#Mission Info

$Version: 0.10
$Name:  XSTR("Bringing forward the project", -1)
$Author: Joseph Martin
$Created: 12/27/99 at 19:39:22
$Modified: 03/22/08 at 20:38:55
$Notes:
$End Notes:

$Mission Desc:
 XSTR("", -1)
$end_multi_text

+Game Type Flags: 1

+Flags: 0

+Disallow Support: 0
+Hull Repair Ceiling: 100.000000
+Subsystem Repair Ceiling: 100.000000

+Player Entry Delay:
1.000000

+Viewer pos: 306.530151, 10391.951172, 1563.345947
+Viewer orient:
	1.000000, 0.000000, 0.000000,
	0.000000, 0.049713, 0.998764,
	0.000000, -0.998764, 0.049713
+SquadReassignName: 157th Beige Gryphons
+SquadReassignLogo: 157th.pcx

;;FSO 3.6.0;; $Skybox Model: starfield.pof

$AI Profile: FS1 RETAIL

#Command Briefing

$Stage Text:
 XSTR("***GTD Major Canis
***0720 hrs
***Project Major Canis info

I am Admiral Gordon. We are very proud to announce that the GTD Major Canis is armed and ready for action. This next mission will prove us useful or not in our battle against the Shivans. Beta will once again, like in a couple of missions ago consist of Vasudan Fighters. Delta wing will be the decoy for what we have in store for the Shivans.", -1)
$end_multi_text
$Ani Filename: mise01.ani
+Wave Filename: none

$Stage Text:
 XSTR("***Our orders

Lets scare the Shivans, everybody!

Report to your briefing men and women!", -1)
$end_multi_text
$Ani Filename: <default>
+Wave Filename: none

#Briefing
$start_briefing
$num_stages: 3
$start_stage
$multi_text
 XSTR("This is the mission in which we will test our hard work in getting the $h Shivan Super Laser, now known as the $f Terran Super Laser to the GTA. There is a $h demon-class destroyer, the $h Penelope, floating through the Deneb system. This will be our first chance to deploy the $f Major $f Canis.", -1)
$end_multi_text
$voice: none.wav
$camera_pos: 306.530151, 14281.136719, 1369.763550
$camera_orient:
	1.000000, 0.000000, 0.000000,
	0.000000, 0.049713, 0.998764,
	0.000000, -0.998764, 0.049713
$camera_time: 500
$num_lines: 0
$num_icons: 1
$Flags: 0
$Formula: ( true ) 
$start_icon
$type: 10
$team: Hostile
$class: SD Demon
$pos: 805.399963, 0.000918, 2491.942871
$label: Penelope
+id: 1
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$end_stage
$start_stage
$multi_text
 XSTR("$f Alpha and $f Beta will escort $f Delta, a wing of $f Medusa bombers armed with Tsunami's to attack the $h Penelope. When we think the hull is safe, we will deploy ourselves for the test of truth. You must protect $f Delta. We will be their relief watch.", -1)
$end_multi_text
$voice: none.wav
$camera_pos: 306.530151, 10391.951172, 1563.345947
$camera_orient:
	1.000000, 0.000000, 0.000000,
	0.000000, 0.049713, 0.998764,
	0.000000, -0.998764, 0.049713
$camera_time: 500
$num_lines: 0
$num_icons: 4
$Flags: 0
$Formula: ( true ) 
$start_icon
$type: 10
$team: Hostile
$class: SD Demon
$pos: 768.015137, 0.001097, 3197.236328
$label: Penelope
+id: 1
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 17
$team: Friendly
$class: GTB Medusa
$pos: 817.009583, -1734.373413, 811.371765
$label: Delta
+id: 2
$hlight: 1
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 1
$team: Friendly
$class: GTF Valkyrie
$pos: -1177.866943, -0.000331, 1032.614380
$label: Alpha
+id: 3
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 1
$team: Friendly
$class: PVF Thoth
$pos: 2595.636230, -0.000211, 1526.714844
$label: Beta
+id: 4
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$end_stage
$start_stage
$multi_text
 XSTR("We expect the $h Shivans will be surprised to see a super destroyer of the GTA appear. In fact, I would like to announce the $f GTD $f Major $f Canis to be a $f GTSD, a $f Galactic $f Terran $f Super $f Destroyer. That is all, dismissed.", -1)
$end_multi_text
$voice: none.wav
$camera_pos: 306.530151, 10391.951172, 1563.345947
$camera_orient:
	1.000000, 0.000000, 0.000000,
	0.000000, 0.049713, 0.998764,
	0.000000, -0.998764, 0.049713
$camera_time: 500
$num_lines: 0
$num_icons: 6
$Flags: 0
$Formula: ( true ) 
$start_icon
$type: 10
$team: Hostile
$class: SD Demon
$pos: 768.015137, 0.001097, 3197.236328
$label: Penelope
+id: 1
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 1
$team: Friendly
$class: GTF Valkyrie
$pos: -3208.090332, -0.000014, 2945.921387
$label: Alpha
+id: 3
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 1
$team: Friendly
$class: PVF Thoth
$pos: 3897.384033, -0.000050, 1793.741455
$label: Beta
+id: 4
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 1
$team: Hostile
$class: SF Manticore
$pos: 2335.795898, -0.000004, 2272.277588
$label: Durga
+id: 5
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 1
$team: Hostile
$class: SF Dragon
$pos: -1224.991211, 0.000145, 2272.277588
$label: Karna
+id: 6
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 6
$team: Friendly
$class: GTD Major Canis
$pos: 896.268005, 0.000216, 956.806519
$label: GTSD Major Canis
+id: 7
$hlight: 1
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$end_stage
$end_briefing

