#Mission Info

$Version: 0.10
$Name:  XSTR("Endgame", -1)
$Author: Joseph Martin
$Created: 06/30/00 at 17:31:10
$Modified: 03/23/08 at 17:00:34
$Notes:
$End Notes:

$Mission Desc:
 XSTR("", -1)
$end_multi_text

+Game Type Flags: 1

+Flags: 65536

+Disallow Support: 0
+Hull Repair Ceiling: 100.000000
+Subsystem Repair Ceiling: 100.000000

+Player Entry Delay:
1.000000

+Viewer pos: 4388.928711, 16056.525391, -2701.649414
+Viewer orient:
	1.000000, 0.000000, 0.000000,
	0.000000, 0.262066, 0.965050,
	0.000000, -0.965050, 0.262066
+SquadReassignName: 157th Beige Gryphons
+SquadReassignLogo: 157th.pcx

;;FSO 3.6.0;; $Skybox Model: starfield.pof

$AI Profile: FS1 RETAIL

#Command Briefing

#Briefing
$start_briefing
$num_stages: 1
$start_stage
$multi_text
 XSTR("Your object is to destroy the Lacerta III and the Rebel King. The Major Canis is currently in system trying to hold off the Lacerta III. The GTD Typhoon is tracking another Lacerta-class in the system designated Lacerta IV. We must take out all of the evil destroyers in the area. Your warp drives will be busted until we can confirm the area is safe. Good hunting to all of you, pilots.", -1)
$end_multi_text
$voice: none.wav
$camera_pos: 4388.928711, 16056.525391, -2701.649414
$camera_orient:
	1.000000, 0.000000, 0.000000,
	0.000000, 0.262066, 0.965050,
	0.000000, -0.965050, 0.262066
$camera_time: 500
$num_lines: 0
$num_icons: 0
$Flags: 0
$Formula: ( true ) 
$end_stage
$end_briefing

#Debriefing_info

$Num stages: 1

$Formula: ( is-event-true-delay "Fix" 0 ) 
$Multi text
    XSTR("You did an outstanding job holding off the fort. Unfortunately we lost the Major Canis and the Typhoon. Their losses are greatly mourned. We will miss them and their crew for a long time.

The loss of the Rebel King has caused the Rebels to change their IFF. The war is over between us and the Rebels as well as the Eridanites.

We come to find out the Rebels had never started working with the Eridanites at all. All their attempts with communication with the Eridanites failed. The GTA and PVN have safely cut themselves off from all Eridanite contact. For the heroic destruction of the Pegasus 2 missions ago we are grateful we cannot be invaded by Eridanites again.

You are awarded the Medal of Honor for your part in this battle.", -1)
$end_multi_text
$Voice: none.wav
$Recommendation text:
    XSTR("Your performance was excellent. We have no recommendations for you.", -1)
$end_multi_text

#Players		;! 1 total

$Starting Shipname: Alpha 1
$Ship Choices: (
	"GTF Ulysses"	5
	"GTF Apollo"	5
	"GTF Valkyrie"	5
	"GTF Hercules"	5
	"ECF Torus (Terrans)"	5
	"GTB Athena"	5
	"GTB Medusa"	5
	"GTB Ursa"	5
)

+Weaponry Pool: (
	"Avenger"	8
	"Prometheus"	4
	"MX-50"	40
	"Interceptor"	80
	"Phoenix V"	20
)

#Objects		;! 49 total

$Name: Alpha 1		;! Object #0
$Class: PVF Horus
$Team: Friendly
$Location: 4522.339355, 0.001278, 1052.867310
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "player-start" "no-arrival-music" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 33023		;! note that this is a bitfield!!!
+Group: 0
+Score: 25

$Name: Alpha 2		;! Object #1
$Class: PVF Horus
$Team: Friendly
$Location: 4419.734375, 0.001253, 955.683411
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-arrival-music" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 33023		;! note that this is a bitfield!!!
+Group: 0

$Name: Alpha 3		;! Object #2
$Class: PVF Horus
$Team: Friendly
$Location: 4622.461426, 0.001255, 953.268982
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-arrival-music" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 33023		;! note that this is a bitfield!!!
+Group: 0

$Name: Alpha 4		;! Object #3
$Class: PVF Horus
$Team: Friendly
$Location: 4523.889648, 0.001261, 852.881714
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-arrival-music" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 33023		;! note that this is a bitfield!!!
+Group: 0

$Name: Beta 1		;! Object #4
$Class: PVF Thoth
$Team: Friendly
$Location: 4822.222168, 0.001334, 1054.537964
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-arrival-music" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 33023		;! note that this is a bitfield!!!
+Group: 0

$Name: Beta 2		;! Object #5
$Class: PVF Thoth
$Team: Friendly
$Location: 4717.620605, 0.001304, 959.093567
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-arrival-music" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 33023		;! note that this is a bitfield!!!
+Group: 0

$Name: Beta 3		;! Object #6
$Class: PVF Thoth
$Team: Friendly
$Location: 4919.356934, 0.001229, 960.714417
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-arrival-music" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 33023		;! note that this is a bitfield!!!
+Group: 0

$Name: Beta 4		;! Object #7
$Class: PVF Thoth
$Team: Friendly
$Location: 4823.601074, 0.001263, 855.535400
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-arrival-music" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 33023		;! note that this is a bitfield!!!
+Group: 0

$Name: Delta 1		;! Object #8
$Class: PVF Seth
$Team: Friendly
$Location: 5125.329590, 0.001325, 1054.537964
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-arrival-music" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 33023		;! note that this is a bitfield!!!
+Group: 0

$Name: Delta 2		;! Object #9
$Class: PVF Seth
$Team: Friendly
$Location: 5020.470215, 0.001321, 954.236023
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-arrival-music" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 33023		;! note that this is a bitfield!!!
+Group: 0

$Name: Epsilon 1		;! Object #10
$Class: PVF Seth
$Team: Friendly
$Location: 4223.211426, 0.001247, 1355.823486
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Avenger" "Avenger" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 33023		;! note that this is a bitfield!!!
+Group: 0

$Name: Epsilon 2		;! Object #11
$Class: PVF Seth
$Team: Friendly
$Location: 4122.457520, 0.001301, 1263.502197
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Avenger" "Avenger" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 33023		;! note that this is a bitfield!!!
+Group: 0

$Name: Epsilon 3		;! Object #12
$Class: PVF Seth
$Team: Friendly
$Location: 4320.955078, 0.001260, 1256.371338
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Avenger" "Avenger" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 33023		;! note that this is a bitfield!!!
+Group: 0

