasuda Prime itself.

Until the jump to Vega, you have surely earned yourself a break, but report to the flight deck at 1600 hours for the Aggressor squadron awards ceremony.

Dismissed.", -1)
$end_multi_text
$Voice: cs04db02.wav
$Recommendation text:
    XSTR("This is the end of the first Cardinal Spear campaign.  Visit the Campaign Room to play its sequel, Cardinal Spear: Vega.", -1)
$end_multi_text

#Players		;! 1 total

$Starting Shipname: Alpha 1
$Ship Choices: (
	"GTF Apollo"	5
	"GTF Angel"	5
	"GTXF Hercules"	5
	"GTB Athena"	5
	"GTB Gorgon"	5
)

+Weaponry Pool: (
	"HL-14 Laser"	6
	"ML-16 Laser"	4
	"Plasma Cannon"	3
	"Disruptor"	4
	"MX-50"	45
	"Vulcan"	3360
	"Roc Eye"	80
	"MIRV"	18
	"Heavy Torpedo"	6
)

#Objects		;! 59 total

$Name: Alpha 1		;! Object #0
$Class: GTXF Hercules
$Team: Friendly
$Location: -527.189270, 0.006669, 69507.523438
$Orientation:
	0.998747, 0.021881, -0.045013,
	0.040226, -0.886064, 0.461814,
	-0.029780, -0.463046, -0.885834
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 45
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Secondary Banks: ( "Vulcan" "MX-50" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" "player-start" )
+Respawn priority: 0
+Group: 0
+Score: 10

$Name: Alpha 2		;! Object #1
$Class: GTXF Hercules
$Team: Friendly
$Location: -490.248352, 11.522064, 69526.406250
$Orientation:
	0.998747, 0.021881, -0.045014,
	0.040226, -0.886064, 0.461814,
	-0.029780, -0.463046, -0.885834
$IFF: IFF 1
$AI Behavior: None
+AI Class: General
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Secondary Banks: ( "Vulcan" "MX-50" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Respawn priority: 0
+Group: 0
+Score: 15

$Name: Alpha 3		;! Object #2
$Class: GTXF Hercules
$Team: Friendly
$Location: -555.903625, 12.664751, 69534.312500
$Orientation:
	0.998747, 0.021881, -0.045014,
	0.040226, -0.886064, 0.461814,
	-0.029780, -0.463046, -0.885834
$IFF: IFF 1
$AI Behavior: None
+AI Class: General
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Secondary Banks: ( "Vulcan" "MX-50" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Respawn priority: 0
+Group: 0
+Score: 15

$Name: Talania VI-B		;! Object #3
$Class: Planet 6
$Team: Friendly
$Location: 594.635437, 4418.525879, 41010.035156
$Orientation:
	0.008169, -0.824067, 0.566434,
	0.911007, -0.227429, -0.344010,
	0.412310, 0.518835, 0.748873
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" "hidden-from-sensors" )
+Respawn priority: 0
+Group: 0

$Name: Talania VI		;! Object #4
$Class: Planet 5
$Team: Friendly
$Location: 3986.394775, -36527.585938, 17963.613281
$Orientation:
	0.115403, -0.991476, -0.060484,
	-0.810248, -0.129183, 0.571673,
	-0.574614, -0.016965, -0.818249
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" "hidden-from-sensors" )
+Respawn priority: 0
+Group: 0

$Name: PVD Suez		;! Object #5
$Class: PVD Typhon
$Team: Neutral
$Location: -450.979797, -4387.583008, 62828.878906
$Orientation:
	0.656091, 0.021881, 0.754364,
	-0.336746, -0.886064, 0.318578,
	0.675386, -0.463046, -0.573971
$IFF: IFF 1
$AI Behavior: None
$AI Goals: ( goals ( ai-waypoints-once "Waypoint path 1" 50 ) ( ai-chase "GTD Agamemnon" 80 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09
+Subsystem: turret10
+Subsystem: turret11
+Subsystem: turret12
+Subsystem: turret13
+Subsystem: turret14
+Subsystem: turret15
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" "escort" )
+Respawn priority: 0
+Escort priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 2000

$Name: Kufra Fleet 1		;! Object #6
$Class: PVC Aten
$Team: Neutral
$Location: 728.653015, -3880.565430, 62516.062500
$Orientation:
	0.685733, 0.021881, 0.727524,
	-0.323737, -0.886064, 0.331790,
	0.651893, -0.463046, -0.600520
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01a
+Subsystem: turret02a
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Respawn priority: 0
+Orders Accepted: 1		;! note that this is a bitfield!!!
+Group: 0
+Score: 80

$Name: Kufra Fleet 2		;! Object #7
$Class: PVC Aten
$Team: Neutral
$Location: 730.688171, -4093.774902, 62106.800781
$Orientation:
	0.685733, 0.021881, 0.727524,
	-0.323737, -0.886064, 0.331790,
	0.651893, -0.463046, -0.600520
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01a
+Subsystem: turret02a
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Respawn priority: 0
+Orders Accepted: 1		;! note that this is a bitfield!!!
+Group: 0
+Score: 80

$Name: Kufra Fleet 3		;! Object #8
$Class: PVC Aten
$Team: Neutral
$Location: 1227.134033, -3830.062500, 62569.535156
$Orientation:
	0.685733, 0.021881, 0.727524,
	-0.323737, -0.886064, 0.331790,
	0.651893, -0.463046, -0.600520
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01a
+Subsystem: turret02a
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Respawn priority: 0
+Orders Accepted: 1		;! note that this is a bitfield!!!
+Group: 0
+Score: 80

