$Name:                            GRM/35F Thundersword
   +Title:                           XSTR("Kinetic Battery", 3243)
   +Description:			  		 
XSTR( "Standard Issue
High Hull Damage
Low Shield Damage
High RoF", 3244)
$end_multi_text
   +Tech Title:                      XSTR("KinBat", 146)
   +Tech Anim:                       Tech_Subach_HL-7
   +Tech Description:
XSTR(
"Descriptive text...", -1)
$end_multi_text
$Model File:                      none
   @Laser Bitmap:                    lasmap01
   @Laser Glow:                      2_laserglow03
   @Laser Color:                     0, 204, 255
   @Laser Color2:                    255, 255, 255
   @Laser Length:                    19.0
   @Laser Head Radius:               2.30
   @Laser Tail Radius:               1.20
$Mass:                            8
$Velocity:                        1950.0
$Fire Wait:                       6.5
$Damage:                          300
$Damage Type:					  HeavyArmor
$Armor Factor:                    2
$Shield Factor:                   1.6
$Subsystem Factor:                4
$Lifetime:                        40.0
$Energy Consumed:                 40
$Cargo Size:                      10.0
$Homing:								YES
	;; the following indented fields are only required when $Homing is YES
	+Type:								ASPECT													;; Legal: HEAT, ASPECT
    +Turn Time:                       3.85
    +Min Lock Time:                   1.0
    +Lock Pixels/Sec:                 120
    +Catch-up Pixels/Sec:             140
    +Catch-up Penalty:                30
$LaunchSnd:                       198
$ImpactSnd:                       85
$Flags:                           (  "in tech database" "player allowed" "shudder" "huge" "stream" "apply recoil" "EMP")
$Trail:																									;; Trail cannot be set if Exhaust is set	
	+Start Width:            			1.5                                       ;; Width of trail nearest missile
	+End Width: 	           			0.1                                       ;; Width of trail before it "evaporates"
	+Start Alpha:						0.8
	+End Alpha:							0.0
	+Max Life:							4.0                                       ;; how many seconds before trail disappears
	+Bitmap:							WaveMotionBeam
$Icon:                            iconSD4
$Anim:                            SD4
$Impact Explosion:                ExpMissileHit1
$Impact Explosion Radius:		  25
$EMP Intensity:                   200.0
$EMP Time:                        20.0
$Recoil Modifier:				  1.0