#Debriefing_info

$Num stages: 2

$Formula: ( is-goal-true-delay "Penelope" 0 ) 
$Multi text
    XSTR("The laser works great! The Penelope was a perfect test target. We have driven the Shivans from the Deneb space and we do not expect them to make anymore attacks against the GTA in this area.", -1)
$end_multi_text
$Voice: none.wav
$Recommendation text:
    XSTR("Your performance was excellent. We have no recommendations for you.", -1)
$end_multi_text

$Formula: ( is-goal-false-delay "Penelope" 0 ) 
$Multi text
    XSTR("You didn't wait for the Penelope to be destroyed! Now we'll never know if the Laser actually worked! This is a terrible failure pilot and we expect more attacks than ever in the Deneb system.", -1)
$end_multi_text
$Voice: none.wav
$Recommendation text:
    XSTR("Never leave a mission.", -1)
$end_multi_text

#Players		;! 1 total

$Starting Shipname: Alpha 1
$Ship Choices: (
	"GTF Ulysses"	4
	"GTF Apollo"	4
	"GTF Hercules"	4
	"GTB Athena"	4
	"GTB Medusa"	4
	"GTB Ursa"	4
)

+Weaponry Pool: (
	"ML-16 Laser"	8
	"Disruptor"	8
	"Avenger"	12
	"Prometheus"	13
	"Banshee"	8
	"MX-50"	120
	"Fury"	500
	"Hornet"	720
	"Interceptor"	240
	"Phoenix V"	32
	"Synaptic"	40
	"Stiletto"	150
	"Tsunami"	20
	"Swarmed V"	480
)

#Objects		;! 20 total

$Name: Alpha 1		;! Object #0
$Class: GTF Valkyrie
$Team: Friendly
$Location: 0.000000, 0.000000, 0.000000
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 80
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Avenger" "Prometheus" )
+Secondary Banks: ( "Hornet" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "player-start" "no-arrival-music" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Score: 12

$Name: Alpha 2		;! Object #1
$Class: GTF Valkyrie
$Team: Friendly
$Location: -201.645355, 0.000058, -203.986877
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 80
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Avenger" "Prometheus" )
+Secondary Banks: ( "Hornet" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-arrival-music" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Score: 10

$Name: Alpha 3		;! Object #2
$Class: GTF Valkyrie
$Team: Friendly
$Location: 203.754745, -0.000029, -201.914307
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 80
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Avenger" "Prometheus" )
+Secondary Banks: ( "Hornet" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-arrival-music" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Score: 10

$Name: Alpha 4		;! Object #3
$Class: GTF Valkyrie
$Team: Friendly
$Location: -1.928739, 0.000011, -399.742981
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 80
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Avenger" "Prometheus" )
+Secondary Banks: ( "Hornet" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-arrival-music" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Score: 10

$Name: Beta 1		;! Object #4
$Class: PVF Thoth
$Team: Friendly
$Location: 703.370361, 0.000106, 1.951115
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 80
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-arrival-music" "locked" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Score: 14

$Name: Beta 2		;! Object #5
$Class: PVF Thoth
$Team: Friendly
$Location: 494.345947, -0.000008, -197.982880
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 80
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-arrival-music" "locked" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Score: 14