$Name: Luxor Fleet 1		;! Object #9
$Class: PVC Aten
$Team: Neutral
$Location: -1551.794922, -4183.670898, 64157.093750
$Orientation:
	0.615062, 0.021881, 0.788175,
	-0.353206, -0.886064, 0.300226,
	0.704943, -0.463046, -0.537256
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01a
+Subsystem: turret02a
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Respawn priority: 0
+Orders Accepted: 1		;! note that this is a bitfield!!!
+Group: 0
+Score: 80

$Name: Luxor Fleet 2		;! Object #10
$Class: PVC Aten
$Team: Neutral
$Location: -765.211731, -4314.357422, 63837.839844
$Orientation:
	0.615062, 0.021881, 0.788175,
	-0.353206, -0.886064, 0.300226,
	0.704943, -0.463046, -0.537256
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01a
+Subsystem: turret02a
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Respawn priority: 0
+Orders Accepted: 1		;! note that this is a bitfield!!!
+Group: 0
+Score: 80

$Name: Luxor Fleet 3		;! Object #11
$Class: PVC Aten
$Team: Neutral
$Location: -1052.751953, -4134.454102, 64208.054688
$Orientation:
	0.615062, 0.021881, 0.788175,
	-0.353206, -0.886064, 0.300226,
	0.704943, -0.463046, -0.537256
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01a
+Subsystem: turret02a
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Respawn priority: 0
+Orders Accepted: 1		;! note that this is a bitfield!!!
+Group: 0
+Score: 80

$Name: Aries 1		;! Object #12
$Class: PVF Anubis
$Team: Neutral
$Location: 3338.551514, -1216.764160, 63592.722656
$Orientation:
	0.998747, 0.021881, -0.045014,
	0.040226, -0.886064, 0.461814,
	-0.029780, -0.463046, -0.885834
$IFF: IFF 1
$AI Behavior: None
+AI Class: General
$AI Goals: ( goals ( ai-chase "3rd Fleet 1" 89 ) ( ai-chase "3rd Fleet 2" 80 ) ( ai-chase "3rd Fleet 3" 75 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" "no-departure-warp" "kamikaze" "no-dynamic" )
+Respawn priority: 0
+Kamikaze Damage: 2500
+Group: 0
+Score: 6

$Name: Aries 2		;! Object #13
$Class: PVF Anubis
$Team: Neutral
$Location: 3378.408936, -1221.321655, 63580.507813
$Orientation:
	0.998747, 0.021881, -0.045014,
	0.040226, -0.886064, 0.461814,
	-0.029780, -0.463046, -0.885834
$IFF: IFF 1
$AI Behavior: None
+AI Class: General
$AI Goals: ( goals ( ai-chase "5th Fleet 1" 89 ) ( ai-chase "5th Fleet 2" 80 ) ( ai-chase "5th Fleet 3" 75 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-shields" "no-departure-warp" "kamikaze" "no-dynamic" )
+Respawn priority: 0
+Kamikaze Damage: 2500
+Group: 0
+Score: 6

$Name: Sebha Fleet 2		;! Object #14
$Class: PVC Aten
$Team: Neutral
$Location: -2059.468750, -4784.877930, 62378.945313
$Orientation:
	0.678424, 0.021881, 0.734345,
	-0.327039, -0.886064, 0.328536,
	0.657865, -0.463046, -0.593971
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01a
+Subsystem: turret02a
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Respawn priority: 0
+Orders Accepted: 1		;! note that this is a bitfield!!!
+Group: 0
+Score: 80

$Name: Sebha Fleet 1		;! Object #15
$Class: PVC Aten
$Team: Neutral
$Location: -2501.033936, -4769.233398, 62447.417969
$Orientation:
	0.678424, 0.021881, 0.734345,
	-0.327039, -0.886064, 0.328536,
	0.657865, -0.463046, -0.593971
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01a
+Subsystem: turret02a
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Respawn priority: 0
+Orders Accepted: 1		;! note that this is a bitfield!!!
+Group: 0
+Score: 80

$Name: 3rd Fleet 1		;! Object #16
$Class: GTC Leviathan
$Team: Friendly
$Location: -1330.574097, 195.385269, 71838.250000
$Orientation:
	0.998747, 0.021881, -0.045014,
	0.040226, -0.886064, 0.461814,
	-0.029780, -0.463046, -0.885834
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09a-01-main
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Respawn priority: 0
+Orders Accepted: 1		;! note that this is a bitfield!!!
+Group: 0
+Score: 300

$Name: 3rd Fleet 2		;! Object #17
$Class: GTC Leviathan
$Team: Friendly
$Location: -1773.585815, -163.083084, 71189.054688
$Orientation:
	0.998747, 0.021881, -0.045014,
	0.040226, -0.886064, 0.461814,
	-0.029780, -0.463046, -0.885834
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09a-01-main
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Respawn priority: 0
+Orders Accepted: 1		;! note that this is a bitfield!!!
+Group: 0
+Score: 300

$Name: 3rd Fleet 3		;! Object #18
$Class: GTC Leviathan
$Team: Friendly
$Location: -2180.492676, 202.441727, 71925.812500
$Orientation:
	0.998747, 0.021881, -0.045014,
	0.040226, -0.886064, 0.461814,
	-0.029780, -0.463046, -0.885834
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09a-01-main
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Respawn priority: 0
+Orders Accepted: 1		;! note that this is a bitfield!!!
+Group: 0
+Score: 300

$Name: 5th Fleet 1		;! Object #19
$Class: GTC Leviathan
$Team: Friendly
$Location: 1234.539917, -622.364563, 71936.445313
$Orientation:
	0.998747, 0.021881, -0.045014,
	0.040226, -0.886064, 0.461814,
	-0.029780, -0.463046, -0.885834
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09a-01-main
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Respawn priority: 0
+Orders Accepted: 1		;! note that this is a bitfield!!!
+Group: 0
+Score: 300