$Name: Epsilon 4		;! Object #13
$Class: PVF Seth
$Team: Friendly
$Location: 4020.940430, 0.001251, 1156.439209
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Avenger" "Avenger" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 33023		;! note that this is a bitfield!!!
+Group: 0

$Name: GTD Major Canis		;! Object #14
$Class: GTD Major Canis
$Team: Friendly
$Location: 1545.063232, 0.004539, 4954.931641
$Orientation:
	0.000796, 0.000000, -1.000000,
	0.000000, 1.000000, 0.000000,
	1.000000, 0.000000, 0.000796
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 56
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01a
+Primary Banks: ( "Fighter Beam Blue" "Fighter Beam Blue" "Fighter Beam Blue" )
+Subsystem: turret02a
+Primary Banks: ( "Fighter Beam Green" "Fighter Beam Green" "Fighter Beam Green" )
+Subsystem: turret03a
+Primary Banks: ( "Fighter Beam Yellow" "Fighter Beam Yellow" "Fighter Beam Yellow" )
+Subsystem: turret04a
+Primary Banks: ( "Fighter Beam Blue" "Fighter Beam Blue" "Fighter Beam Blue" )
+Subsystem: turret05a
+Primary Banks: ( "Fighter Beam Green" "Fighter Beam Green" "Fighter Beam Green" )
+Subsystem: turret06
+Primary Banks: ( "R500" )
+Subsystem: turret07
+Primary Banks: ( "R500" )
+Subsystem: turret08
+Primary Banks: ( "R500" )
+Subsystem: turret09
+Primary Banks: ( "R500" )
+Subsystem: turret10
+Primary Banks: ( "R500" )
+Subsystem: turret11
+Primary Banks: ( "R500" )
+Subsystem: turret12
+Subsystem: turret13
+Subsystem: turret14
+Subsystem: turret15
+Subsystem: turret16
+Secondary Banks: ( "EMP C-Bomb" )
+Sbank Ammo: ( 0 )
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" "escort" "no-arrival-music" )
+Flags2: ( )
+Respawn priority: 0
+Escort priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0

$Name: Lacerta III		;! Object #15
$Class: ECD Lacerta
$Team: Hostile
$Location: 8028.100098, 2000.000000, 5021.100098
$Orientation:
	-0.010206, 0.000000, 0.999948,
	0.000001, 1.000000, 0.000000,
	-0.999948, 0.000001, -0.010206
$AI Behavior: None
$AI Goals: ( goals ( ai-chase "GTD Major Canis" 50 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09
+Subsystem: turret10
+Subsystem: turret11
+Subsystem: turret12
+Subsystem: turret13
+Subsystem: turret14
+Subsystem: turret15
+Subsystem: turret16
+Subsystem: turret17
+Subsystem: turret18
+Subsystem: turret19
+Subsystem: turret20
+Subsystem: turret21
+Subsystem: turret23
+Subsystem: turret24
+Subsystem: turret25
+Subsystem: turret26
+Subsystem: turret27
+Subsystem: turret28
+Subsystem: turret29
+Subsystem: turret30
+Subsystem: turret31
+Subsystem: turret32
+Subsystem: turret33
+Subsystem: turret34
+Subsystem: turret35
+Subsystem: turret36
+Subsystem: turret37
+Subsystem: turret38
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "protect-ship" "no-shields" "escort" "no-arrival-music" )
+Flags2: ( )
+Respawn priority: 0
+Escort priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0

$Name: Azha 1		;! Object #16
$Class: ECB Horologium
$Team: Hostile
$Location: 5634.600098, 0.005095, 4240.004395
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-arrival-music" "no-departure-warp" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0

$Name: Azha 2		;! Object #17
$Class: ECB Horologium
$Team: Hostile
$Location: 5545.363281, 0.004373, 4152.253418
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-arrival-music" "no-departure-warp" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0

$Name: Azha 3		;! Object #18
$Class: ECB Horologium
$Team: Hostile
$Location: 5707.427734, 0.004375, 4151.333008
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-arrival-music" "no-departure-warp" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0

$Name: Azha 4		;! Object #19
$Class: ECB Horologium
$Team: Hostile
$Location: 5639.920898, 0.004420, 4059.904541
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-arrival-music" "no-departure-warp" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0

$Name: Azha 5		;! Object #20
$Class: ECB Horologium
$Team: Hostile
$Location: 5507.440918, 0.004397, 4021.911377
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-arrival-music" "no-departure-warp" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0

$Name: Azha 6		;! Object #21
$Class: ECB Horologium
$Team: Hostile
$Location: 5771.679199, 0.004389, 3985.584229
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-arrival-music" "no-departure-warp" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0

$Name: PVD Hope		;! Object #22
$Class: PVD Typhon
$Team: Friendly
$Location: 11776.458008, 0.000042, -25.034781
$Orientation:
	-0.018456, 0.000000, 0.999830,
	0.000001, 1.000000, 0.000000,
	-0.999830, 0.000001, -0.018456
$AI Behavior: None
$AI Goals: ( goals ( ai-chase "Lacerta III" 50 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Primary Banks: ( "Terran Super Laser" )
+Subsystem: turret02
+Primary Banks: ( "Terran Super Laser" )
+Subsystem: turret03
+Subsystem: turret04
+Primary Banks: ( "Terran Super Laser" )
+Subsystem: turret05
+Primary Banks: ( "Terran Super Laser" )
+Subsystem: turret06
+Primary Banks: ( "Terran Super Laser" )
+Subsystem: turret07
+Secondary Banks: ( "EMP C-Bomb" )
+Sbank Ammo: ( 0 )
+Subsystem: turret08
+Secondary Banks: ( "EMP C-Bomb" )
+Sbank Ammo: ( 0 )
+Subsystem: turret09
+Secondary Banks: ( "EMP C-Bomb" )
+Sbank Ammo: ( 0 )
+Subsystem: turret10
+Subsystem: turret11
+Subsystem: turret12
+Subsystem: turret13
+Secondary Banks: ( "EMP C-Bomb" )
+Sbank Ammo: ( 0 )
+Subsystem: turret14
+Secondary Banks: ( "EMP C-Bomb" )
+Sbank Ammo: ( 0 )
+Subsystem: turret15
+Secondary Banks: ( "EMP C-Bomb" )
+Sbank Ammo: ( 0 )
$Arrival Location: Hyperspace
$Arrival Cue: ( has-time-elapsed 10 ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "protect-ship" "no-shields" "no-arrival-music" "invulnerable" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0

$Name: Mu 1		;! Object #23
$Class: PVB Osiris MII
$Team: Friendly
$Location: 8001.705078, 0.005917, 1025.352295
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
+Secondary Banks: ( "Atom Bomb" "Atom Bomb" "Atom Bomb" )
+Subsystem: turret01
+Subsystem: turret02
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "protect-ship" "no-arrival-music" "invulnerable" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0

