

#Mission Info

$Version: 0.10
$Name:  XSTR("Putting up with the fight", -1)
$Author: Joseph Martin
$Created: 06/06/00 at 12:00:40
$Modified: 03/22/08 at 18:44:35
$Notes:
$End Notes:

$Mission Desc:
 XSTR("", -1)
$end_multi_text

+Game Type Flags: 1

+Flags: 65536

+Red Alert: 1

+Scramble: 0

+Disallow Support: 0

+Player Entry Delay:
1.000000

+Viewer pos: -1392.746338, 18339.902344, 4111.184082
+Viewer orient:
	1.000000, 0.000000, 0.000000,
	0.000000, 0.036311, 0.999341,
	0.000000, -0.999341, 0.036311
+SquadReassignName: 157th Beige Gryphons
+SquadReassignLogo: 157th.pcx

;;FSO 3.6.0;; $Skybox Model: starfield.pof	
	
#Plot Info

$Tour:  XSTR("Blah", -1)
$Pre-Briefing Cutscene: Blah
$Pre-Mission Cutscene: Blah
$Next Mission Success: Blah
$Next Mission Partial: Blah
$Next Mission Failure: Blah

#Command Briefing

#Briefing
$start_briefing
$num_stages: 1
$start_stage
$multi_text
 XSTR("The Lacerta should be arriving any minute in this system. We have not yet received a transmission on the Atomic Bomb project but we should anytime now. If the Atomic Bomb is not yet completed we'll call in our forces for a hold-off. The PVD Pinnacle should be arriving soon along with the Typhoon. Beware pilot. Hope for the best and prepare for the worst.", -1)
$end_multi_text
$voice: none.wav
$camera_pos: 897.155945, 2259.459473, 350.756073
$camera_orient:
	1.000000, 0.000000, 0.000000,
	0.000000, 0.036311, 0.999341,
	0.000000, -0.999341, 0.036311
$camera_time: 500
$num_lines: 0
$num_icons: 0
$Flags: 0
$Formula: ( true ) 
$end_stage
$end_briefing

#Debriefing_info

$Num stages: 1

$Formula: ( is-destroyed-delay 0 "Lycier" ) 
$Multi text
    XSTR("You did an outstanding job holding off the Shivan forces. You destroyed everything in site and that is to be put on your record. Unfortunately, the Lacerta escaped us. It was probably a good thing they did because Terran Command was not yet finished with the Atomic Bomb project. We'll have more news on the Atomic Bomb later.", -1)
$end_multi_text
$Voice: none.wav
$Recommendation text:
    XSTR("Your performance was excellent. We have no recommendations for you.", -1)
$end_multi_text

#Players		;! 1 total

$Starting Shipname: Alpha 1
$Ship Choices: (
	"GTF Ulysses"	5
	"GTF Apollo"	5
	"GTF Valkyrie"	5
	"GTF Hercules"	5
	"GTB Athena"	5
	"GTB Medusa"	5
	"GTB Ursa"	5
)

+Weaponry Pool: (
	"Avenger"	24
	"Interceptor"	80
	"Harbinger#End"	24
)

#Objects		;! 38 total

$Name: Alpha 1		;! Object #0
$Class: GTF Ulysses
$Team: Friendly
$Location: 0.000000, 0.000000, 0.000000
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Avenger" "Avenger" )
+Secondary Banks: ( "Interceptor" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "player-start" "no-arrival-music" )
+Respawn priority: 0
+Group: 0
+Score: 25

$Name: Alpha 2		;! Object #1
$Class: GTF Ulysses
$Team: Friendly
$Location: -101.580009, -0.000020, -101.647041
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Avenger" "Avenger" )
+Secondary Banks: ( "Interceptor" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-arrival-music" )
+Respawn priority: 0
+Group: 0
+Score: 25