$Name: 5th Fleet 2		;! Object #20
$Class: GTC Leviathan
$Team: Friendly
$Location: 1640.317871, -769.996704, 71617.851563
$Orientation:
	0.998747, 0.021881, -0.045014,
	0.040226, -0.886064, 0.461814,
	-0.029780, -0.463046, -0.885834
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09a-01-main
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Respawn priority: 0
+Orders Accepted: 1		;! note that this is a bitfield!!!
+Group: 0
+Score: 300

$Name: 5th Fleet 3		;! Object #21
$Class: GTC Leviathan
$Team: Friendly
$Location: 2143.166504, -572.885071, 71952.234375
$Orientation:
	0.998747, 0.021881, -0.045014,
	0.040226, -0.886064, 0.461814,
	-0.029780, -0.463046, -0.885834
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09a-01-main
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Respawn priority: 0
+Orders Accepted: 1		;! note that this is a bitfield!!!
+Group: 0
+Score: 300

$Name: GTD Agamemnon		;! Object #22
$Class: GTD Orion#Agamemnon
$Team: Friendly
$Location: 240.891678, 2539.764160, 78287.406250
$Orientation:
	0.998747, 0.021881, -0.045014,
	0.040226, -0.886064, 0.461814,
	-0.029780, -0.463046, -0.885834
$IFF: IFF 1
$AI Behavior: None
$AI Goals: ( goals ( ai-waypoints-once "Waypoint path 2" 89 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 100
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01a
+Subsystem: turret02a
+Subsystem: turret03a
+Subsystem: turret04a
+Subsystem: turret05a
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09
+Subsystem: turret10
+Subsystem: turret11
+Subsystem: turret12
+Subsystem: turret13
+Subsystem: turret14
+Subsystem: turret15
+Subsystem: turret16
$Arrival Location: Hyperspace
$Arrival Cue: ( has-arrived-delay 5 "5th Fleet" ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "protect-ship" "no-shields" "escort" )
+Respawn priority: 0
+Escort priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 1750
;;FSO 3.6.8;; $Texture Replace:
;;FSO 3.6.8;; +old: capital01-05
;;FSO 3.6.8;; +new: nameplate-agamemnon
;;FSO 3.6.8;; +old: capital01-05a
;;FSO 3.6.8;; +new: nameplate-agamemnon
;;FSO 3.6.8;; +old: nameplate
;;FSO 3.6.8;; +new: GTD_Agamemnon

$Name: Beta 1		;! Object #23
$Class: GTF Apollo
$Team: Friendly
$Location: -56.938293, -192.747604, 69096.718750
$Orientation:
	0.998747, 0.021881, -0.045014,
	0.040226, -0.886064, 0.461814,
	-0.029780, -0.463046, -0.885834
$IFF: IFF 1
$AI Behavior: None
+AI Class: General
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 100
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Respawn priority: 0
+Group: 0
+Score: 10

$Name: Beta 2		;! Object #24
$Class: GTF Apollo
$Team: Friendly
$Location: 58.246277, -245.153717, 68986.140625
$Orientation:
	0.998747, 0.021881, -0.045014,
	0.040226, -0.886064, 0.461814,
	-0.029780, -0.463046, -0.885834
$IFF: IFF 1
$AI Behavior: None
+AI Class: General
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 100
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Respawn priority: 0
+Group: 0
+Score: 10

$Name: Beta 3		;! Object #25
$Class: GTF Apollo
$Team: Friendly
$Location: 173.959167, -174.781052, 69111.085938
$Orientation:
	0.998747, 0.021881, -0.045014,
	0.040226, -0.886064, 0.461814,
	-0.029780, -0.463046, -0.885834
$IFF: IFF 1
$AI Behavior: None
+AI Class: General
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 100
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Respawn priority: 0
+Group: 0
+Score: 10

$Name: Beta 4		;! Object #26
$Class: GTF Apollo
$Team: Friendly
$Location: 50.445496, -145.234894, 69178.531250
$Orientation:
	0.998747, 0.021881, -0.045014,
	0.040226, -0.886064, 0.461814,
	-0.029780, -0.463046, -0.885834
$IFF: IFF 1
$AI Behavior: None
+AI Class: General
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 100
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Respawn priority: 0
+Group: 0
+Score: 10

$Name: Virgo 1		;! Object #27
$Class: PVF Anubis
$Team: Neutral
$Location: 3280.791748, -1269.814331, 63495.960938
$Orientation:
	0.998747, 0.021881, -0.045014,
	0.040226, -0.886064, 0.461814,
	-0.029780, -0.463046, -0.885834
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Respawn priority: 0
+Group: 0
+Score: 6

$Name: Virgo 2		;! Object #28
$Class: PVF Anubis
$Team: Neutral
$Location: 3249.848389, -1292.604004, 63454.945313
$Orientation:
	0.998747, 0.021881, -0.045014,
	0.040226, -0.886064, 0.461814,
	-0.029780, -0.463046, -0.885834
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Respawn priority: 0
+Group: 0
+Score: 6

$Name: Virgo 3		;! Object #29
$Class: PVF Anubis
$Team: Neutral
$Location: 3114.850342, -1302.017578, 63448.636719
$Orientation:
	0.998747, 0.021881, -0.045014,
	0.040226, -0.886064, 0.461814,
	-0.029780, -0.463046, -0.885834
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Respawn priority: 0
+Group: 0
+Score: 6

$Name: Virgo 4		;! Object #30
$Class: PVF Anubis
$Team: Neutral
$Location: 3113.726318, -1267.383911, 63515.183594
$Orientation:
	0.998747, 0.021881, -0.045014,
	0.040226, -0.886064, 0.461814,
	-0.029780, -0.463046, -0.885834
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Respawn priority: 0
+Group: 0
+Score: 6