$Name: Mu 2		;! Object #24
$Class: PVB Osiris MII
$Team: Friendly
$Location: 7833.955566, 0.006017, 870.949402
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
+Secondary Banks: ( "Atom Bomb" "Atom Bomb" "Atom Bomb" )
+Subsystem: turret01
+Subsystem: turret02
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "protect-ship" "no-arrival-music" "invulnerable" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0

$Name: Mu 3		;! Object #25
$Class: PVB Osiris MII
$Team: Friendly
$Location: 8127.314941, 0.006070, 871.881165
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
+Secondary Banks: ( "Atom Bomb" "Atom Bomb" "Atom Bomb" )
+Subsystem: turret01
+Subsystem: turret02
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "protect-ship" "no-arrival-music" "invulnerable" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0

$Name: Mu 4		;! Object #26
$Class: PVB Osiris MII
$Team: Friendly
$Location: 7992.579102, 0.006055, 775.705872
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
+Secondary Banks: ( "Atom Bomb" "Atom Bomb" "Atom Bomb" )
+Subsystem: turret01
+Subsystem: turret02
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "protect-ship" "no-arrival-music" "invulnerable" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0

$Name: Nu 1		;! Object #27
$Class: PVB Osiris MII
$Team: Friendly
$Location: 8505.455078, 0.006085, 1001.460693
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
+Secondary Banks: ( "Atom Bomb" "Atom Bomb" "Atom Bomb" )
+Subsystem: turret01
+Subsystem: turret02
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-arrival-music" "invulnerable" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0

$Name: Nu 2		;! Object #28
$Class: PVB Osiris MII
$Team: Friendly
$Location: 8409.192383, 0.006081, 903.489441
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
+Secondary Banks: ( "Atom Bomb" "Atom Bomb" "Atom Bomb" )
+Subsystem: turret01
+Subsystem: turret02
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-arrival-music" "invulnerable" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0

$Name: Nu 3		;! Object #29
$Class: PVB Osiris MII
$Team: Friendly
$Location: 8600.117188, 0.006110, 899.049866
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
+Secondary Banks: ( "Atom Bomb" "Atom Bomb" "Atom Bomb" )
+Subsystem: turret01
+Subsystem: turret02
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-arrival-music" "invulnerable" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0

$Name: Nu 4		;! Object #30
$Class: PVB Osiris MII
$Team: Friendly
$Location: 8507.750977, 0.006050, 800.294312
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
+Secondary Banks: ( "Atom Bomb" "Atom Bomb" "Atom Bomb" )
+Subsystem: turret01
+Subsystem: turret02
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-arrival-music" "invulnerable" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0

$Name: GTD Typhoon		;! Object #31
$Class: GTD Typhoon
$Team: Friendly
$Location: 1635.096191, -0.000061, 4717.453613
$Orientation:
	-0.003792, 0.000000, -0.999993,
	0.000000, 1.000000, 0.000000,
	0.999993, 0.000000, -0.003792
$AI Behavior: None
$AI Goals: ( goals ( ai-chase "Lacerta IV" 50 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01a
+Primary Banks: ( "Fighter Beam Blue" "Fighter Beam Blue" "Fighter Beam Blue" )
+Subsystem: turret02a
+Primary Banks: ( "Fighter Beam Green" "Fighter Beam Green" "Fighter Beam Green" )
+Subsystem: turret03a
+Primary Banks: ( "Fighter Beam Yellow" "Fighter Beam Yellow" "Fighter Beam Yellow" )
+Subsystem: turret04a
+Primary Banks: ( "Fighter Beam Blue" "Fighter Beam Blue" "Fighter Beam Blue" )
+Subsystem: turret05a
+Primary Banks: ( "Fighter Beam Green" "Fighter Beam Green" "Fighter Beam Green" )
+Subsystem: turret06
+Primary Banks: ( "Fighter Beam Blue" )
+Subsystem: turret07
+Primary Banks: ( "Fighter Beam Green" )
+Subsystem: turret08
+Primary Banks: ( "Fighter Beam Yellow" )
+Subsystem: turret09
+Subsystem: turret10
+Subsystem: turret11
+Subsystem: turret12
+Subsystem: turret13
+Subsystem: turret14
+Subsystem: turret15
+Subsystem: turret16
+Secondary Banks: ( "EMP C-Bomb" )
+Sbank Ammo: ( 0 )
$Arrival Location: Hyperspace
$Arrival Cue: ( has-arrived-delay 5 "Lacerta IV" ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" "escort" "no-arrival-music" "no-arrival-warp" )
+Flags2: ( )
+Respawn priority: 0
+Escort priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0

$Name: Lacerta IV		;! Object #32
$Class: ECD Lacerta
$Team: Hostile
$Location: 10416.786133, 1999.999756, 4962.493164
$Orientation:
	0.016582, 0.000000, 0.999862,
	0.000000, 1.000000, 0.000000,
	-0.999862, 0.000000, 0.016582
$AI Behavior: None
$AI Goals: ( goals ( ai-chase "GTD Typhoon" 50 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09
+Subsystem: turret10
+Subsystem: turret11
+Subsystem: turret12
+Subsystem: turret13
+Subsystem: turret14
+Subsystem: turret15
+Subsystem: turret16
+Subsystem: turret17
+Subsystem: turret18
+Subsystem: turret19
+Subsystem: turret20
+Subsystem: turret21
+Subsystem: turret23
+Subsystem: turret24
+Subsystem: turret25
+Subsystem: turret26
+Subsystem: turret27
+Subsystem: turret28
+Subsystem: turret29
+Subsystem: turret30
+Subsystem: turret31
+Subsystem: turret32
+Subsystem: turret33
+Subsystem: turret34
+Subsystem: turret35
+Subsystem: turret36
+Subsystem: turret37
+Subsystem: turret38
$Arrival Location: Hyperspace
$Arrival Cue: ( is-destroyed-delay 35 "Lacerta III" ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "protect-ship" "no-shields" "escort" "no-arrival-music" "no-arrival-warp" )
+Flags2: ( )
+Respawn priority: 0
+Escort priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0