$Name: Alpha 3		;! Object #2
$Class: GTF Ulysses
$Team: Friendly
$Location: 98.718605, -0.000029, -101.647041
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Avenger" "Avenger" )
+Secondary Banks: ( "Interceptor" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-arrival-music" )
+Respawn priority: 0
+Group: 0
+Score: 25

$Name: Alpha 4		;! Object #3
$Class: GTF Ulysses
$Team: Friendly
$Location: -0.711655, 0.000010, -205.091934
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Avenger" "Avenger" )
+Secondary Banks: ( "Interceptor" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-arrival-music" )
+Respawn priority: 0
+Group: 0
+Score: 25

$Name: Beta 1		;! Object #4
$Class: GTF Ulysses
$Team: Friendly
$Location: 301.810333, 0.000001, 8.169112
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Avenger" "Avenger" )
+Secondary Banks: ( "Interceptor" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-arrival-music" )
+Respawn priority: 0
+Group: 0
+Score: 25

$Name: Beta 2		;! Object #5
$Class: GTF Ulysses
$Team: Friendly
$Location: 198.983414, 0.000109, -100.499527
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Avenger" "Avenger" )
+Secondary Banks: ( "Interceptor" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-arrival-music" )
+Respawn priority: 0
+Group: 0
+Score: 25

$Name: Beta 3		;! Object #6
$Class: GTF Ulysses
$Team: Friendly
$Location: 399.397522, -0.000033, -100.499519
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Avenger" "Avenger" )
+Secondary Banks: ( "Interceptor" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-arrival-music" )
+Respawn priority: 0
+Group: 0
+Score: 25

$Name: Beta 4		;! Object #7
$Class: GTF Ulysses
$Team: Friendly
$Location: 296.580597, -0.000053, -208.756958
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Avenger" "Avenger" )
+Secondary Banks: ( "Interceptor" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-arrival-music" )
+Respawn priority: 0
+Group: 0
+Score: 25

$Name: GTD Pegasus		;! Object #8
$Class: GTD Pegasus
$Team: Friendly
$Location: 1886.773315, 0.000438, 1074.463745
$Orientation:
	-0.005224, 0.000000, 0.999986,
	0.000000, 1.000000, 0.000000,
	-0.999986, 0.000000, -0.005224
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01a
+Primary Banks: ( "Fighter Beam Blue" "Fighter Beam Green" "Fighter Beam Yellow" )
+Subsystem: turret02a
+Primary Banks: ( "Fighter Beam Blue" "Fighter Beam Green" "Fighter Beam Yellow" )
+Subsystem: turret03a
+Primary Banks: ( "Fighter Beam Blue" "Fighter Beam Green" "Fighter Beam Yellow" )
+Subsystem: turret04a
+Primary Banks: ( "R500" "R500" "R500" )
+Subsystem: turret05a
+Primary Banks: ( "R500" "R500" "R500" )
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09
+Subsystem: turret10
+Subsystem: turret11
+Subsystem: turret12
+Subsystem: turret13
+Subsystem: turret14
+Subsystem: turret15
+Subsystem: turret16
$Arrival Location: Hyperspace
$Arrival Cue: ( is-previous-event-true 
   "miss" 
   "LacertaDep2" 
   ( true ) 
)
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" "escort" "no-arrival-music" "no-dynamic" )
+Respawn priority: 0
+Escort priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 1000