$Name: Virgo 5		;! Object #31
$Class: PVF Anubis
$Team: Neutral
$Location: 3210.855225, -1251.065552, 63538.031250
$Orientation:
	0.998747, 0.021881, -0.045014,
	0.040226, -0.886064, 0.461814,
	-0.029780, -0.463046, -0.885834
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Respawn priority: 0
+Group: 0
+Score: 6

$Name: Virgo 6		;! Object #32
$Class: PVF Anubis
$Team: Neutral
$Location: 3206.899170, -1312.235229, 63421.015625
$Orientation:
	0.998747, 0.021881, -0.045014,
	0.040226, -0.886064, 0.461814,
	-0.029780, -0.463046, -0.885834
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Respawn priority: 0
+Group: 0
+Score: 6

$Name: Taurus 1		;! Object #33
$Class: PVF Anubis
$Team: Neutral
$Location: 3344.954834, -1307.045898, 63418.941406
$Orientation:
	0.998747, 0.021881, -0.045014,
	0.040226, -0.886064, 0.461814,
	-0.029780, -0.463046, -0.885834
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Respawn priority: 0
+Group: 0
+Score: 6

$Name: Taurus 2		;! Object #34
$Class: PVF Anubis
$Team: Neutral
$Location: 3369.789795, -1324.563721, 63383.171875
$Orientation:
	0.998747, 0.021881, -0.045014,
	0.040226, -0.886064, 0.461814,
	-0.029780, -0.463046, -0.885834
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Respawn priority: 0
+Group: 0
+Score: 6

$Name: Taurus 3		;! Object #35
$Class: PVF Anubis
$Team: Neutral
$Location: 3433.381592, -1326.793823, 63373.351563
$Orientation:
	0.998747, 0.021881, -0.045014,
	0.040226, -0.886064, 0.461814,
	-0.029780, -0.463046, -0.885834
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Respawn priority: 0
+Group: 0
+Score: 6

$Name: Taurus 4		;! Object #36
$Class: PVF Anubis
$Team: Neutral
$Location: 3413.224365, -1280.427490, 63464.066406
$Orientation:
	0.998747, 0.021881, -0.045014,
	0.040226, -0.886064, 0.461814,
	-0.029780, -0.463046, -0.885834
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Respawn priority: 0
+Group: 0
+Score: 6

$Name: Taurus 5		;! Object #37
$Class: PVF Anubis
$Team: Neutral
$Location: 3428.111084, -1297.309570, 63430.378906
$Orientation:
	0.998747, 0.021881, -0.045014,
	0.040226, -0.886064, 0.461814,
	-0.029780, -0.463046, -0.885834
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Respawn priority: 0
+Group: 0
+Score: 6

$Name: Taurus 6		;! Object #38
$Class: PVF Anubis
$Team: Neutral
$Location: 3393.064209, -1262.682983, 63499.867188
$Orientation:
	0.998747, 0.021881, -0.045014,
	0.040226, -0.886064, 0.461814,
	-0.029780, -0.463046, -0.885834
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Respawn priority: 0
+Group: 0
+Score: 6

$Name: Capricorn 1		;! Object #39
$Class: PVF Anubis
$Team: Neutral
$Location: 2972.885498, -1285.789063, 63492.140625
$Orientation:
	0.998747, 0.021881, -0.045014,
	0.040226, -0.886064, 0.461814,
	-0.029780, -0.463046, -0.885834
$IFF: IFF 1
$AI Behavior: None
+AI Class: General
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Respawn priority: 0
+Group: 0
+Score: 6

$Name: Capricorn 2		;! Object #40
$Class: PVF Anubis
$Team: Neutral
$Location: 3013.978271, -1307.461060, 63446.976563
$Orientation:
	0.998747, 0.021881, -0.045014,
	0.040226, -0.886064, 0.461814,
	-0.029780, -0.463046, -0.885834
$IFF: IFF 1
$AI Behavior: None
+AI Class: General
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Respawn priority: 0
+Group: 0
+Score: 6

$Name: Capricorn 3		;! Object #41
$Class: PVF Anubis
$Team: Neutral
$Location: 3030.581787, -1261.036987, 63534.601563
$Orientation:
	0.998747, 0.021881, -0.045014,
	0.040226, -0.886064, 0.461814,
	-0.029780, -0.463046, -0.885834
$IFF: IFF 1
$AI Behavior: None
+AI Class: General
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Respawn priority: 0
+Group: 0
+Score: 6

$Name: Capricorn 4		;! Object #42
$Class: PVF Anubis
$Team: Neutral
$Location: 2998.073975, -1256.080444, 63546.945313
$Orientation:
	0.998747, 0.021881, -0.045014,
	0.040226, -0.886064, 0.461814,
	-0.029780, -0.463046, -0.885834
$IFF: IFF 1
$AI Behavior: None
+AI Class: General
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Respawn priority: 0
+Group: 0
+Score: 6

$Name: Capricorn 5		;! Object #43
$Class: PVF Anubis
$Team: Neutral
$Location: 2964.622803, -1306.745850, 63452.652344
$Orientation:
	0.998747, 0.021881, -0.045014,
	0.040226, -0.886064, 0.461814,
	-0.029780, -0.463046, -0.885834
$IFF: IFF 1
$AI Behavior: None
+AI Class: General
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Respawn priority: 0
+Group: 0
+Score: 6