$Name: RTD Rebel King		;! Object #33
$Class: GTD Orion
$Team: Neutral
$Location: 317.529419, 0.000159, 41.493095
$Orientation:
	-0.006104, 0.000000, -0.999981,
	0.000000, 1.000000, 0.000000,
	0.999981, 0.000000, -0.006104
$AI Behavior: None
$AI Goals: ( goals ( ai-chase "GTD Major Canis" 50 ) ( ai-chase "GTD Typhoon" 50 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01a
+Subsystem: turret02a
+Subsystem: turret03a
+Subsystem: turret04a
+Subsystem: turret05a
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09
+Subsystem: turret10
+Subsystem: turret11
+Subsystem: turret12
+Subsystem: turret13
+Subsystem: turret14
+Subsystem: turret15
+Subsystem: turret16
$Arrival Location: Hyperspace
$Arrival Cue: ( has-time-elapsed 30 ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" "escort" "no-arrival-music" )
+Flags2: ( )
+Respawn priority: 0
+Escort priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0

$Name: PVD Pinnacle		;! Object #34
$Class: PVD Typhon
$Team: Friendly
$Location: -2998.600098, 0.000000, 20.500000
$Orientation:
	0.006330, 0.000000, -0.999980,
	0.000000, 1.000000, 0.000000,
	0.999980, 0.000000, 0.006330
$AI Behavior: None
$AI Goals: ( goals ( ai-chase "RTD Rebel King" 50 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Primary Banks: ( "Terran Super Laser" )
+Subsystem: turret02
+Primary Banks: ( "Terran Super Laser" )
+Subsystem: turret03
+Primary Banks: ( "Terran Super Laser" )
+Subsystem: turret04
+Primary Banks: ( "Terran Super Laser" )
+Subsystem: turret05
+Primary Banks: ( "Terran Super Laser" )
+Subsystem: turret06
+Primary Banks: ( "Terran Super Laser" )
+Subsystem: turret07
+Secondary Banks: ( "EMP C-Bomb" )
+Sbank Ammo: ( 0 )
+Subsystem: turret08
+Secondary Banks: ( "EMP C-Bomb" )
+Sbank Ammo: ( 0 )
+Subsystem: turret09
+Secondary Banks: ( "EMP C-Bomb" )
+Sbank Ammo: ( 0 )
+Subsystem: turret10
+Subsystem: turret11
+Subsystem: turret12
+Subsystem: turret13
+Subsystem: turret14
+Subsystem: turret15
$Arrival Location: Hyperspace
$Arrival Cue: ( has-arrived-delay 
   0 
   "RTD Rebel King" 
)
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "protect-ship" "no-shields" "no-arrival-music" "invulnerable" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0

$Name: Achernar 1		;! Object #35
$Class: ECB Horologium
$Team: Hostile
$Location: 2937.606689, 0.006305, 2009.284058
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-arrival-music" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0

$Name: Achernar 2		;! Object #36
$Class: ECB Horologium
$Team: Hostile
$Location: 2813.735840, 0.007179, 1902.544922
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-arrival-music" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0

$Name: Achernar 3		;! Object #37
$Class: ECB Horologium
$Team: Hostile
$Location: 3092.649414, 0.007199, 1898.578491
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-arrival-music" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0

$Name: Achernar 4		;! Object #38
$Class: ECB Horologium
$Team: Hostile
$Location: 2926.147461, 0.007143, 1783.674316
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-arrival-music" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0

$Name: Achernar 5		;! Object #39
$Class: ECB Horologium
$Team: Hostile
$Location: 2789.633301, 0.007260, 1709.116333
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-arrival-music" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0

$Name: Achernar 6		;! Object #40
$Class: ECB Horologium
$Team: Hostile
$Location: 3086.459229, 0.007238, 1696.908447
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-arrival-music" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0

$Name: Pi 1		;! Object #41
$Class: PVB Osiris MII
$Team: Friendly
$Location: 4110.660645, 0.000273, -1995.413574
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
+Secondary Banks: ( "Atom Bomb" "Atom Bomb" "Atom Bomb" )
+Subsystem: turret01
+Subsystem: turret02
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-arrival-music" "invulnerable" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0

$Name: Pi 2		;! Object #42
$Class: PVB Osiris MII
$Team: Friendly
$Location: 3997.204834, -0.000331, -2104.665283
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
+Secondary Banks: ( "Atom Bomb" "Atom Bomb" "Atom Bomb" )
+Subsystem: turret01
+Subsystem: turret02
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-arrival-music" "invulnerable" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0

$Name: Pi 3		;! Object #43
$Class: PVB Osiris MII
$Team: Friendly
$Location: 4189.694824, -0.000424, -2106.982178
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
+Secondary Banks: ( "Atom Bomb" "Atom Bomb" "Atom Bomb" )
+Subsystem: turret01
+Subsystem: turret02
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-arrival-music" "invulnerable" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0

$Name: Pi 4		;! Object #44
$Class: PVB Osiris MII
$Team: Friendly
$Location: 4093.983643, -0.000358, -2237.345703
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
+Secondary Banks: ( "Atom Bomb" "Atom Bomb" "Atom Bomb" )
+Subsystem: turret01
+Subsystem: turret02
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-arrival-music" "invulnerable" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0

$Name: Theta 1		;! Object #45
$Class: PVB Osiris MII
$Team: Friendly
$Location: 4488.247559, -0.000400, -2001.488892
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
+Secondary Banks: ( "Atom Bomb" "Atom Bomb" "Atom Bomb" )
+Subsystem: turret01
+Subsystem: turret02
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-arrival-music" "invulnerable" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0

$Name: Theta 2		;! Object #46
$Class: PVB Osiris MII
$Team: Friendly
$Location: 4370.731445, -0.000371, -2125.430176
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
+Secondary Banks: ( "Atom Bomb" "Atom Bomb" "Atom Bomb" )
+Subsystem: turret01
+Subsystem: turret02
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-arrival-music" "invulnerable" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0

$Name: Theta 3		;! Object #47
$Class: PVB Osiris MII
$Team: Friendly
$Location: 4578.985840, -0.000323, -2130.018311
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
+Secondary Banks: ( "Atom Bomb" "Atom Bomb" "Atom Bomb" )
+Subsystem: turret01
+Subsystem: turret02
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-arrival-music" "invulnerable" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0

$Name: Theta 4		;! Object #48
$Class: PVB Osiris MII
$Team: Friendly
$Location: 4463.093262, -0.000381, -2264.445068
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
+Secondary Banks: ( "Atom Bomb" "Atom Bomb" "Atom Bomb" )
+Subsystem: turret01
+Subsystem: turret02
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-arrival-music" "invulnerable" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0

#Wings		;! 10 total

$Name: Alpha
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Alpha 1

$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 4 total
	"Alpha 1"
	"Alpha 2"
	"Alpha 3"
	"Alpha 4"
)
$AI Goals: ( goals ( ai-chase-any 50 ) )
+Hotkey: 0
+Flags:( )

