#Mission Info

$Version: 0.10
$Name:  XSTR("Untitled", -1)
$Author: ADNeutronStar@yahoo.com
$Created: 09/21/20 at 17:50:47
$Modified: 09/21/20 at 18:27:37
$Notes:
This is a FRED2_OPEN created mission.
$End Notes:

$Mission Desc:
 XSTR("Put mission description here
", -1)
$end_multi_text
+Game Type Flags: 1
+Flags: 0
+Fog Near Mult: 1.000000

+Fog Far Mult: 1.000000

+Disallow Support: 0
+Hull Repair Ceiling: 0.000000
+Subsystem Repair Ceiling: 100.000000

+Viewer pos: -499.204285, 1639.692993, -1053.418579
+Viewer orient:
	1.000000, 0.000000, -0.000000,
	0.000000, 0.601265, 0.799050,
	0.000000, -0.799050, 0.601265


$Skybox Model: htsb.pof

$AI Profile: FS2 RETAIL

#Command Briefing

#Briefing
$start_briefing
$num_stages: 0
$end_briefing

#Debriefing_info

$Num stages: 0

#Players		;! 1 total

$Starting Shipname: Alpha 1
$Ship Choices: (
	"GTF Ulysses"	5
	"GTF Hercules"	5
	"GTF Hercules Mark II"	5
	"GTF Ares"	5
	"GTF Erinyes"	5
	"GTF Loki"	5
	"GTF Pegasus"	5
	"GTF Perseus"	5
	"GTF Myrmidon"	5
	"SF Mara (terrans)"	5
	"GTB Artemis"	5
	"GTB Artemis D.H."	5
	"GTB Medusa"	5
	"GTB Ursa"	5
	"GTB Zeus"	5
	"GTB Boanerges"	5
	"GVF Ptah"	5
)

+Weaponry Pool: (
	"Subach HL-7"	16
	"Subach HL-D"	16
	"Mekhu HL-7"	16
	"Mekhu HL-7D"	16
	"Akheton SDG"	17
	"Morning Star"	16
	"MorningStar D"	16
	"Prometheus R"	16
	"Prometheus S"	16
	"Prometheus D"	16
	"Maxim"	16
	"Maxim D"	16
	"UD-8 Kayser"	16
	"UD-D Kayser"	16
	"Circe"	16
	"Lamprey"	16
	"Vasudan Light Laser"	16
	"Pave Warden B"	16
	"Djinn XA-4"	16
	"Rockeye"	500
	"Rockeye D"	500
	"Tempest"	500
	"Tempest D"	500
	"Hornet"	500
	"Hornet D"	500
	"Hornet#Weak"	500
	"Tornado"	500
	"Tornado D"	500
	"Harpoon"	500
	"Harpoon D"	500
	"Harpoon#Weak"	500
	"Trebuchet"	500
	"TAG-A"	500
	"TAG-B"	500
	"TAG-C"	500
	"Piranha"	500
	"Stiletto II"	500
	"Infyrno"	500
	"Infyrno D"	500
	"Cyclops"	500
	"Cyclops#short"	500
	"Helios"	508
	"EMP Adv."	500
	"Rockeye#Shivan"	500
	"Rockeye D#Shivan"	500
	"Tempest#Shivan"	500
	"Tempest D#Shivan"	500
	"Hornet#Shivan"	500
	"Hornet D#Shivan"	500
	"Hornet#Weak#Shivan"	500
	"Tornado#Shivan"	500
	"Tornado D#Shivan"	500
	"Harpoon#Shivan"	500
	"Harpoon D#Shivan"	500
	"Harpoon#Weak#Shivan"	500
	"Trebuchet#Shivan"	500
	"Piranha#Shivan"	500
	"Shivan Disruptor"	500
	"Shivan Area Bomb"	500
	"Shivan Bomb"	500
	"Shivan Bomb#Short"	500
	"Shivan Megabomb"	500
	"EMP Adv.#Shivan"	500
	"SSM Strike"	500
)

#Objects		;! 35 total

$Name: Alpha 1		;! Object #0
$Class: GTSC Faustus#Player
$Team: Friendly
$Location: 0.000000, 0.000000, 0.000000
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 31
+Subsystem: Pilot
+Subsystem: turret01
$Damage: 16
+Subsystem: turret02
$Damage: 29
+Subsystem: turret03
$Damage: 10
+Subsystem: turret04
$Damage: 6
+Subsystem: turret05
$Damage: 12
+Subsystem: turret06
$Damage: 2
+Subsystem: navigation
$Damage: 100
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "player-start" )
+Flags2: ( "primaries-locked" "secondaries-locked" "lock-all-turrets" )
+Respawn priority: 0
+Orders Accepted: 1		;! note that this is a bitfield!!!
+Score: 500