$Name: Capricorn 6		;! Object #44
$Class: PVF Anubis
$Team: Neutral
$Location: 2963.590576, -1263.568848, 63535.578125
$Orientation:
	0.998747, 0.021881, -0.045014,
	0.040226, -0.886064, 0.461814,
	-0.029780, -0.463046, -0.885834
$IFF: IFF 1
$AI Behavior: None
+AI Class: General
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Respawn priority: 0
+Group: 0
+Score: 6

$Name: Leo 1		;! Object #45
$Class: PVB Amun
$Team: Neutral
$Location: 3090.454834, -1223.750000, 63600.929688
$Orientation:
	0.998747, 0.021881, -0.045014,
	0.040226, -0.886064, 0.461814,
	-0.029780, -0.463046, -0.885834
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Secondary Banks: ( "Vasudan Torpedo" "MIRV" "Vasudan Heavy Torpedo" )
+Subsystem: turret02
+Subsystem: turret01
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Respawn priority: 0
+Group: 0
+Score: 15

$Name: Leo 2		;! Object #46
$Class: PVB Amun
$Team: Neutral
$Location: 3133.636475, -1228.070190, 63588.878906
$Orientation:
	0.998747, 0.021881, -0.045014,
	0.040226, -0.886064, 0.461814,
	-0.029780, -0.463046, -0.885834
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Secondary Banks: ( "Vasudan Torpedo" "MIRV" "Vasudan Heavy Torpedo" )
+Subsystem: turret02
+Subsystem: turret01
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Respawn priority: 0
+Group: 0
+Score: 15

$Name: Leo 3		;! Object #47
$Class: PVB Amun
$Team: Neutral
$Location: 3181.432373, -1210.896606, 63617.664063
$Orientation:
	0.998747, 0.021881, -0.045014,
	0.040226, -0.886064, 0.461814,
	-0.029780, -0.463046, -0.885834
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Secondary Banks: ( "Vasudan Torpedo" "MIRV" "Vasudan Heavy Torpedo" )
+Subsystem: turret02
+Subsystem: turret01
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Respawn priority: 0
+Group: 0
+Score: 15

$Name: Leo 4		;! Object #48
$Class: PVB Amun
$Team: Neutral
$Location: 3221.158936, -1221.587280, 63593.691406
$Orientation:
	0.998747, 0.021881, -0.045014,
	0.040226, -0.886064, 0.461814,
	-0.029780, -0.463046, -0.885834
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Secondary Banks: ( "Vasudan Torpedo" "MIRV" "Vasudan Heavy Torpedo" )
+Subsystem: turret02
+Subsystem: turret01
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Respawn priority: 0
+Group: 0
+Score: 15

$Name: Epsilon 1		;! Object #49
$Class: GTF Angel
$Team: Friendly
$Location: -64.248840, -65.882584, 69340.781250
$Orientation:
	0.998747, 0.021881, -0.045014,
	0.040226, -0.886064, 0.461814,
	-0.029780, -0.463046, -0.885834
$IFF: IFF 1
$AI Behavior: None
+AI Class: General
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 100
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Respawn priority: 0
+Group: 0
+Score: 25

$Name: Epsilon 2		;! Object #50
$Class: GTF Angel
$Team: Friendly
$Location: 56.635925, -59.640369, 69342.226563
$Orientation:
	0.998747, 0.021881, -0.045014,
	0.040226, -0.886064, 0.461814,
	-0.029780, -0.463046, -0.885834
$IFF: IFF 1
$AI Behavior: None
+AI Class: General
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 100
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Respawn priority: 0
+Group: 0
+Score: 25

$Name: Epsilon 3		;! Object #51
$Class: GTF Angel
$Team: Friendly
$Location: -61.299133, -34.749329, 69400.250000
$Orientation:
	0.998747, 0.021881, -0.045014,
	0.040226, -0.886064, 0.461814,
	-0.029780, -0.463046, -0.885834
$IFF: IFF 1
$AI Behavior: None
+AI Class: General
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 100
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Respawn priority: 0
+Group: 0
+Score: 25

$Name: Epsilon 4		;! Object #52
$Class: GTF Angel
$Team: Friendly
$Location: 55.293640, -30.410604, 69398.429688
$Orientation:
	0.998747, 0.021881, -0.045014,
	0.040226, -0.886064, 0.461814,
	-0.029780, -0.463046, -0.885834
$IFF: IFF 1
$AI Behavior: None
+AI Class: General
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 100
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Respawn priority: 0
+Group: 0
+Score: 25

$Name: Epsilon 5		;! Object #53
$Class: GTF Angel
$Team: Friendly
$Location: -50.743469, -5.989837, 69454.515625
$Orientation:
	0.998747, 0.021881, -0.045014,
	0.040226, -0.886064, 0.461814,
	-0.029780, -0.463046, -0.885834
$IFF: IFF 1
$AI Behavior: None
+AI Class: General
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 100
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Respawn priority: 0
+Group: 0
+Score: 25

$Name: Gamma 1		;! Object #54
$Class: GTB Gorgon
$Team: Friendly
$Location: -312.690735, -60.549118, 69372.640625
$Orientation:
	0.998747, 0.021881, -0.045014,
	0.040226, -0.886064, 0.461814,
	-0.029780, -0.463046, -0.885834
$IFF: IFF 1
$AI Behavior: None
+AI Class: General
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 100
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Secondary Banks: ( "Vulcan" "MIRV" "Heavy Torpedo" )
+Subsystem: turret01a
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Respawn priority: 0
+Group: 0
+Score: 17

$Name: Gamma 2		;! Object #55
$Class: GTB Gorgon
$Team: Friendly
$Location: -251.439270, -73.575592, 69342.312500
$Orientation:
	0.998747, 0.021881, -0.045014,
	0.040226, -0.886064, 0.461814,
	-0.029780, -0.463046, -0.885834
$IFF: IFF 1
$AI Behavior: None
+AI Class: General
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 100
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Secondary Banks: ( "Vulcan" "MIRV" "Heavy Torpedo" )
+Subsystem: turret01a
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Respawn priority: 0
+Group: 0
+Score: 17