$Name: GTD Major Canis		;! Object #9
$Class: GTD Major Canis
$Team: Friendly
$Location: 1895.891846, 0.000080, 1055.880249
$Orientation:
	-0.005401, 0.000000, 0.999985,
	0.000000, 1.000000, 0.000000,
	-0.999985, 0.000000, -0.005401
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01a
+Primary Banks: ( "Fighter Beam Blue" "Fighter Beam Green" "Fighter Beam Yellow" )
+Subsystem: turret02a
+Primary Banks: ( "Fighter Beam Blue" "Fighter Beam Green" "Fighter Beam Yellow" )
+Subsystem: turret03a
+Primary Banks: ( "Fighter Beam Blue" "Fighter Beam Green" "Fighter Beam Yellow" )
+Subsystem: turret04a
+Primary Banks: ( "R500" "R500" "R500" )
+Subsystem: turret05a
+Primary Banks: ( "R500" "R500" "R500" )
+Subsystem: turret06
+Primary Banks: ( "Terran Turret" )
+Subsystem: turret07
+Primary Banks: ( "Terran Turret" )
+Subsystem: turret08
+Primary Banks: ( "Terran Turret" )
+Subsystem: turret09
+Subsystem: turret10
+Subsystem: turret11
+Subsystem: turret12
+Subsystem: turret13
+Subsystem: turret14
+Subsystem: turret15
+Subsystem: turret16
$Arrival Location: Hyperspace
$Arrival Cue: ( is-previous-event-true 
   "miss" 
   "LacertaDep1" 
   ( true ) 
)
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" "escort" "no-arrival-music" "no-dynamic" )
+Respawn priority: 0
+Escort priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 1000

$Name: Lacerta		;! Object #10
$Class: ECD Lacerta
$Team: Hostile
$Location: -32.409836, -0.000084, 3985.119629
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$AI Goals: ( goals ( ai-waypoints-once "Waypoint path 1" 50 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 30
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Primary Banks: ( "" )
+Subsystem: turret02
+Primary Banks: ( "" )
+Subsystem: turret03
+Primary Banks: ( "" )
+Subsystem: turret04
+Primary Banks: ( "" )
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09
+Subsystem: turret10
+Subsystem: turret11
+Subsystem: turret12
+Subsystem: turret13
+Subsystem: turret14
+Subsystem: turret15
+Subsystem: turret16
+Subsystem: turret17
+Subsystem: turret18
+Subsystem: turret19
+Subsystem: turret20
+Subsystem: turret21
+Subsystem: turret23
+Subsystem: turret24
+Subsystem: turret25
+Subsystem: turret26
+Subsystem: turret27
+Subsystem: turret28
+Subsystem: turret29
+Subsystem: turret30
+Subsystem: turret31
+Subsystem: turret32
+Subsystem: turret33
+Primary Banks: ( "" )
+Subsystem: turret34
+Primary Banks: ( "" )
+Subsystem: turret35
+Primary Banks: ( "" )
+Subsystem: turret36
+Primary Banks: ( "" )
+Subsystem: turret37
+Primary Banks: ( "" )
+Subsystem: turret38
+Primary Banks: ( "" )
$Arrival Location: Hyperspace
$Arrival Cue: ( has-time-elapsed 20 ) 
$Departure Location: Hyperspace
$Departure Cue: ( < 
   ( distance 
      "Lacerta" 
      "Waypoint path 1:1" 
   )
   2500 
)
$Determination: 10
+Flags: ( "cargo-known" "ignore-count" "protect-ship" "no-shields" "escort" "no-arrival-music" "no-dynamic" )
+Respawn priority: 0
+Escort priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 1000

$Name: Lycier		;! Object #11
$Class: SD Mensa
$Team: Hostile
$Location: -7790.229492, -0.000282, -435.716187
$Orientation:
	0.010094, 0.000000, -0.999949,
	0.000000, 1.000000, 0.000000,
	0.999949, 0.000000, 0.010094
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 15
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01a
+Subsystem: turret02a
+Subsystem: turret03a
+Subsystem: turret04a
+Subsystem: turret05a
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09
+Subsystem: turret10
+Subsystem: turret11
+Subsystem: turret12
+Subsystem: turret13
+Subsystem: turret14
+Subsystem: turret15
+Subsystem: turret16
$Arrival Location: Hyperspace
$Arrival Cue: ( < 
   ( distance 
      "Lacerta" 
      "Waypoint path 1:1" 
   )
   2500 
)
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" "escort" "no-arrival-music" "no-dynamic" )
+Respawn priority: 0
+Escort priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 1750