$Name: SC Norvas		;! Object #1
$Class: SC Lilith
$Team: Hostile
$Location: -782.235779, -285.954041, 815.098572
$Orientation:
	-0.466846, 0.197508, -0.862002,
	-0.849596, 0.170373, 0.499163,
	0.245451, 0.965384, 0.088264
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( "primaries-locked" "secondaries-locked" "lock-all-turrets" )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Use Table Score:
+Score: 210

$Name: Exa 1		;! Object #2
$Class: SF Astaroth
$Team: Hostile
$Location: -1150.432861, -164.641998, 313.725830
$Orientation:
	-0.668875, 0.019207, -0.743127,
	-0.199292, -0.967705, 0.154367,
	-0.716163, 0.251351, 0.651101
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( "primaries-locked" "secondaries-locked" "lock-all-turrets" )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Use Table Score:
+Score: 13

$Name: Exa 2		;! Object #3
$Class: SF Astaroth
$Team: Hostile
$Location: -1167.430298, -188.892761, 267.982544
$Orientation:
	-0.668875, 0.019208, -0.743127,
	-0.199292, -0.967705, 0.154367,
	-0.716163, 0.251351, 0.651102
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( "primaries-locked" "secondaries-locked" "lock-all-turrets" )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Use Table Score:
+Score: 13

$Name: Exa 3		;! Object #4
$Class: SF Astaroth
$Team: Hostile
$Location: -1178.836914, -114.874512, 275.616638
$Orientation:
	-0.668875, 0.019208, -0.743127,
	-0.199292, -0.967705, 0.154367,
	-0.716163, 0.251351, 0.651102
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( "primaries-locked" "secondaries-locked" "lock-all-turrets" )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Use Table Score:
+Score: 13

$Name: Indra 1		;! Object #5
$Class: SF Mara
$Team: Hostile
$Location: -692.275085, -23.200195, 889.462341
$Orientation:
	-0.440635, -0.625511, 0.643876,
	0.497287, 0.427062, 0.755198,
	-0.747360, 0.652958, 0.122880
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( "primaries-locked" "secondaries-locked" "lock-all-turrets" )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Use Table Score:
+Score: 12

$Name: Indra 2		;! Object #6
$Class: SF Mara
$Team: Hostile
$Location: -707.277222, -54.684631, 896.446411
$Orientation:
	-0.440635, -0.625511, 0.643877,
	0.497287, 0.427062, 0.755198,
	-0.747359, 0.652959, 0.122880
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( "primaries-locked" "secondaries-locked" "lock-all-turrets" )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Use Table Score:
+Score: 12

$Name: Indra 3		;! Object #7
$Class: SF Mara
$Team: Hostile
$Location: -728.170715, -36.461319, 932.448608
$Orientation:
	-0.440635, -0.625511, 0.643877,
	0.497287, 0.427062, 0.755198,
	-0.747359, 0.652959, 0.122880
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( "primaries-locked" "secondaries-locked" "lock-all-turrets" )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Use Table Score:
+Score: 12

$Name: SC Krethex		;! Object #8
$Class: SC Rakshasa
$Team: Hostile
$Location: 868.217346, 0.000000, 2422.618164
$Orientation:
	-0.813927, 0.501121, 0.293945,
	0.504243, 0.860641, -0.070993,
	-0.288557, 0.090436, -0.953184
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09
+Subsystem: turret10
+Subsystem: turret11
+Subsystem: turret12
+Subsystem: turret13
+Subsystem: turret14
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( "primaries-locked" "secondaries-locked" "lock-all-turrets" )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Use Table Score:
+Score: 300

$Name: SC Arganon		;! Object #9
$Class: SC Rakshasa
$Team: Hostile
$Location: 711.456909, 270.122345, 2670.839355
$Orientation:
	-0.813926, 0.501120, 0.293945,
	0.504242, 0.860639, -0.070994,
	-0.288557, 0.090436, -0.953182
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09
+Subsystem: turret10
+Subsystem: turret11
+Subsystem: turret12
+Subsystem: turret13
+Subsystem: turret14
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( "primaries-locked" "secondaries-locked" "lock-all-turrets" )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Use Table Score:
+Score: 300