$Name: Beta
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Beta 1

$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 4 total
	"Beta 1"
	"Beta 2"
	"Beta 3"
	"Beta 4"
)
$AI Goals: ( goals ( ai-chase-any 50 ) )
+Hotkey: 1
+Flags:( )

$Name: Delta
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Delta 1

$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 2 total
	"Delta 1"
	"Delta 2"
)
$AI Goals: ( goals ( ai-chase-any 50 ) )
+Flags:( )

$Name: Epsilon
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Epsilon 1

$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( has-time-elapsed 3 ) 
$Ships: (		;! 4 total
	"Epsilon 1"
	"Epsilon 2"
	"Epsilon 3"
	"Epsilon 4"
)
$AI Goals: ( goals ( ai-chase-any 50 ) )
+Flags:( "no-arrival-message" )

$Name: Azha
$Waves: 50
$Wave Threshold: 0
$Special Ship: 0		;! Azha 1

$Arrival Location: Near Ship
+Arrival Distance: 2450
$Arrival Anchor: GTD Major Canis
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( is-destroyed-delay 
   0 
   "GTD Major Canis" 
)
$Ships: (		;! 6 total
	"Azha 1"
	"Azha 2"
	"Azha 3"
	"Azha 4"
	"Azha 5"
	"Azha 6"
)
$AI Goals: ( goals ( ai-chase "GTD Major Canis" 89 ) )
+Flags:( "no-departure-warp" )
+Wave Delay Min: 10
+Wave Delay Max: 20

$Name: Mu
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Mu 1

$Arrival Location: Docking Bay
+Arrival Distance: 0
$Arrival Anchor: PVD Hope
$Arrival Cue: ( is-destroyed-delay 
   10 
   "GTD Major Canis" 
)
$Departure Location: Hyperspace
$Departure Cue: ( is-destroyed-delay 0 "Lacerta III" ) 
$Ships: (		;! 4 total
	"Mu 1"
	"Mu 2"
	"Mu 3"
	"Mu 4"
)
$AI Goals: ( goals ( ai-chase "Lacerta III" 50 ) )
+Flags:( )

$Name: Nu
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Nu 1

$Arrival Location: Docking Bay
+Arrival Distance: 0
$Arrival Anchor: PVD Hope
$Arrival Cue: ( has-arrived-delay 0 "Mu" ) 
$Departure Location: Hyperspace
$Departure Cue: ( is-destroyed-delay 0 "Lacerta III" ) 
$Ships: (		;! 4 total
	"Nu 1"
	"Nu 2"
	"Nu 3"
	"Nu 4"
)
$AI Goals: ( goals ( ai-chase "Lacerta III" 50 ) )
+Flags:( )

$Name: Achernar
$Waves: 50
$Wave Threshold: 0
$Special Ship: 0		;! Achernar 1

$Arrival Location: Near Ship
+Arrival Distance: 2450
$Arrival Anchor: GTD Typhoon
$Arrival Cue: ( has-arrived-delay 5 "GTD Typhoon" ) 
$Departure Location: Hyperspace
$Departure Cue: ( is-destroyed-delay 0 "GTD Typhoon" ) 
$Ships: (		;! 6 total
	"Achernar 1"
	"Achernar 2"
	"Achernar 3"
	"Achernar 4"
	"Achernar 5"
	"Achernar 6"
)
$AI Goals: ( goals ( ai-chase "GTD Typhoon" 50 ) )
+Flags:( )

$Name: Pi
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Pi 1

$Arrival Location: Docking Bay
+Arrival Distance: 0
$Arrival Anchor: PVD Hope
$Arrival Cue: ( has-arrived-delay 0 "Theta" ) 
$Departure Location: Hyperspace
$Departure Cue: ( is-destroyed-delay 0 "Lacerta IV" ) 
$Ships: (		;! 4 total
	"Pi 1"
	"Pi 2"
	"Pi 3"
	"Pi 4"
)
$AI Goals: ( goals ( ai-chase "Lacerta IV" 50 ) )
+Flags:( )

$Name: Theta
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Theta 1

$Arrival Location: Docking Bay
+Arrival Distance: 0
$Arrival Anchor: PVD Pinnacle
$Arrival Cue: ( is-destroyed-delay 10 "GTD Typhoon" ) 
$Departure Location: Hyperspace
$Departure Cue: ( is-destroyed-delay 0 "Lacerta IV" ) 
$Ships: (		;! 4 total
	"Theta 1"
	"Theta 2"
	"Theta 3"
	"Theta 4"
)
$AI Goals: ( goals ( ai-chase "Lacerta IV" 50 ) )
+Flags:( )

#Events		;! 25 total

$Formula: ( when 
   ( true ) 
   ( break-warp "Alpha 1" ) 
)
+Name: Break
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( true ) 
   ( good-secondary-time 
      "Hostile" 
      100 
      "unknowen Super Laser" 
      "GTD Major Canis" 
   )
)
+Name: Secondary1
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( true ) 
   ( good-secondary-time 
      "Hostile" 
      100 
      "Eridanite Bomb" 
      "GTD Major Canis" 
   )
)
+Name: Secondary2
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( has-arrived-delay 3 "PVD Hope" ) 
   ( good-secondary-time 
      "Friendly" 
      100 
      "Terran Super Laser" 
      "Lacerta III" 
   )
)
+Name: Secondary3
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( is-destroyed-delay 0 "GTD Typhoon" ) 
   ( send-message 
      "#GTD Typhoon" 
      "High" 
      "Typhoon" 
   )
)
+Name: TyphoonDested
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( is-destroyed-delay 
      0 
      "GTD Major Canis" 
   )
   ( send-message 
      "#Command" 
      "High" 
      "Canis" 
   )
)
+Name: Canis
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( is-destroyed-delay 0 "Lacerta III" ) 
   ( send-message 
      "#Command" 
      "High" 
      "III" 
   )
)
+Name: LacertaIII
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( is-destroyed-delay 0 "Lacerta IV" ) 
   ( send-message 
      "#Command" 
      "High" 
      "LacertaIV" 
   )
)
+Name: LacertaIV
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( has-arrived-delay 3 "GTD Typhoon" ) 
   ( send-message 
      "GTD Typhoon" 
      "High" 
      "TyphArrive" 
   )
)
+Name: TyphoonArrive
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( is-destroyed-delay 
      0 
      "RTD Rebel King" 
   )
   ( send-message 
      "#Command" 
      "High" 
      "RKDest" 
   )
)
+Name: RKDest
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( is-destroyed-delay 0 "Lacerta III" ) 
   ( do-nothing ) 
)
+Name: Directive1
+Repeat Count: 1
+Interval: 1
+Objective:  XSTR("Destroy Lacerta III", -1)