$Name: Asura 1		;! Object #12
$Class: SB Nephilim
$Team: Hostile
$Location: -3327.127686, -0.000909, 1282.579224
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
+Secondary Banks: ( "Unknown Bomb" "Unknown Bomb" "Unknown Bomb" "Unknown Bomb" )
+Subsystem: turret01
+Subsystem: turret02
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-arrival-music" "no-dynamic" )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 18

$Name: Asura 2		;! Object #13
$Class: SB Nephilim
$Team: Hostile
$Location: -3487.687500, -0.000916, 1157.059204
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
+Secondary Banks: ( "Unknown Bomb" "Unknown Bomb" "Unknown Bomb" "Unknown Bomb" )
+Subsystem: turret01
+Subsystem: turret02
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-arrival-music" "no-dynamic" )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 18

$Name: Asura 3		;! Object #14
$Class: SB Nephilim
$Team: Hostile
$Location: -3208.380371, -0.000951, 1157.059204
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
+Secondary Banks: ( "Unknown Bomb" "Unknown Bomb" "Unknown Bomb" "Unknown Bomb" )
+Subsystem: turret01
+Subsystem: turret02
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-arrival-music" "no-dynamic" )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 18

$Name: Asura 4		;! Object #15
$Class: SB Nephilim
$Team: Hostile
$Location: -3340.473389, -0.000945, 1037.190063
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
+Secondary Banks: ( "Unknown Bomb" "Unknown Bomb" "Unknown Bomb" "Unknown Bomb" )
+Subsystem: turret01
+Subsystem: turret02
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-arrival-music" "no-dynamic" )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 18

$Name: Zaurak 1		;! Object #16
$Class: ECB Horologium
$Team: Hostile
$Location: -3052.681641, -0.001031, 1183.780396
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-arrival-music" "no-dynamic" )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 10

$Name: Zaurak 2		;! Object #17
$Class: ECB Horologium
$Team: Hostile
$Location: -2907.091309, -0.000960, 1183.780396
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-arrival-music" "no-dynamic" )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 10

$Name: Cursa 1		;! Object #18
$Class: ECF Torus
$Team: Hostile
$Location: -1802.086060, -0.001276, 23.698660
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-arrival-music" )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 68

$Name: Cursa 2		;! Object #19
$Class: ECF Torus
$Team: Hostile
$Location: -1900.245850, -0.002885, -45.916710
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-arrival-music" )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 68

$Name: Cursa 3		;! Object #20
$Class: ECF Torus
$Team: Hostile
$Location: -1697.255249, -0.002838, -45.916702
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-arrival-music" )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 68

$Name: Cursa 4		;! Object #21
$Class: ECF Torus
$Team: Hostile
$Location: -1804.938232, -0.002870, -109.492012
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-arrival-music" )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 68

$Name: Gamma 1		;! Object #22
$Class: GTB Ursa
$Team: Friendly
$Location: 949.364990, -0.002666, 1903.612671
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
+Secondary Banks: ( "Harbinger#End" "Harbinger#End" "Harbinger#End" )
+Subsystem: b05-turreta
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-arrival-music" )
+Respawn priority: 0
+Group: 0
+Score: 20

$Name: Gamma 2		;! Object #23
$Class: GTB Ursa
$Team: Friendly
$Location: 749.022644, -0.002988, 1794.398682
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
+Secondary Banks: ( "Harbinger#End" "Harbinger#End" "Harbinger#End" )
+Subsystem: b05-turreta
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-arrival-music" )
+Respawn priority: 0
+Group: 0
+Score: 20

$Name: Gamma 3		;! Object #24
$Class: GTB Ursa
$Team: Friendly
$Location: 1158.947510, -0.003290, 1794.398682
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
+Secondary Banks: ( "Harbinger#End" "Harbinger#End" "Harbinger#End" )
+Subsystem: b05-turreta
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-arrival-music" )
+Respawn priority: 0
+Group: 0
+Score: 20