$Name: SCv Xarazka		;! Object #10
$Class: SCv Moloch
$Team: Hostile
$Location: 78.881165, -2861.611328, 390.206543
$Orientation:
	-0.820122, 0.526657, 0.223687,
	0.203293, -0.097233, 0.974279,
	0.534860, 0.844500, -0.027323
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09
+Subsystem: turret10
+Subsystem: turret11
+Subsystem: turret12
+Subsystem: turret13
+Subsystem: turret14
+Subsystem: turret15
+Subsystem: turret16
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( "primaries-locked" "secondaries-locked" "lock-all-turrets" )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Use Table Score:
+Score: 440

$Name: Corvus 1		;! Object #11
$Class: SF Dragon
$Team: Hostile
$Location: -603.958862, -0.003418, -408.680908
$Orientation:
	0.780896, -0.507000, 0.364901,
	0.458724, 0.861945, 0.215923,
	-0.423998, -0.001225, 0.905663
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( "primaries-locked" "secondaries-locked" "lock-all-turrets" )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Use Table Score:
+Score: 16

$Name: Corvus 2		;! Object #12
$Class: SF Dragon
$Team: Hostile
$Location: -471.330688, -46.689190, -504.078918
$Orientation:
	0.780896, -0.507000, 0.364902,
	0.458724, 0.861945, 0.215923,
	-0.423998, -0.001224, 0.905662
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( "primaries-locked" "secondaries-locked" "lock-all-turrets" )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Use Table Score:
+Score: 16

$Name: Corvus 3		;! Object #13
$Class: SF Dragon
$Team: Hostile
$Location: -568.011230, 16.802464, -552.135620
$Orientation:
	0.780896, -0.507000, 0.364902,
	0.458724, 0.861945, 0.215923,
	-0.423998, -0.001224, 0.905662
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( "primaries-locked" "secondaries-locked" "lock-all-turrets" )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Use Table Score:
+Score: 16

$Name: Krishna 1		;! Object #14
$Class: SF Dragon
$Team: Hostile
$Location: 19.623901, -0.003296, -578.447388
$Orientation:
	0.613854, 0.781082, -0.114425,
	-0.667764, 0.436462, -0.602986,
	-0.421039, 0.446555, 0.789503
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( "primaries-locked" "secondaries-locked" "lock-all-turrets" )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Use Table Score:
+Score: 16

$Name: Krishna 2		;! Object #15
$Class: SF Dragon
$Team: Hostile
$Location: 82.569626, -0.026028, -648.171631
$Orientation:
	0.613854, 0.781082, -0.114425,
	-0.667764, 0.436462, -0.602986,
	-0.421039, 0.446555, 0.789503
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( "primaries-locked" "secondaries-locked" "lock-all-turrets" )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Use Table Score:
+Score: 16

$Name: Krishna 3		;! Object #16
$Class: SF Dragon
$Team: Hostile
$Location: 77.468704, -89.852448, -707.542358
$Orientation:
	0.613854, 0.781082, -0.114425,
	-0.667764, 0.436462, -0.602986,
	-0.421039, 0.446555, 0.789503
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( "primaries-locked" "secondaries-locked" "lock-all-turrets" )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Use Table Score:
+Score: 16

$Name: Lyra 1		;! Object #17
$Class: SF Dragon
$Team: Hostile
$Location: 555.653992, -0.003418, -238.638916
$Orientation:
	0.603623, 0.220111, -0.766284,
	-0.425918, 0.901517, -0.076552,
	0.673968, 0.372583, 0.637926
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( "primaries-locked" "secondaries-locked" "lock-all-turrets" )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Use Table Score:
+Score: 16

$Name: Lyra 2		;! Object #18
$Class: SF Dragon
$Team: Hostile
$Location: 448.681946, -50.880047, -242.620605
$Orientation:
	0.603623, 0.220111, -0.766284,
	-0.425918, 0.901518, -0.076552,
	0.673968, 0.372582, 0.637926
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( "primaries-locked" "secondaries-locked" "lock-all-turrets" )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Use Table Score:
+Score: 16

$Name: Lyra 3		;! Object #19
$Class: SF Dragon
$Team: Hostile
$Location: 467.454041, -54.802597, -393.264771
$Orientation:
	0.603623, 0.220111, -0.766284,
	-0.425918, 0.901518, -0.076552,
	0.673968, 0.372582, 0.637926
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( "primaries-locked" "secondaries-locked" "lock-all-turrets" )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Use Table Score:
+Score: 16