$Name: Beta 3		;! Object #6
$Class: PVF Thoth
$Team: Friendly
$Location: 901.410461, 0.000057, -199.914139
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 80
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-arrival-music" "locked" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Score: 14

$Name: Beta 4		;! Object #7
$Class: PVF Thoth
$Team: Friendly
$Location: 698.203674, 0.000105, -399.743011
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 80
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-arrival-music" "locked" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Score: 14

$Name: Delta 1		;! Object #8
$Class: GTB Medusa
$Team: Friendly
$Location: 349.882568, -1734.373535, 4.124753
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 80
+Initial Hull: 100
+Subsystem: Pilot
+Secondary Banks: ( "Tsunami" "Tsunami" "Tsunami" )
+Subsystem: turret01a
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-arrival-music" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0

$Name: Delta 2		;! Object #9
$Class: GTB Medusa
$Team: Friendly
$Location: 10.303123, -1734.373657, -291.514832
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 80
+Initial Hull: 100
+Subsystem: Pilot
+Secondary Banks: ( "Tsunami" "Tsunami" "Tsunami" )
+Subsystem: turret01a
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-arrival-music" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0

$Name: Delta 3		;! Object #10
$Class: GTB Medusa
$Team: Friendly
$Location: 662.653076, -1734.373535, -291.514862
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 80
+Initial Hull: 100
+Subsystem: Pilot
+Secondary Banks: ( "Tsunami" "Tsunami" "Tsunami" )
+Subsystem: turret01a
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-arrival-music" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0

$Name: Delta 4		;! Object #11
$Class: GTB Medusa
$Team: Friendly
$Location: 327.595215, -1734.373657, -509.773590
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 80
+Initial Hull: 100
+Subsystem: Pilot
+Secondary Banks: ( "Tsunami" "Tsunami" "Tsunami" )
+Subsystem: turret01a
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-arrival-music" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0

$Name: Penelope		;! Object #12
$Class: SD Demon
$Team: Hostile
$Location: -70.166725, 0.000489, 5087.297852
$Orientation:
	-0.003153, 0.000000, 0.999995,
	0.000000, 1.000000, 0.000000,
	-0.999995, 0.000000, -0.003153
$AI Behavior: None
$AI Goals: ( goals ( ai-stay-still "Alpha 1" 50 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01-base
+Subsystem: turret02-base
+Subsystem: turret03a-base
+Subsystem: turret04-base
+Subsystem: turret05-base
+Subsystem: turret06a-base
+Subsystem: turret07a-base
+Subsystem: turret08-base
+Subsystem: turret09-base
+Subsystem: turret10-base
+Subsystem: turret11-base
+Subsystem: turret12-base
+Subsystem: turret13-base
+Subsystem: turret14-base
+Subsystem: turret15-base
+Subsystem: turret16-base
+Subsystem: turret17-base
+Subsystem: turret18-base
+Subsystem: turret19-base
+Subsystem: turret20-base
+Subsystem: turret21-base
+Subsystem: turret22
+Secondary Banks: ( "" )
+Sbank Ammo: ( 0 )
+Subsystem: turret23
+Secondary Banks: ( "" )
+Sbank Ammo: ( 0 )
+Subsystem: turret24
+Secondary Banks: ( "" )
+Sbank Ammo: ( 0 )
+Subsystem: turret25
+Subsystem: turret26
+Secondary Banks: ( "" )
+Sbank Ammo: ( 0 )
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" "escort" "no-arrival-music" "no-dynamic" )
+Flags2: ( )
+Respawn priority: 0
+Escort priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 5000

$Name: Karna 1		;! Object #13
$Class: SF Dragon
$Team: Hostile
$Location: -2037.800049, 0.000000, 4011.699951
$Orientation:
	-0.891569, 0.000000, -0.452885,
	0.000000, 1.000000, 0.000000,
	0.452885, 0.000000, -0.891569
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-arrival-music" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0

$Name: Karna 2		;! Object #14
$Class: SF Dragon
$Team: Hostile
$Location: -2021.546997, -0.000055, 4287.748047
$Orientation:
	-0.891569, 0.000000, -0.452885,
	0.000000, 1.000000, 0.000000,
	0.452885, 0.000000, -0.891569
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-arrival-music" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0