$Name: Gamma 3		;! Object #56
$Class: GTB Gorgon
$Team: Friendly
$Location: -210.972473, -49.954876, 69384.109375
$Orientation:
	0.998747, 0.021881, -0.045014,
	0.040226, -0.886064, 0.461814,
	-0.029780, -0.463046, -0.885834
$IFF: IFF 1
$AI Behavior: None
+AI Class: General
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 100
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Secondary Banks: ( "Vulcan" "MIRV" "Heavy Torpedo" )
+Subsystem: turret01a
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Respawn priority: 0
+Group: 0
+Score: 17

$Name: Aries 3		;! Object #57
$Class: PVF Anubis
$Team: Neutral
$Location: 3403.191162, -1204.515015, 63610.593750
$Orientation:
	0.998747, 0.021881, -0.045014,
	0.040226, -0.886064, 0.461814,
	-0.029780, -0.463046, -0.885834
$IFF: IFF 1
$AI Behavior: None
+AI Class: General
$AI Goals: ( goals ( ai-chase "GTD Agamemnon" 89 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" "no-departure-warp" "kamikaze" "no-dynamic" )
+Respawn priority: 0
+Kamikaze Damage: 2500
+Group: 0
+Score: 6

$Name: Epsilon 6		;! Object #58
$Class: GTF Angel
$Team: Friendly
$Location: 60.455750, -3.696266, 69449.226563
$Orientation:
	0.998747, 0.021881, -0.045014,
	0.040226, -0.886064, 0.461814,
	-0.029780, -0.463046, -0.885834
$IFF: IFF 1
$AI Behavior: None
+AI Class: General
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 100
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Primary Banks: ( "HL-14 Laser" "ML-16 Laser" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Respawn priority: 0
+Group: 0
+Score: 25

#Wings		;! 14 total

$Name: Alpha
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Alpha 1

$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 3 total
	"Alpha 1"
	"Alpha 2"
	"Alpha 3"
)
+Hotkey: 0
+Flags:( )

$Name: Kufra Fleet
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Kufra Fleet 1

$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 3 total
	"Kufra Fleet 1"
	"Kufra Fleet 2"
	"Kufra Fleet 3"
)
$AI Goals: ( goals ( ai-waypoints-once "Waypoint path 1" 50 ) ( ai-chase-wing "5th Fleet" 80 ) )
+Flags: ( )

$Name: Luxor Fleet
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Luxor Fleet 1

$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 3 total
	"Luxor Fleet 1"
	"Luxor Fleet 2"
	"Luxor Fleet 3"
)
$AI Goals: ( goals ( ai-waypoints-once "Waypoint path 1" 50 ) ( ai-chase "GTD Agamemnon" 70 ) )
+Flags: ( )

$Name: Sebha Fleet
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Sebha Fleet 1

$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 2 total
	"Sebha Fleet 1"
	"Sebha Fleet 2"
)
$AI Goals: ( goals ( ai-waypoints-once "Waypoint path 1" 50 ) ( ai-chase-wing "3rd Fleet" 70 ) )
+Flags: ( )

$Name: 3rd Fleet
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! 3rd Fleet 1

$Arrival Location: Hyperspace
$Arrival Cue: ( is-event-true-delay "start2" 15 ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 3 total
	"3rd Fleet 1"
	"3rd Fleet 2"
	"3rd Fleet 3"
)
$AI Goals: ( goals ( ai-chase-wing "Sebha Fleet" 89 ) ( ai-chase-wing "Luxor Fleet" 80 ) )
+Flags: ( )

$Name: 5th Fleet
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! 5th Fleet 1

$Arrival Location: Hyperspace
$Arrival Cue: ( has-arrived-delay 5 "3rd Fleet" ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 3 total
	"5th Fleet 1"
	"5th Fleet 2"
	"5th Fleet 3"
)
$AI Goals: ( goals ( ai-chase "PVD Suez" 89 ) ( ai-chase-wing "Kufra Fleet" 80 ) )
+Flags: ( )

$Name: Beta
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Beta 1

$Arrival Location: Docking Bay
+Arrival Distance: 0
$Arrival Anchor: GTD Agamemnon
$Arrival Cue: ( has-arrived-delay 
   31 
   "GTD Agamemnon" 
)
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 4 total
	"Beta 1"
	"Beta 2"
	"Beta 3"
	"Beta 4"
)
$AI Goals: ( goals ( ai-guard-wing "Gamma" 89 ) )
+Hotkey: 1
+Flags: ( )

$Name: Virgo
$Waves: 4
$Wave Threshold: 0
$Special Ship: 0		;! Virgo 1

$Arrival Location: Docking Bay
+Arrival Distance: 0
$Arrival Anchor: PVD Suez
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 6 total
	"Virgo 1"
	"Virgo 2"
	"Virgo 3"
	"Virgo 4"
	"Virgo 5"
	"Virgo 6"
)
$AI Goals: ( goals ( ai-guard-wing "Sebha Fleet" 89 ) )
+Flags: ( )
+Wave Delay Min: 1
+Wave Delay Max: 20

$Name: Taurus
$Waves: 4
$Wave Threshold: 0
$Special Ship: 0		;! Taurus 1

$Arrival Location: Docking Bay
+Arrival Distance: 0
$Arrival Anchor: PVD Suez
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 6 total
	"Taurus 1"
	"Taurus 2"
	"Taurus 3"
	"Taurus 4"
	"Taurus 5"
	"Taurus 6"
)
$AI Goals: ( goals ( ai-guard "PVD Suez" 89 ) )
+Flags: ( )
+Wave Delay Max: 12