$Name: Arjuna 1		;! Object #20
$Class: SF Dragon
$Team: Hostile
$Location: -321.346069, -0.003174, 249.928223
$Orientation:
	-0.019438, 0.984142, 0.176314,
	0.900816, -0.059269, 0.430137,
	0.433766, 0.167187, -0.885379
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( "primaries-locked" "secondaries-locked" "lock-all-turrets" )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Use Table Score:
+Score: 16

$Name: Arjuna 2		;! Object #21
$Class: SF Dragon
$Team: Hostile
$Location: -359.201904, -86.872536, 317.237915
$Orientation:
	-0.019438, 0.984142, 0.176314,
	0.900816, -0.059269, 0.430137,
	0.433766, 0.167187, -0.885379
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( "primaries-locked" "secondaries-locked" "lock-all-turrets" )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Use Table Score:
+Score: 16

$Name: Arjuna 3		;! Object #22
$Class: SF Dragon
$Team: Hostile
$Location: -390.928833, 0.405169, 395.708313
$Orientation:
	-0.019438, 0.984142, 0.176314,
	0.900816, -0.059269, 0.430137,
	0.433766, 0.167187, -0.885379
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( "primaries-locked" "secondaries-locked" "lock-all-turrets" )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Use Table Score:
+Score: 16

$Name: Ara 1		;! Object #23
$Class: SF Basilisk
$Team: Hostile
$Location: 804.308411, -0.002930, 909.282593
$Orientation:
	0.007293, 0.669943, -0.742377,
	-0.660079, -0.554449, -0.506836,
	-0.751162, 0.493723, 0.438172
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( "primaries-locked" "secondaries-locked" "lock-all-turrets" )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Use Table Score:
+Score: 12

$Name: Ara 2		;! Object #24
$Class: SF Basilisk
$Team: Hostile
$Location: 864.585144, -84.238739, 922.935364
$Orientation:
	0.007293, 0.669943, -0.742377,
	-0.660079, -0.554449, -0.506836,
	-0.751161, 0.493723, 0.438171
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( "primaries-locked" "secondaries-locked" "lock-all-turrets" )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Use Table Score:
+Score: 12

$Name: Ara 3		;! Object #25
$Class: SF Basilisk
$Team: Hostile
$Location: 840.499329, -130.951553, 1005.403748
$Orientation:
	0.007293, 0.669943, -0.742377,
	-0.660079, -0.554449, -0.506836,
	-0.751161, 0.493723, 0.438171
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( "primaries-locked" "secondaries-locked" "lock-all-turrets" )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Use Table Score:
+Score: 12

$Name: Ara 4		;! Object #26
$Class: SF Basilisk
$Team: Hostile
$Location: 863.103333, -220.503021, 1073.931396
$Orientation:
	0.007293, 0.669943, -0.742377,
	-0.660079, -0.554449, -0.506836,
	-0.751161, 0.493723, 0.438171
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( "primaries-locked" "secondaries-locked" "lock-all-turrets" )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Use Table Score:
+Score: 12

$Name: Ara 5		;! Object #27
$Class: SF Basilisk
$Team: Hostile
$Location: 833.725769, -285.901978, 1183.732056
$Orientation:
	0.007293, 0.669943, -0.742377,
	-0.660079, -0.554449, -0.506836,
	-0.751161, 0.493723, 0.438171
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( "primaries-locked" "secondaries-locked" "lock-all-turrets" )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Use Table Score:
+Score: 12

$Name: Ara 6		;! Object #28
$Class: SF Basilisk
$Team: Hostile
$Location: 914.218018, -382.168091, 1184.219360
$Orientation:
	0.007293, 0.669943, -0.742377,
	-0.660079, -0.554449, -0.506836,
	-0.751161, 0.493723, 0.438171
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( "primaries-locked" "secondaries-locked" "lock-all-turrets" )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Use Table Score:
+Score: 12

$Name: Vergon 1		;! Object #29
$Class: SF Aeshma
$Team: Hostile
$Location: -1923.868164, -0.002930, 1375.115845
$Orientation:
	0.537907, -0.080444, 0.839157,
	-0.508152, 0.763320, 0.398904,
	-0.672634, -0.640993, 0.369718
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( "primaries-locked" "secondaries-locked" "lock-all-turrets" )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Use Table Score:
+Score: 12

$Name: Vergon 2		;! Object #30
$Class: SF Aeshma
$Team: Hostile
$Location: -1787.763672, 61.898796, 1430.045288
$Orientation:
	0.537908, -0.080444, 0.839157,
	-0.508152, 0.763320, 0.398905,
	-0.672634, -0.640993, 0.369718
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( "primaries-locked" "secondaries-locked" "lock-all-turrets" )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Use Table Score:
+Score: 12