$Name: Karna 3		;! Object #15
$Class: SF Dragon
$Team: Hostile
$Location: -2378.981934, -0.000269, 4021.556152
$Orientation:
	-0.891569, 0.000000, -0.452885,
	0.000000, 1.000000, 0.000000,
	0.452885, 0.000000, -0.891569
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-arrival-music" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0

$Name: Durga 1		;! Object #16
$Class: SF Manticore
$Team: Hostile
$Location: 1987.099976, 0.000000, 4011.699951
$Orientation:
	-0.896096, 0.000000, 0.443860,
	0.000000, 1.000000, 0.000000,
	-0.443860, 0.000000, -0.896096
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Subsystem: Pilot
+Secondary Banks: ( "MX-50" "MX-50" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-arrival-music" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0

$Name: Durga 2		;! Object #17
$Class: SF Manticore
$Team: Hostile
$Location: 1989.389282, 0.000173, 4287.747559
$Orientation:
	-0.896096, 0.000000, 0.443860,
	0.000000, 1.000000, 0.000000,
	-0.443860, 0.000000, -0.896096
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Subsystem: Pilot
+Secondary Banks: ( "MX-50" "MX-50" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-arrival-music" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0

$Name: Durga 3		;! Object #18
$Class: SF Manticore
$Team: Hostile
$Location: 2377.239502, 0.000342, 4041.249756
$Orientation:
	-0.896096, 0.000000, 0.443860,
	0.000000, 1.000000, 0.000000,
	-0.443860, 0.000000, -0.896096
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Subsystem: Pilot
+Secondary Banks: ( "MX-50" "MX-50" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-arrival-music" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0

$Name: GTSD Major Canis		;! Object #19
$Class: GTD Major Canis
$Team: Friendly
$Location: 2992.042236, -0.000384, -839.769470
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$AI Goals: ( goals ( ai-chase "Penelope" 50 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01a
+Subsystem: turret02a
+Subsystem: turret03a
+Subsystem: turret04a
+Subsystem: turret05a
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09
+Subsystem: turret10
+Subsystem: turret11
+Subsystem: turret12
+Subsystem: turret13
+Subsystem: turret14
+Subsystem: turret15
+Subsystem: turret16
+Sbank Ammo: ( 0 )
$Arrival Location: Hyperspace
$Arrival Cue: ( < ( hits-left "Penelope" ) 67 ) 
$Departure Location: Hyperspace
$Departure Cue: ( is-destroyed-delay 0 "Penelope" ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" "escort" "no-arrival-music" "no-dynamic" )
+Flags2: ( )
+Respawn priority: 0
+Escort priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0

#Wings		;! 5 total

$Name: Alpha
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Alpha 1

$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( is-destroyed-delay 0 "Penelope" ) 
$Ships: (		;! 4 total
	"Alpha 1"
	"Alpha 2"
	"Alpha 3"
	"Alpha 4"
)
$AI Goals: ( goals ( ai-guard-wing "Delta" 50 ) )
+Hotkey: 0
+Flags:( "no-arrival-music" "no-arrival-message" )

$Name: Beta
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Beta 1

$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( is-destroyed-delay 0 "Penelope" ) 
$Ships: (		;! 4 total
	"Beta 1"
	"Beta 2"
	"Beta 3"
	"Beta 4"
)
$AI Goals: ( goals ( ai-guard-wing "Delta" 50 ) )
+Hotkey: 1
+Flags:( "no-arrival-music" "no-arrival-message" )

$Name: Delta
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Delta 1

$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( is-event-true-delay 
   "MajorCanisArrive" 
   0 
)
$Ships: (		;! 4 total
	"Delta 1"
	"Delta 2"
	"Delta 3"
	"Delta 4"
)
$AI Goals: ( goals ( ai-chase "Penelope" 50 ) )
+Flags:( "no-arrival-music" "no-arrival-message" )

$Name: Karna
$Waves: 7
$Wave Threshold: 0
$Special Ship: 0		;! Karna 1

$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( has-arrived-delay 
   0 
   "GTSD Major Canis" 
)
$Ships: (		;! 3 total
	"Karna 1"
	"Karna 2"
	"Karna 3"
)
$AI Goals: ( goals ( ai-chase-wing "Delta" 50 ) )
+Flags:( "no-arrival-music" )
+Wave Delay Min: 10
+Wave Delay Max: 20