$Name: Gamma 4		;! Object #25
$Class: GTB Ursa
$Team: Friendly
$Location: 916.791260, -0.002778, 1685.286377
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
+Secondary Banks: ( "Harbinger#End" "Harbinger#End" "Harbinger#End" )
+Subsystem: b05-turreta
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-arrival-music" )
+Respawn priority: 0
+Group: 0
+Score: 20

$Name: Rho 1		;! Object #26
$Class: GTB Ursa
$Team: Friendly
$Location: 1610.913086, -0.002922, 1940.969727
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
+Secondary Banks: ( "Harbinger#End" "Harbinger#End" "Harbinger#End" )
+Subsystem: b05-turreta
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-arrival-music" )
+Respawn priority: 0
+Group: 0
+Score: 20

$Name: Rho 2		;! Object #27
$Class: GTB Ursa
$Team: Friendly
$Location: 1479.678955, -0.002918, 1806.315063
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
+Secondary Banks: ( "Harbinger#End" "Harbinger#End" "Harbinger#End" )
+Subsystem: b05-turreta
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-arrival-music" )
+Respawn priority: 0
+Group: 0
+Score: 20

$Name: Rho 3		;! Object #28
$Class: GTB Ursa
$Team: Friendly
$Location: 1784.027954, -0.003042, 1806.315063
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
+Secondary Banks: ( "Harbinger#End" "Harbinger#End" "Harbinger#End" )
+Subsystem: b05-turreta
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-arrival-music" )
+Respawn priority: 0
+Group: 0
+Score: 20

$Name: Rho 4		;! Object #29
$Class: GTB Ursa
$Team: Friendly
$Location: 1617.426147, -0.003019, 1707.512939
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
+Secondary Banks: ( "Harbinger#End" "Harbinger#End" "Harbinger#End" )
+Subsystem: b05-turreta
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-arrival-music" )
+Respawn priority: 0
+Group: 0
+Score: 20

$Name: Delta 1		;! Object #30
$Class: GTB Ursa
$Team: Friendly
$Location: 2125.584717, -0.003153, 1960.799561
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
+Secondary Banks: ( "Harbinger#End" "Harbinger#End" "Harbinger#End" )
+Subsystem: b05-turreta
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-arrival-music" )
+Respawn priority: 0
+Group: 0
+Score: 20

$Name: Delta 2		;! Object #31
$Class: GTB Ursa
$Team: Friendly
$Location: 1997.467407, -0.002895, 1806.315063
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
+Secondary Banks: ( "Harbinger#End" "Harbinger#End" "Harbinger#End" )
+Subsystem: b05-turreta
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-arrival-music" )
+Respawn priority: 0
+Group: 0
+Score: 20

$Name: Delta 3		;! Object #32
$Class: GTB Ursa
$Team: Friendly
$Location: 2365.058105, -0.002899, 1806.315063
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
+Secondary Banks: ( "Harbinger#End" "Harbinger#End" "Harbinger#End" )
+Subsystem: b05-turreta
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-arrival-music" )
+Respawn priority: 0
+Group: 0
+Score: 20

$Name: Delta 4		;! Object #33
$Class: GTB Ursa
$Team: Friendly
$Location: 2178.322998, -0.002744, 1719.359863
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
+Secondary Banks: ( "Harbinger#End" "Harbinger#End" "Harbinger#End" )
+Subsystem: b05-turreta
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-arrival-music" )
+Respawn priority: 0
+Group: 0
+Score: 20

$Name: Epsilon 1		;! Object #34
$Class: GTB Ursa
$Team: Friendly
$Location: 1460.127441, -0.002830, 2290.863281
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
+Secondary Banks: ( "Harbinger#End" "Harbinger#End" "Harbinger#End" )
+Subsystem: b05-turreta
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-arrival-music" )
+Respawn priority: 0
+Group: 0
+Score: 20