$Name: Vergon 3		;! Object #31
$Class: SF Aeshma
$Team: Hostile
$Location: -1878.128540, 75.414497, 1289.070435
$Orientation:
	0.537908, -0.080444, 0.839157,
	-0.508152, 0.763320, 0.398905,
	-0.672634, -0.640993, 0.369718
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( "primaries-locked" "secondaries-locked" "lock-all-turrets" )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Use Table Score:
+Score: 12

$Name: Vergon 4		;! Object #32
$Class: SF Aeshma
$Team: Hostile
$Location: -1980.717285, 51.979309, 1203.228394
$Orientation:
	0.537908, -0.080444, 0.839157,
	-0.508152, 0.763320, 0.398905,
	-0.672634, -0.640993, 0.369718
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( "primaries-locked" "secondaries-locked" "lock-all-turrets" )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Use Table Score:
+Score: 12

$Name: Vergon 5		;! Object #33
$Class: SF Aeshma
$Team: Hostile
$Location: -2047.447266, 65.870300, 1091.642578
$Orientation:
	0.537908, -0.080444, 0.839157,
	-0.508152, 0.763320, 0.398905,
	-0.672634, -0.640993, 0.369718
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( "primaries-locked" "secondaries-locked" "lock-all-turrets" )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Use Table Score:
+Score: 12

$Name: Vergon 6		;! Object #34
$Class: SF Aeshma
$Team: Hostile
$Location: -1680.349854, 36.204060, 1616.044312
$Orientation:
	0.537908, -0.080444, 0.839157,
	-0.508152, 0.763320, 0.398905,
	-0.672634, -0.640993, 0.369718
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( "primaries-locked" "secondaries-locked" "lock-all-turrets" )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Use Table Score:
+Score: 12

#Wings		;! 9 total

$Name: Indra
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Indra 1

$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 3 total
	"Indra 1"
	"Indra 2"
	"Indra 3"
)
+Flags: ( )

$Name: Exa
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Exa 1

$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 3 total
	"Exa 1"
	"Exa 2"
	"Exa 3"
)
+Flags: ( )

$Name: Alpha
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Alpha 1

$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 1 total
	"Alpha 1"
)
+Hotkey: 0
+Flags: ( )

$Name: Arjuna
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Arjuna 1

$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 3 total
	"Arjuna 1"
	"Arjuna 2"
	"Arjuna 3"
)
+Flags: ( )

$Name: Corvus
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Corvus 1

$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 3 total
	"Corvus 1"
	"Corvus 2"
	"Corvus 3"
)
+Flags: ( )

$Name: Krishna
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Krishna 1

$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 3 total
	"Krishna 1"
	"Krishna 2"
	"Krishna 3"
)
+Flags: ( )

$Name: Lyra
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Lyra 1

$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 3 total
	"Lyra 1"
	"Lyra 2"
	"Lyra 3"
)
+Flags: ( )

$Name: Ara
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Ara 1

$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 6 total
	"Ara 1"
	"Ara 2"
	"Ara 3"
	"Ara 4"
	"Ara 5"
	"Ara 6"
)
+Flags: ( )

$Name: Vergon
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Vergon 1

$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 6 total
	"Vergon 1"
	"Vergon 2"
	"Vergon 3"
	"Vergon 4"
	"Vergon 5"
	"Vergon 6"
)
+Flags: ( )

#Events		;! 4 total

$Formula: ( when ( true ) ( do-nothing ) ) 
+Name: =====================
+Repeat Count: 1
+Interval: 1

$Formula: ( when ( true ) ( do-nothing ) ) 
+Name: Break Warp
+Repeat Count: 1
+Interval: 1

$Formula: ( when ( true ) ( do-nothing ) ) 
+Name: Fix Warp
+Repeat Count: 1
+Interval: 1

$Formula: ( when ( true ) ( do-nothing ) ) 
+Name: Keep Nav Broken
+Repeat Count: 1
+Interval: 1

#Goals		;! 0 total


#Waypoints		;! 0 lists total


#Messages		;! 0 total


#Reinforcements		;! 0 total


#Background bitmaps		;! 34 total

$Num stars: 0
$Ambient light level: 7895160

$Bitmap List:
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+Angles: 0.000000 0.000000 2.076942
+Scale: 2.000000
$Starbitmap: dneb16
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+DivX: 2
+DivY: 2
$Starbitmap: dneb17
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#Asteroid Fields

#Music

$Event Music: None
$Briefing Music: None

#End