$Formula: ( when 
   ( has-arrived-delay 
      0 
      "RTD Rebel King" 
   )
   ( do-nothing ) 
)
+Name: Before1
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( is-destroyed-delay 
      0 
      "RTD Rebel King" 
   )
   ( do-nothing ) 
)
+Name: Directive2
+Repeat Count: 1
+Interval: 1
+Chained: 0
+Objective:  XSTR("Destroy Rebel King", -1)

$Formula: ( when 
   ( has-arrived-delay 0 "Lacerta IV" ) 
   ( do-nothing ) 
)
+Name: Before2
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( is-destroyed-delay 0 "Lacerta IV" ) 
   ( do-nothing ) 
)
+Name: Directive3
+Repeat Count: 1
+Interval: 1
+Chained: 0
+Objective:  XSTR("Destroy Lacerta IV", -1)

$Formula: ( when 
   ( and 
      ( is-destroyed-delay 
         0 
         "GTD Major Canis" 
      )
      ( is-destroyed-delay 0 "Lacerta III" ) 
      ( is-destroyed-delay 0 "Lacerta IV" ) 
      ( is-destroyed-delay 0 "GTD Typhoon" ) 
      ( is-destroyed-delay 
         0 
         "RTD Rebel King" 
      )
   )
   ( fix-warp "Alpha 1" ) 
)
+Name: Fix
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( true ) 
   ( send-message 
      "#Command" 
      "High" 
      "Return" 
   )
)
+Name: Return1
+Repeat Count: 1
+Interval: 1
+Chained: 0

$Formula: ( when 
   ( has-departed-delay 0 "Alpha 1" ) 
   ( do-nothing ) 
)
+Name: Return2
+Repeat Count: 1
+Interval: 1
+Chained: 0
+Objective:  XSTR("Return to Base", -1)
+Objective key:  XSTR("Press Alt+J", -1)

$Formula: ( when 
   ( has-arrived-delay 0 "Nu 1" ) 
   ( ship-invulnerable "Alpha 1" ) 
)
+Name: Alpha1 Inv
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( < 
      ( hits-left "GTD Major Canis" ) 
      20 
   )
   ( unprotect-ship "Lacerta III" ) 
)
+Name: Unprotect
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( < ( hits-left "GTD Typhoon" ) 50 ) 
   ( unprotect-ship "Lacerta IV" ) 
)
+Name: Unprotect2
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( has-arrived-delay 0 "Lacerta IV" ) 
   ( send-message 
      "#Command" 
      "High" 
      "IVA" 
   )
)
+Name: LacertaIVArrive
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( has-arrived-delay 3 "Mu" ) 
   ( send-message "Mu 1" "High" "MuNu" ) 
)
+Name: MuNu
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( has-arrived-delay 3 "Pi" ) 
   ( send-message 
      "Pi 1" 
      "High" 
      "PiTheta" 
   )
)
+Name: PiTheta
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( true ) 
   ( grant-medal "Medal of Honor" ) 
)
+Name: Medal
+Repeat Count: 1
+Interval: 1

#Goals		;! 3 total

$Type: Primary
+Name: LacertaIII
$MessageNew:  XSTR("Destroy Lacerta III", -1)
$end_multi_text
$Formula: ( is-destroyed-delay 0 "Lacerta III" ) 

$Type: Primary
+Name: RK
$MessageNew:  XSTR("Destroy Rebel King", -1)
$end_multi_text
$Formula: ( is-destroyed-delay 
   0 
   "RTD Rebel King" 
)

$Type: Primary
+Name: LacertaIV
$MessageNew:  XSTR("Destroy Lacerta IV", -1)
$end_multi_text
$Formula: ( is-destroyed-delay 0 "Lacerta IV" ) 
+Invalid

#Waypoints		;! 0 lists total


$Jump Node: 9959.584961, 0.004592, 128.021454
$Jump Node Name: Jump to Laramis

$Jump Node: -15.303368, 0.004649, 5038.554199
$Jump Node Name: Jump to Delta Serpentis

#Messages		;! 10 total


$Name: Typhoon

$Team: -1
$MessageNew:  XSTR("We're going down!", -1)
$end_multi_text
+Wave Name: misze_im_admiral_1.wav

$Name: Canis

$Team: -1
$MessageNew:  XSTR("The Major Canis is destroyed!", -1)
$end_multi_text
+Persona: Terran Command
+AVI Name: Head-CM1

$Name: III

$Team: -1
$MessageNew:  XSTR("The Lacerta III is down. Good work, pilots.", -1)
$end_multi_text
+Persona: Terran Command
+AVI Name: Head-CM1

$Name: LacertaIV

$Team: -1
$MessageNew:  XSTR("We've accomplished the most outstanding goal of all, pilots.", -1)
$end_multi_text
+Persona: Terran Command
+AVI Name: Head-CM1

$Name: TyphArrive

$Team: -1
$MessageNew:  XSTR("The Typhoon is in position. Assaulting the Lacerta IV.", -1)
$end_multi_text

$Name: RKDest

$Team: -1
$MessageNew:  XSTR("The Rebel King has been eliminated!", -1)
$end_multi_text
+Persona: Terran Command
+AVI Name: Head-CM1

$Name: Return

$Team: -1
$MessageNew:  XSTR("You guys have done a great job. Return to base for a hero's welcome home.", -1)
$end_multi_text
+Persona: Terran Command
+AVI Name: Head-CM1

$Name: IVA

$Team: -1
$MessageNew:  XSTR("The Lacerta IV has arrived!!!!", -1)
$end_multi_text
+Persona: Terran Command
+AVI Name: Head-CM1

$Name: MuNu

$Team: -1
$MessageNew:  XSTR("Mu and Nu wings are now in position with the Atomic Bombs.", -1)
$end_multi_text
+Persona: Wingman 6
+AVI Name: Head-VP1

$Name: PiTheta

$Team: -1
$MessageNew:  XSTR("Pi and Theta wings are now on station with the final deployment.", -1)
$end_multi_text
+Persona: Wingman 6
+AVI Name: Head-VP1