$Name: Capricorn
$Waves: 4
$Wave Threshold: 0
$Special Ship: 0		;! Capricorn 1

$Arrival Location: Docking Bay
+Arrival Distance: 0
$Arrival Anchor: PVD Suez
+Arrival delay: 12
$Arrival Cue: ( has-arrived-delay 0 "Beta" ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 6 total
	"Capricorn 1"
	"Capricorn 2"
	"Capricorn 3"
	"Capricorn 4"
	"Capricorn 5"
	"Capricorn 6"
)
$AI Goals: ( goals ( ai-chase "GTD Agamemnon" 89 ) )
+Flags: ( )
+Wave Delay Max: 48

$Name: Leo
$Waves: 3
$Wave Threshold: 0
$Special Ship: 0		;! Leo 1

$Arrival Location: Docking Bay
+Arrival Distance: 0
$Arrival Anchor: PVD Suez
$Arrival Cue: ( has-arrived-delay 0 "Capricorn" ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 4 total
	"Leo 1"
	"Leo 2"
	"Leo 3"
	"Leo 4"
)
$AI Goals: ( goals ( ai-chase "GTD Agamemnon" 89 ) )
+Hotkey: 0
+Flags: ( )
+Wave Delay Max: 12

$Name: Epsilon
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Epsilon 1

$Arrival Location: Docking Bay
+Arrival Distance: 0
$Arrival Anchor: GTD Agamemnon
$Arrival Cue: ( has-arrived-delay 6 "Beta" ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 6 total
	"Epsilon 1"
	"Epsilon 2"
	"Epsilon 3"
	"Epsilon 4"
	"Epsilon 5"
	"Epsilon 6"
)
$AI Goals: ( goals ( ai-guard "GTD Agamemnon" 89 ) )
+Flags: ( )

$Name: Gamma
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Gamma 1

$Arrival Location: Docking Bay
+Arrival Distance: 0
$Arrival Anchor: GTD Agamemnon
$Arrival Cue: ( has-arrived-delay 14 "Epsilon" ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 3 total
	"Gamma 1"
	"Gamma 2"
	"Gamma 3"
)
$AI Goals: ( goals ( ai-chase "PVD Suez" 89 ) )
+Hotkey: 2
+Flags: ( )

$Name: Aries
$Waves: 4
$Wave Threshold: 0
$Special Ship: 0		;! Aries 1

$Arrival Location: Docking Bay
+Arrival Distance: 0
$Arrival Anchor: PVD Suez
$Arrival Cue: ( has-arrived-delay 32 "Gamma" ) 
$Departure Location: Hyperspace
$Departure Cue: ( is-destroyed-delay 0 "PVD Suez" ) 
$Ships: (		;! 3 total
	"Aries 1"
	"Aries 2"
	"Aries 3"
)
+Flags: ( "no-departure-warp" )

#Events		;! 12 total

$Formula: ( when 
   ( has-time-elapsed 59 ) 
   ( send-message 
      "Alpha 2" 
      "High" 
      "start" 
   )
)
+Name: start
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( is-event-true-delay "start" 5 ) 
   ( send-message 
      "#Command" 
      "High" 
      "start2" 
   )
)
+Name: start2
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( has-arrived-delay 0 "GTD Agamemnon" ) 
   ( send-message 
      "GTD Agamemnon" 
      "High" 
      "agamemnon arrives" 
   )
)
+Name: agamemnon arrives
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( has-arrived-delay 
      25 
      "GTD Agamemnon" 
   )
   ( send-message 
      "GTD Agamemnon" 
      "High" 
      "fighters" 
   )
)
+Name: fighters
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( has-arrived-delay 0 "Epsilon" ) 
   ( send-message 
      "Alpha 3" 
      "High" 
      "Vasudans engaging" 
   )
)
+Name: Vasudans Engaging
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( has-arrived-delay 5 "Aries" ) 
   ( send-message 
      "#Command" 
      "High" 
      "kamakazies!" 
   )
)
+Name: kamakazies!
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( is-destroyed-delay 
      0 
      "GTD Agamemnon" 
   )
   ( send-message 
      "#Command" 
      "High" 
      "Agamemnon boom" 
   )
)
+Name: Agamemnon boom
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( is-goal-true-delay "main" 0 ) 
   ( send-message 
      "GTD Agamemnon" 
      "High" 
      "victory" 
   )
)
+Name: victory
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( is-goal-true-delay "main" 0 ) 
   ( grant-medal "Meritorious Unit" ) 
)
+Name: dir1
+Repeat Count: 1
+Interval: 1
+Objective:  XSTR("Destroy all Vasudans", -1)

$Formula: ( when 
   ( is-goal-true-delay "defend" 0 ) 
   ( do-nothing ) 
)
+Name: dir2
+Repeat Count: 1
+Interval: 1
+Objective:  XSTR("Defend GTD Agamemnon", -1)

$Formula: ( when 
   ( is-destroyed-delay 
      0 
      "PVD Suez" 
   )
   ( ship-guardian 
      "GTD Agamemnon" 
   )
)
+Name: Agamemnon guardian
+Repeat Count: 1
+Interval: 1

#Goals		;! 2 total

$Type: Primary
+Name: main
$MessageNew:  XSTR("Destroy Vasudan Fleet", -1)
$end_multi_text
$Formula: ( is-destroyed-delay
   0
   "Kufra Fleet"
   "Luxor Fleet"
   "Sebha Fleet"
   "PVD Suez"
)