$Name: Epsilon 2		;! Object #35
$Class: GTB Ursa
$Team: Friendly
$Location: 1325.529053, -0.003048, 2159.539551
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
+Secondary Banks: ( "Harbinger#End" "Harbinger#End" "Harbinger#End" )
+Subsystem: b05-turreta
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-arrival-music" )
+Respawn priority: 0
+Group: 0
+Score: 20

$Name: Epsilon 3		;! Object #36
$Class: GTB Ursa
$Team: Friendly
$Location: 1610.044678, -0.002911, 2159.539551
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
+Secondary Banks: ( "Harbinger#End" "Harbinger#End" "Harbinger#End" )
+Subsystem: b05-turreta
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-arrival-music" )
+Respawn priority: 0
+Group: 0
+Score: 20

$Name: Epsilon 4		;! Object #37
$Class: GTB Ursa
$Team: Friendly
$Location: 1482.242554, -0.002948, 2052.061279
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
+Secondary Banks: ( "Harbinger#End" "Harbinger#End" "Harbinger#End" )
+Subsystem: b05-turreta
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-arrival-music" )
+Respawn priority: 0
+Group: 0
+Score: 20

#Wings		;! 9 total

$Name: Alpha
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Alpha 1

$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 4 total
	"Alpha 1"
	"Alpha 2"
	"Alpha 3"
	"Alpha 4"
)
$AI Goals: ( goals ( ai-guard "GTD Pegasus" 50 ) ( ai-guard "GTD Major Canis" 50 ) )
+Hotkey: 0
+Flags:( "no-arrival-music" "no-arrival-message" )

$Name: Beta
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Beta 1

$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 4 total
	"Beta 1"
	"Beta 2"
	"Beta 3"
	"Beta 4"
)
$AI Goals: ( goals ( ai-guard "GTD Pegasus" 50 ) ( ai-guard "GTD Major Canis" 50 ) )
+Hotkey: 1
+Flags:( "no-arrival-music" "no-arrival-message" )

$Name: Asura
$Waves: 10
$Wave Threshold: 0
$Special Ship: 0		;! Asura 1

$Arrival Location: Docking Bay
+Arrival Distance: 0
$Arrival Anchor: Lycier
$Arrival Cue: ( has-arrived-delay 20 "Lycier" ) 
$Departure Location: Hyperspace
$Departure Cue: ( is-destroyed-delay 0 "Lycier" ) 
$Ships: (		;! 4 total
	"Asura 1"
	"Asura 2"
	"Asura 3"
	"Asura 4"
)
$AI Goals: ( goals ( ai-chase "GTD Pegasus" 50 ) ( ai-chase "GTD Major Canis" 50 ) )
+Flags:( )
+Wave Delay Min: 10
+Wave Delay Max: 20

$Name: Zaurak
$Waves: 10
$Wave Threshold: 0
$Special Ship: 0		;! Zaurak 1

$Arrival Location: Docking Bay
+Arrival Distance: 0
$Arrival Anchor: Lycier
$Arrival Cue: ( has-arrived-delay 5 "Asura" ) 
$Departure Location: Hyperspace
$Departure Cue: ( is-destroyed-delay 0 "Lycier" ) 
$Ships: (		;! 2 total
	"Zaurak 1"
	"Zaurak 2"
)
$AI Goals: ( goals ( ai-chase "GTD Pegasus" 50 ) ( ai-chase "GTD Major Canis" 50 ) )
+Flags:( )
+Wave Delay Min: 20
+Wave Delay Max: 40

$Name: Cursa
$Waves: 10
$Wave Threshold: 0
$Special Ship: 0		;! Cursa 1

$Arrival Location: Docking Bay
+Arrival Distance: 0
$Arrival Anchor: Lycier
$Arrival Cue: ( has-arrived-delay 7 "Zaurak" ) 
$Departure Location: Hyperspace
$Departure Cue: ( is-destroyed-delay 0 "Lycier" ) 
$Ships: (		;! 4 total
	"Cursa 1"
	"Cursa 2"
	"Cursa 3"
	"Cursa 4"
)
$AI Goals: ( goals ( ai-guard-wing "Asura" 50 ) ( ai-guard-wing "Zaurak" 50 ) )
+Flags:( )