#Reinforcements		;! 0 total


#Background bitmaps		;! 34 total

$Num stars: 500
$Ambient light level: 7895160

;;FSO 3.6.9;; $Bitmap List:
;;FSO 3.6.9;; $Sun: SunRed
;;FSO 3.6.9;; +Angles: 1.483529 0.000000 0.000000
;;FSO 3.6.9;; +Scale: 0.500000
;;FSO 3.6.9;; $Starbitmap: 
;;FSO 3.6.9;; +Angles: 0.000000 0.785398 1.308996
;;FSO 3.6.9;; +ScaleX: 6.000000
;;FSO 3.6.9;; +ScaleY: 6.000000
;;FSO 3.6.9;; +DivX: 1
;;FSO 3.6.9;; +DivY: 1
;;FSO 3.6.9;; $Starbitmap: nebulG2-main
;;FSO 3.6.9;; +Angles: 0.000000 1.570795 1.431169
;;FSO 3.6.9;; +ScaleX: 3.000000
;;FSO 3.6.9;; +ScaleY: 3.000000
;;FSO 3.6.9;; +DivX: 1
;;FSO 3.6.9;; +DivY: 1
;;FSO 3.6.9;; $Starbitmap: nebulG7-whisp
;;FSO 3.6.9;; +Angles: 0.000000 4.450586 0.349066
;;FSO 3.6.9;; +ScaleX: 5.000000
;;FSO 3.6.9;; +ScaleY: 5.000000
;;FSO 3.6.9;; +DivX: 1
;;FSO 3.6.9;; +DivY: 1
;;FSO 3.6.9;; $Starbitmap: nebulG8-whisp
;;FSO 3.6.9;; +Angles: 0.523598 2.181660 0.436332
;;FSO 3.6.9;; +ScaleX: 4.000000
;;FSO 3.6.9;; +ScaleY: 4.000000
;;FSO 3.6.9;; +DivX: 1
;;FSO 3.6.9;; +DivY: 1
;;FSO 3.6.9;; $Starbitmap: nebulG2-main
;;FSO 3.6.9;; +Angles: 2.617992 0.000000 1.919861
;;FSO 3.6.9;; +ScaleX: 3.000000
;;FSO 3.6.9;; +ScaleY: 3.000000
;;FSO 3.6.9;; +DivX: 1
;;FSO 3.6.9;; +DivY: 1
;;FSO 3.6.9;; $Starbitmap: nebulG9-whisp
;;FSO 3.6.9;; +Angles: 1.378809 0.785398 0.785398
;;FSO 3.6.9;; +ScaleX: 3.000000
;;FSO 3.6.9;; +ScaleY: 3.000000
;;FSO 3.6.9;; +DivX: 1
;;FSO 3.6.9;; +DivY: 1
;;FSO 3.6.9;; $Starbitmap: nebulG5-whisp
;;FSO 3.6.9;; +Angles: 1.047197 0.785398 0.610865
;;FSO 3.6.9;; +ScaleX: 4.000000
;;FSO 3.6.9;; +ScaleY: 3.000000
;;FSO 3.6.9;; +DivX: 1
;;FSO 3.6.9;; +DivY: 1
;;FSO 3.6.9;; $Starbitmap: nebulG8-whisp
;;FSO 3.6.9;; +Angles: 5.829395 2.687805 0.506145
;;FSO 3.6.9;; +ScaleX: 3.000000
;;FSO 3.6.9;; +ScaleY: 3.000000
;;FSO 3.6.9;; +DivX: 1
;;FSO 3.6.9;; +DivY: 1
;;FSO 3.6.9;; $Starbitmap: nebulG13-whisp
;;FSO 3.6.9;; +Angles: 5.585049 5.846848 0.610865
;;FSO 3.6.9;; +ScaleX: 4.000000
;;FSO 3.6.9;; +ScaleY: 4.000000
;;FSO 3.6.9;; +DivX: 1
;;FSO 3.6.9;; +DivY: 1
;;FSO 3.6.9;; $Starbitmap: nebulG11-whisp
;;FSO 3.6.9;; +Angles: 4.974185 1.919861 0.698131
;;FSO 3.6.9;; +ScaleX: 3.000000
;;FSO 3.6.9;; +ScaleY: 3.000000
;;FSO 3.6.9;; +DivX: 1
;;FSO 3.6.9;; +DivY: 1
;;FSO 3.6.9;; $Starbitmap: nebulG7-whisp
;;FSO 3.6.9;; +Angles: 4.537852 4.712385 0.698131
;;FSO 3.6.9;; +ScaleX: 5.000000
;;FSO 3.6.9;; +ScaleY: 5.000000
;;FSO 3.6.9;; +DivX: 1
;;FSO 3.6.9;; +DivY: 1
;;FSO 3.6.9;; $Starbitmap: nebulG6-whisp
;;FSO 3.6.9;; +Angles: 0.349066 0.174533 2.094393
;;FSO 3.6.9;; +ScaleX: 1.000000
;;FSO 3.6.9;; +ScaleY: 2.000000
;;FSO 3.6.9;; +DivX: 1
;;FSO 3.6.9;; +DivY: 1
;;FSO 3.6.9;; $Starbitmap: nebulG9-whisp
;;FSO 3.6.9;; +Angles: 6.265727 0.977384 2.076940
;;FSO 3.6.9;; +ScaleX: 1.500000
;;FSO 3.6.9;; +ScaleY: 1.500000
;;FSO 3.6.9;; +DivX: 1
;;FSO 3.6.9;; +DivY: 1
;;FSO 3.6.9;; $Starbitmap: nebulG7-whisp
;;FSO 3.6.9;; +Angles: 5.445423 0.523598 2.181660
;;FSO 3.6.9;; +ScaleX: 4.000000
;;FSO 3.6.9;; +ScaleY: 4.000000
;;FSO 3.6.9;; +DivX: 1
;;FSO 3.6.9;; +DivY: 1
;;FSO 3.6.9;; $Starbitmap: nebulG5-whisp
;;FSO 3.6.9;; +Angles: 5.061451 2.617992 2.251473
;;FSO 3.6.9;; +ScaleX: 2.000000
;;FSO 3.6.9;; +ScaleY: 3.000000
;;FSO 3.6.9;; +DivX: 1
;;FSO 3.6.9;; +DivY: 1
;;FSO 3.6.9;; $Starbitmap: planeta1
;;FSO 3.6.9;; +Angles: 5.951568 6.248274 0.069813
;;FSO 3.6.9;; +ScaleX: 0.050000
;;FSO 3.6.9;; +ScaleY: 0.050000
;;FSO 3.6.9;; +DivX: 1
;;FSO 3.6.9;; +DivY: 1
;;FSO 3.6.9;; $Starbitmap: planetf
;;FSO 3.6.9;; +Angles: 5.934115 0.000000 0.087266
;;FSO 3.6.9;; +ScaleX: 0.200000
;;FSO 3.6.9;; +ScaleY: 0.200000
;;FSO 3.6.9;; +DivX: 1
;;FSO 3.6.9;; +DivY: 1