$Type: Primary
+Name: defend
$MessageNew:  XSTR("Defend GTD Agamemnon", -1)
$end_multi_text
$Formula: ( and
   ( is-goal-true-delay "main" 0 ) 
   ( not
      ( is-destroyed-delay
         0
         "GTD Agamemnon"
      )
   )
)
+No music

#Waypoints		;! 2 lists total

$Name: Waypoint path 1
$List: (		;! 6 points in list
	( -39318.808594, -12090.587891, 49688.710938 )
	( -37223.378906, -30539.906250, 14108.191406 )
	( 24154.542969, -24039.630859, 21233.652344 )
	( 33924.855469, -1483.915283, 63659.410156 )
	( -18188.363281, 693.014282, 72375.531250 )
	( -45766.082031, -16894.261719, 41033.660156 )
)

$Name: Waypoint path 2
$List: (		;! 1 points in list
	( 81.189148, -3974.198730, 63747.902344 )
)

#Messages		;! 8 total


$Name: start

$Team: -1
$MessageNew:  XSTR("This is Alpha 2 to Cardinal Fleet.  The jump area is secure.  You are cleared to jump in and engage the Vasudan task force.", -1)
$end_multi_text
+Persona: Wingman 1
+AVI Name: Head-TP4
+Wave Name: cs04m01.wav

$Name: start2

$Team: -1
$MessageNew:  XSTR("This is GTA Command.  Affirmative, Alpha 2.  Cardinal Fleet preparing for jump.", -1)
$end_multi_text
+Persona: Terran Command
+AVI Name: Head-CM1
+Wave Name: cs04m02.wav

$Name: agamemnon arrives

$Team: -1
$MessageNew:  XSTR("This is the GTD Agamemnon to Cardinal Fleet.  Jump successful.  All vessels are to engage the Vasudan task force.  Repeat, all vessels engage Vasudan task force.", -1)
$end_multi_text
+Persona: Terran Command
+AVI Name: Head-CM1
+Wave Name: cs04m03.wav

$Name: fighters

$Team: -1
$MessageNew:  XSTR("This is the GTD Agamemnon to Alpha lead.  We are launching additional fighters to engage the Vasudans.", -1)
$end_multi_text
+Persona: Terran Command
+AVI Name: Head-CM1
+Wave Name: cs04m04.wav

$Name: Vasudans engaging

$Team: -1
$MessageNew:  XSTR("This is Alpha 3.  The Vasudan task force is turning around to engage our position.", -1)
$end_multi_text
+Persona: Wingman 3
+AVI Name: Head-TP2
+Wave Name: cs04m05.wav

$Name: kamakazies!

$Team: -1
$MessageNew:  XSTR("Alpha, Aries wing is going kamikaze.  They are targeting our cruisers.  Stop them!", -1)
$end_multi_text
+Persona: Terran Command
+AVI Name: Head-CM1
+Wave Name: cs04m06.wav

$Name: Agamemnon boom

$Team: -1
$MessageNew:  XSTR("Alpha, the GTD Agamemnon has been destroyed.  Operation Cardinal Spear is a failure.  Return to base.", -1)
$end_multi_text
+Persona: Terran Command
+AVI Name: Head-CM1
+Wave Name: cs04m07.wav

$Name: victory

$Team: -1
$MessageNew:  XSTR("Vasudan fleet eliminated.  All wings, you are cleared to return to the Agamemnon.", -1)
$end_multi_text
+Persona: Terran Command
+AVI Name: Head-CM1
+Wave Name: cs04m08.wav

#Reinforcements		;! 0 total


#Background bitmaps		;! 44 total

$Num stars: 500
$Ambient light level: 7895160

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;;FSO 3.6.9;; +DivX: 5
;;FSO 3.6.9;; +DivY: 5
;;FSO 3.6.9;; $Starbitmap: nebulD5-whisp
;;FSO 3.6.9;; +Angles: 1.343902 6.178461 2.530725
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;;FSO 3.6.9;; +DivY: 5
;;FSO 3.6.9;; $Starbitmap: nebulD2-main
;;FSO 3.6.9;; +Angles: 1.745328 6.108648 2.460912
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;;FSO 3.6.9;; $Starbitmap: nebulF1-main
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;;FSO 3.6.9;; $Starbitmap: nebulF2-main
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;;FSO 3.6.9;; $Starbitmap: nebulF6-whisp
;;FSO 3.6.9;; +Angles: 2.775071 0.000000 2.740165
;;FSO 3.6.9;; +ScaleX: 5.000000
;;FSO 3.6.9;; +ScaleY: 5.000000
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;;FSO 3.6.9;; $Starbitmap: nebulD2-main
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;;FSO 3.6.9;; $Starbitmap: nebulD7-whisp
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;;FSO 3.6.9;; +DivX: 1
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;;FSO 3.6.9;; $Bitmap List:
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$Starbitmap: dneb16
+Angles: 0.000000 2.321286 0.000000
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$Starbitmap: dneb17
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$Starbitmap: dneb15
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$Starbitmap: dneb04
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$Starbitmap: dneb16
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$Starbitmap: dneb04
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$Starbitmap: dneb17
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$Starbitmap: dneb15
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$Starbitmap: dneb16
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$Starbitmap: dneb16
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$Starbitmap: dneb04
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$Starbitmap: dneb17
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$Starbitmap: dneb16
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#Asteroid Fields

#Music

$Event Music: 3: Leviticus
;;FSO 3.6.9;; $Substitute Event Music: FS1-3: Chaser
$Briefing Music: Brief5
;;FSO 3.6.9;; $Substitute Briefing Music: FS1-BRIEF5
;;FSO 3.6.9;; $Debriefing Success Music: FS1-Success
;;FSO 3.6.9;; $Debriefing Fail Music: FS1-Failure

#End