$Name: Durga
$Waves: 7
$Wave Threshold: 0
$Special Ship: 0		;! Durga 1

$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( has-arrived-delay 
   0 
   "GTSD Major Canis" 
)
$Ships: (		;! 3 total
	"Durga 1"
	"Durga 2"
	"Durga 3"
)
$AI Goals: ( goals ( ai-chase-wing "Delta" 50 ) )
+Flags:( "no-arrival-music" )
+Wave Delay Min: 10
+Wave Delay Max: 20

#Events		;! 8 total

$Formula: ( when 
   ( is-destroyed-delay 0 "Penelope" ) 
   ( do-nothing ) 
)
+Name: Destroy
+Repeat Count: 1
+Interval: 1
+Objective:  XSTR("Destroy SD Penelope", -1)

$Formula: ( when 
   ( true ) 
   ( validate-goal "Penelope" ) 
)
+Name: Validate
+Repeat Count: 1
+Interval: 1
+Chained: 0

$Formula: ( when 
   ( has-departed-delay 0 "Alpha 1" ) 
   ( do-nothing ) 
)
+Name: Return
+Repeat Count: 1
+Interval: 1
+Chained: 0
+Objective:  XSTR("Return to Base", -1)
+Objective key:  XSTR("Press Alt+J", -1)

$Formula: ( when 
   ( has-arrived-delay 
      2 
      "GTSD Major Canis" 
   )
   ( send-message 
      "#Command" 
      "High" 
      "CanisArrive" 
   )
)
+Name: MajorCanisArrive
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( < ( hits-left "Penelope" ) 53 ) 
   ( send-message 
      "GTSD Major Canis" 
      "High" 
      "Charm" 
   )
)
+Name: Below50
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( is-destroyed-delay 0 "Karna" ) 
   ( do-nothing ) 
)
+Name: Destroy1
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( true ) 
   ( allow-weapon "Terran Super Laser" ) 
)
+Name: AllowWeapon
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( is-destroyed-delay 0 "Penelope" ) 
   ( grant-promotion ) 
)
+Name: Rank
+Repeat Count: 1
+Interval: 1

#Goals		;! 1 total

$Type: Primary
+Name: Penelope
$MessageNew:  XSTR("Destroy SD Penelope", -1)
$end_multi_text
$Formula: ( is-destroyed-delay 0 "Penelope" ) 

#Waypoints		;! 0 lists total


#Messages		;! 2 total


$Name: CanisArrive

$Team: -1
$MessageNew:  XSTR("Delta wing, you are relieved of your watch, return to base. Alpha and Beta, you are relieved when the Penelope is destroyed.", -1)
$end_multi_text
+Persona: Large Ship
+AVI Name: Head-CM1

$Name: Charm

$Team: -1
$MessageNew:  XSTR("The Laser works like a charm!", -1)
$end_multi_text
+Persona: Large Ship
+AVI Name: Head-CM1