;;FSO 3.6.9;; $Bitmap List:
$Sun: SunRed
+Angles: 0.488692 0.000000 1.378809
+Scale: 0.500000
$Starbitmap: dneb04
+Angles: 0.000000 2.321286 0.000000
+ScaleX: 4.000000
+ScaleY: 4.000000
+DivX: 2
+DivY: 2
$Starbitmap: dneb05
+Angles: 0.401425 0.663225 0.139626
+ScaleX: 2.000000
+ScaleY: 4.000000
+DivX: 1
+DivY: 1
$Starbitmap: dneb15
+Angles: 0.820304 4.834558 0.000000
+ScaleX: 2.000000
+ScaleY: 3.000000
+DivX: 1
+DivY: 1
$Starbitmap: dneb06
+Angles: 0.000000 1.308996 0.558505
+ScaleX: 2.000000
+ScaleY: 4.000000
+DivX: 1
+DivY: 2
$Starbitmap: dneb04
+Angles: 6.021381 0.890117 5.794488
+ScaleX: 4.000000
+ScaleY: 3.000000
+DivX: 1
+DivY: 1
$Starbitmap: dneb06
+Angles: 5.951568 2.740165 5.602502
+ScaleX: 1.000000
+ScaleY: 1.000000
+DivX: 1
+DivY: 1
$Starbitmap: dneb05
+Angles: 0.000000 0.000000 5.951568
+ScaleX: 2.000000
+ScaleY: 2.000000
+DivX: 1
+DivY: 1
$Starbitmap: dneb15
+Angles: 5.881755 5.009091 5.532689
+ScaleX: 3.000000
+ScaleY: 2.000000
+DivX: 2
+DivY: 1
$Starbitmap: dneb04
+Angles: 5.585049 0.383972 5.393063
+ScaleX: 2.000000
+ScaleY: 3.000000
+DivX: 1
+DivY: 1
$Starbitmap: dneb06
+Angles: 0.558505 0.628318 6.126101
+ScaleX: 4.000000
+ScaleY: 3.000000
+DivX: 2
+DivY: 1
$Starbitmap: dneb15
+Angles: 5.218530 0.000000 5.218530
+ScaleX: 2.000000
+ScaleY: 2.000000
+DivX: 1
+DivY: 1
$Starbitmap: dneb05
+Angles: 5.009091 5.585049 5.218530
+ScaleX: 3.000000
+ScaleY: 2.000000
+DivX: 1
+DivY: 1
$Starbitmap: dneb04
+Angles: 5.585049 5.585049 0.925024
+ScaleX: 2.000000
+ScaleY: 1.000000
+DivX: 1
+DivY: 1
$Starbitmap: dneb06
+Angles: 5.777035 2.321286 0.802851
+ScaleX: 3.000000
+ScaleY: 3.000000
+DivX: 1
+DivY: 1
$Starbitmap: dneb15
+Angles: 6.021381 4.468040 0.628318
+ScaleX: 2.000000
+ScaleY: 2.000000
+DivX: 1
+DivY: 1
$Starbitmap: dneb05
+Angles: 5.585049 0.575958 0.925024
+ScaleX: 3.000000
+ScaleY: 4.000000
+DivX: 1
+DivY: 2
$Starbitmap: dneb04
+Angles: 5.358157 2.740165 0.628318
+ScaleX: 3.000000
+ScaleY: 2.000000
+DivX: 1
+DivY: 1
$Starbitmap: dneb06
+Angles: 5.131264 5.951568 0.506145
+ScaleX: 3.000000
+ScaleY: 3.000000
+DivX: 1
+DivY: 1
$Starbitmap: dneb15
+Angles: 4.991638 0.855211 0.418879
+ScaleX: 3.000000
+ScaleY: 4.000000
+DivX: 1
+DivY: 2
$Starbitmap: dneb05
+Angles: 4.764745 1.692968 0.191986
+ScaleX: 4.000000
+ScaleY: 4.000000
+DivX: 2
+DivY: 2
$Starbitmap: dneb04
+Angles: 5.253437 3.455749 1.117010
+ScaleX: 3.000000
+ScaleY: 3.000000
+DivX: 1
+DivY: 1
$Starbitmap: dneb06
+Angles: 5.078904 1.256636 1.308996
+ScaleX: 3.000000
+ScaleY: 2.000000
+DivX: 1
+DivY: 1
$Starbitmap: dneb15
+Angles: 4.886918 1.867501 1.553342
+ScaleX: 2.000000
+ScaleY: 4.000000
+DivX: 1
+DivY: 1
$Starbitmap: dneb05
+Angles: 3.508109 0.383972 1.378809
+ScaleX: 3.000000
+ScaleY: 3.000000
+DivX: 1
+DivY: 1
$Starbitmap: dneb04
+Angles: 3.385936 1.570795 1.169370
+ScaleX: 4.000000
+ScaleY: 3.000000
+DivX: 2
+DivY: 1
$Starbitmap: dneb06
+Angles: 4.799652 1.797688 1.815141
+ScaleX: 3.000000
+ScaleY: 2.000000
+DivX: 1
+DivY: 1
$Starbitmap: dneb15
+Angles: 4.886918 4.276053 2.076940
+ScaleX: 2.000000
+ScaleY: 4.000000
+DivX: 1
+DivY: 1
$Starbitmap: dneb05
+Angles: 4.345866 0.366519 2.216566
+ScaleX: 3.000000
+ScaleY: 3.000000
+DivX: 1
+DivY: 1
$Starbitmap: dneb04
+Angles: 3.874628 1.570795 2.408552
+ScaleX: 4.000000
+ScaleY: 3.000000
+DivX: 2
+DivY: 1
$Starbitmap: dneb06
+Angles: 4.031707 0.558505 0.959930
+ScaleX: 4.000000
+ScaleY: 3.000000
+DivX: 2
+DivY: 1
$Starbitmap: dneb15
+Angles: 4.345866 1.797688 0.715584
+ScaleX: 3.000000
+ScaleY: 2.000000
+DivX: 1
+DivY: 1
$Starbitmap: dneb04
+Angles: 4.520399 2.146753 0.541052
+ScaleX: 2.000000
+ScaleY: 4.000000
+DivX: 1
+DivY: 1
$Starbitmap: dneb15
+Angles: 3.577922 0.366519 0.663225
+ScaleX: 3.000000
+ScaleY: 3.000000
+DivX: 1
+DivY: 1
$Starbitmap: dneb15
+Angles: 3.961894 1.570795 0.506145
+ScaleX: 4.000000
+ScaleY: 3.000000
+DivX: 2
+DivY: 1

#Asteroid Fields

#Music

$Event Music: 3: Leviticus
;;FSO 3.6.9;; $Substitute Event Music: FS1-8: Strike
$Briefing Music: Brief2
;;FSO 3.6.9;; $Substitute Briefing Music: FS1-BRIEF2

#End