$Name: Gamma
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Gamma 1

$Arrival Location: Near Ship
+Arrival Distance: 1000
$Arrival Anchor: Alpha 1
$Arrival Cue: ( has-arrived-delay 5 "Lycier" ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 4 total
	"Gamma 1"
	"Gamma 2"
	"Gamma 3"
	"Gamma 4"
)
$AI Goals: ( goals ( ai-chase "Lycier" 50 ) )
+Hotkey: 2
+Flags:( )

$Name: Rho
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Rho 1

$Arrival Location: Near Ship
+Arrival Distance: 3000
$Arrival Anchor: Lycier
$Arrival Cue: ( or 
   ( < 
      ( distance "Lycier" "GTD Pegasus" ) 
      2500 
   )
   ( < 
      ( distance "Lycier" "GTD Major Canis" ) 
      2500 
   )
)
$Departure Location: Hyperspace
$Departure Cue: ( is-destroyed-delay 0 "Lycier" ) 
$Ships: (		;! 4 total
	"Rho 1"
	"Rho 2"
	"Rho 3"
	"Rho 4"
)
$AI Goals: ( goals ( ai-chase "Lycier" 50 ) )
+Flags:( )

$Name: Delta
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Delta 1

$Arrival Location: Near Ship
+Arrival Distance: 2450
$Arrival Anchor: Lycier
$Arrival Cue: ( percent-ships-destroyed 
   50 
   "Gamma" 
   "Rho" 
)
$Departure Location: Hyperspace
$Departure Cue: ( is-destroyed-delay 0 "Lycier" ) 
$Ships: (		;! 4 total
	"Delta 1"
	"Delta 2"
	"Delta 3"
	"Delta 4"
)
$AI Goals: ( goals ( ai-chase "Lycier" 50 ) )
+Flags:( )

$Name: Epsilon
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Epsilon 1

$Arrival Location: Near Ship
+Arrival Distance: 2450
$Arrival Anchor: Lycier
$Arrival Cue: ( is-destroyed-delay 0 "Delta" ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 4 total
	"Epsilon 1"
	"Epsilon 2"
	"Epsilon 3"
	"Epsilon 4"
)
$AI Goals: ( goals ( ai-chase "Lycier" 50 ) )
+Flags:( )

#Events		;! 16 total

$Formula: ( when 
   ( true ) 
   ( send-message 
      "#Command" 
      "High" 
      "Arrive" 
   )
)
+Name: Arriving
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( true ) 
   ( break-warp "Alpha 1" ) 
)
+Name: Break
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( has-arrived-delay 0 "Lacerta" ) 
   ( send-message 
      "#Command" 
      "High" 
      "LacArrive" 
   )
)
+Name: LacArrive
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( has-arrived-delay 0 "Lycier" ) 
   ( do-nothing ) 
)
+Name: Before1
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( is-destroyed-delay 0 "Lycier" ) 
   ( do-nothing ) 
)
+Name: Directive1
+Repeat Count: 1
+Interval: 1
+Chained: 0
+Objective:  XSTR("Destroy Lycier", -1)

$Formula: ( when 
   ( has-arrived-delay 0 "Asura" ) 
   ( do-nothing ) 
)
+Name: Before2
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( destroyed-or-departed-delay 
      0 
      "Asura" 
   )
   ( do-nothing ) 
)
+Name: Directive2
+Repeat Count: 1
+Interval: 1
+Chained: 0
+Objective:  XSTR("Destroy Asura", -1)

$Formula: ( when 
   ( has-arrived-delay 0 "Zaurak" ) 
   ( do-nothing ) 
)
+Name: Before3
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( destroyed-or-departed-delay 
      0 
      "Zaurak" 
   )
   ( do-nothing ) 
)
+Name: Directive3
+Repeat Count: 1
+Interval: 1
+Chained: 0
+Objective:  XSTR("Destroy Zaurak", -1)