#Reinforcements		;! 0 total

#Background bitmaps		;! 43 total

$Num stars: 500
$Ambient light level: 7895160

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+DivY: 1
$Starbitmap: neb13
+Angles: 5.951568 2.740165 5.602502
+ScaleX: 1.000000
+ScaleY: 1.000000
+DivX: 1
+DivY: 1
$Starbitmap: neb11
+Angles: 0.000000 0.000000 5.951568
+ScaleX: 2.000000
+ScaleY: 2.000000
+DivX: 1
+DivY: 1
$Starbitmap: dneb10
+Angles: 5.881755 5.009091 5.532689
+ScaleX: 3.000000
+ScaleY: 2.000000
+DivX: 2
+DivY: 1
$Starbitmap: dneb03
+Angles: 5.585049 0.383972 5.393063
+ScaleX: 2.000000
+ScaleY: 3.000000
+DivX: 1
+DivY: 1
$Starbitmap: neb13
+Angles: 0.558505 0.628318 6.126101
+ScaleX: 4.000000
+ScaleY: 3.000000
+DivX: 2
+DivY: 1
$Starbitmap: dneb10
+Angles: 5.218530 0.000000 5.218530
+ScaleX: 2.000000
+ScaleY: 2.000000
+DivX: 1
+DivY: 1
$Starbitmap: neb11
+Angles: 5.009091 5.585049 5.218530
+ScaleX: 3.000000
+ScaleY: 2.000000
+DivX: 1
+DivY: 1
$Starbitmap: dneb03
+Angles: 5.585049 5.585049 0.925024
+ScaleX: 2.000000
+ScaleY: 1.000000
+DivX: 1
+DivY: 1
$Starbitmap: neb13
+Angles: 5.777035 2.321286 0.802851
+ScaleX: 3.000000
+ScaleY: 3.000000
+DivX: 1
+DivY: 1
$Starbitmap: dneb10
+Angles: 6.021381 4.468040 0.628318
+ScaleX: 2.000000
+ScaleY: 2.000000
+DivX: 1
+DivY: 1
$Starbitmap: neb11
+Angles: 5.585049 0.575958 0.925024
+ScaleX: 3.000000
+ScaleY: 4.000000
+DivX: 1
+DivY: 2
$Starbitmap: dneb03
+Angles: 5.358157 2.740165 0.628318
+ScaleX: 3.000000
+ScaleY: 2.000000
+DivX: 1
+DivY: 1
$Starbitmap: neb13
+Angles: 5.131264 5.951568 0.506145
+ScaleX: 3.000000
+ScaleY: 3.000000
+DivX: 1
+DivY: 1
$Starbitmap: dneb10
+Angles: 4.991638 0.855211 0.418879
+ScaleX: 3.000000
+ScaleY: 4.000000
+DivX: 1
+DivY: 2
$Starbitmap: neb11
+Angles: 4.764745 1.692968 0.191986
+ScaleX: 4.000000
+ScaleY: 4.000000
+DivX: 2
+DivY: 2
$Starbitmap: dneb03
+Angles: 5.253437 3.455749 1.117010
+ScaleX: 3.000000
+ScaleY: 3.000000
+DivX: 1
+DivY: 1
$Starbitmap: neb13
+Angles: 5.078904 1.256636 1.308996
+ScaleX: 3.000000
+ScaleY: 2.000000
+DivX: 1
+DivY: 1
$Starbitmap: dneb10
+Angles: 4.886918 1.867501 1.553342
+ScaleX: 2.000000
+ScaleY: 4.000000
+DivX: 1
+DivY: 1
$Starbitmap: neb11
+Angles: 3.508109 0.383972 1.378809
+ScaleX: 3.000000
+ScaleY: 3.000000
+DivX: 1
+DivY: 1
$Starbitmap: dneb03
+Angles: 3.385936 1.570795 1.169370
+ScaleX: 4.000000
+ScaleY: 3.000000
+DivX: 2
+DivY: 1
$Starbitmap: neb13
+Angles: 4.799652 1.797688 1.815141
+ScaleX: 3.000000
+ScaleY: 2.000000
+DivX: 1
+DivY: 1
$Starbitmap: dneb10
+Angles: 4.886918 4.276053 2.076940
+ScaleX: 2.000000
+ScaleY: 4.000000
+DivX: 1
+DivY: 1
$Starbitmap: neb11
+Angles: 4.345866 0.366519 2.216566
+ScaleX: 3.000000
+ScaleY: 3.000000
+DivX: 1
+DivY: 1
$Starbitmap: dneb03
+Angles: 3.874628 1.570795 2.408552
+ScaleX: 4.000000
+ScaleY: 3.000000
+DivX: 2
+DivY: 1
$Starbitmap: neb13
+Angles: 4.031707 0.558505 0.959930
+ScaleX: 4.000000
+ScaleY: 3.000000
+DivX: 2
+DivY: 1
$Starbitmap: dneb10
+Angles: 4.345866 1.797688 0.715584
+ScaleX: 3.000000
+ScaleY: 2.000000
+DivX: 1
+DivY: 1
$Starbitmap: dneb03
+Angles: 4.520399 2.146753 0.541052
+ScaleX: 2.000000
+ScaleY: 4.000000
+DivX: 1
+DivY: 1
$Starbitmap: dneb10
+Angles: 3.577922 0.366519 0.663225
+ScaleX: 3.000000
+ScaleY: 3.000000
+DivX: 1
+DivY: 1
$Starbitmap: dneb10
+Angles: 3.961894 1.570795 0.506145
+ScaleX: 4.000000
+ScaleY: 3.000000
+DivX: 2
+DivY: 1
$Starbitmap: planete
+Angles: 0.000000 0.000000 2.879791
+ScaleX: 2.500000
+ScaleY: 2.500000
+DivX: 1
+DivY: 1

#Asteroid Fields

#Music

$Event Music: 5: Deuteronomy
;;FSO 3.6.9;; $Substitute Event Music: FS1-5: Spook
$Briefing Music: Brief1
;;FSO 3.6.9;; $Substitute Briefing Music: FS1-BRIEF1

#End