$Formula: ( when 
   ( has-arrived-delay 0 "Cursa" ) 
   ( do-nothing ) 
)
+Name: Before4
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( destroyed-or-departed-delay 
      0 
      "Cursa" 
   )
   ( do-nothing ) 
)
+Name: Directive4
+Repeat Count: 1
+Interval: 1
+Chained: 0
+Objective:  XSTR("Destroy Cursa", -1)

$Formula: ( when 
   ( and 
      ( is-event-true-delay "Directive1" 0 ) 
      ( and 
         ( not 
            ( is-destroyed-delay 0 "GTD Pegasus" ) 
         )
         ( not 
            ( is-destroyed-delay 
               0 
               "GTD Major Canis" 
            )
         )
      )
   )
   ( send-message 
      "#Command" 
      "High" 
      "Return" 
   )
)
+Name: EventsTrue
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( true ) 
   ( fix-warp "Alpha 1" ) 
)
+Name: Fix
+Repeat Count: 1
+Interval: 1
+Chained: 0

$Formula: ( when 
   ( has-departed-delay 0 "Alpha 1" ) 
   ( do-nothing ) 
)
+Name: Return
+Repeat Count: 1
+Interval: 1
+Chained: 0
+Objective:  XSTR("Return to Base", -1)
+Objective key:  XSTR("Press Alt+J", -1)

$Formula: ( when 
   ( true ) 
   ( tech-add-ships "SD Mensa" ) 
)
+Name: Tech
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( is-destroyed-delay 0 "Lycier" ) 
   ( grant-promotion ) 
)
+Name: Rank
+Repeat Count: 1
+Interval: 1

#Goals		;! 2 total

$Type: Primary
+Name: Lacerta
$MessageNew:  XSTR("Trap Lacerta", -1)
$end_multi_text
$Formula: ( and 
   ( is-event-true-delay "LacArrive" 0 ) 
   ( not 
      ( has-arrived-delay 0 "Lacerta" ) 
   )
)

$Type: Secondary
+Name: Stuff
$MessageNew:  XSTR("Destroy Hostiles", -1)
$end_multi_text
$Formula: ( is-event-true-delay "EventsTrue" 0 ) 
+Invalid

#Waypoints		;! 2 lists total


$Jump Node: 14.727345, -0.000651, 9934.050781
$Jump Node Name: Jump to Alphard
$Name: Waypoint path 1
$List: (		;! 1 points in list
	( 24.861994, 0.000908, 9990.842773 )
)

$Name: Waypoint path 2
$List: (		;! 1 points in list
	( 5004.736816, 0.002300, -387.436920 )
)

#Messages		;! 167 total


$Name: Arrive

$Team: -1
$MessageNew:  XSTR("The Lacerta should arrive anytime now.", -1)
$end_multi_text
+Persona: Terran Command
+AVI Name: Head-CM1

$Name: LacArrive

$Team: -1
$MessageNew:  XSTR("It didn't arrive in the expected spot! This mission is a failure!", -1)
$end_multi_text
+Persona: Terran Command
+AVI Name: Head-CM1

$Name: Return

$Team: -1
$MessageNew:  XSTR("You've done all you can here, Return to Base.", -1)
$end_multi_text
+Persona: Terran Command
+AVI Name: Head-CM1

#Reinforcements		;! 0 total


#Background bitmaps		;! 0 total

$Num stars: 743
$Ambient light level: 7895160
+Nebula: Nebula01
+Color: Grey Green
+Pitch: 93
+Bank: 231
+Heading: 175

#Asteroid Fields

#Music

$Event Music: 6: Joshua
;;FSO 3.6.9;; $Substitute Event Music: FS1-6: Haunted
$Briefing Music: Brief4
;;FSO 3.6.9;; $Substitute Briefing Music: FS1-BRIEF4

#End

