#Mission Info

$Version: 0.10
$Name:  XSTR("The Cold Sword", -1)
$Author: x2
$Created: 10/10/99 at 21:14:25
$Modified: 01/18/00 at 17:07:08
$Notes:
This is a FRED created mission
$End Notes:

$Mission Desc:
 XSTR("A Revelation leads you to join The NTF.  You now must stop Admiral Petrarch by Whatever Means possible. - x2
", -1)
$end_multi_text

+Game Type Flags: 10

+Flags: 0

+Num Players: 6

+Num Respawns: 5

+Red Alert: 0

+Scramble: 0

+Disallow Support: 0

+Player Entry Delay:
1.000000

+Viewer pos: 3804.053711, 5924.210938, 26900.595703
+Viewer orient:
	-0.999825, -0.000001, -0.018702,
	0.003968, 0.977220, -0.212191,
	0.018276, -0.212228, -0.977049

#Plot Info

$Tour:  XSTR("Blah", -1)
$Pre-Briefing Cutscene: Blah
$Pre-Mission Cutscene: Blah
$Next Mission Success: Blah
$Next Mission Partial: Blah
$Next Mission Failure: Blah

#Sexp_variables

$Variables:
(
		0		"com-r"		"1"		"number"
		1		"v-com"		"0"		"number"
)

#Command Briefing

#Briefing
$start_briefing
$num_stages: 9
$start_stage
$multi_text
 XSTR("Welcome to the $g Neo-Terran-Alliance, pilots.
   
It is good that you have finally seen through the deceptive propaganda of the power mad leaders of the $r GTVA.", -1)
$end_multi_text
$voice: none.wav
$camera_pos: -15325.296875, 599.361938, -11361.580078
$camera_orient:
	0.999956, -0.000001, -0.009394,
	0.001168, 0.992256, 0.124204,
	0.009321, -0.124209, 0.992212
$camera_time: 500
$num_lines: 0
$num_icons: 3
$Flags: 0
$Formula: ( true ) 
$start_icon
$type: 28
$team: Friendly
$class: NTF Iceni
$pos: -15422.686523, -0.000026, -8422.546875
$label: Hyperion
+id: 1
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 1
$team: Friendly
$class: GTF Myrmidon
$pos: -14800.814453, 0.000015, -8379.163086
$label: Luminas
+id: 2
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 1
$team: Friendly
$class: GTF Hercules Mark II
$pos: -16182.544922, 0.000029, -8229.073242
$label: Veritas
+id: 3
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$end_stage
$start_stage
$multi_text
 XSTR("We have good reason to believe that in order to secure $r their positions of power, high level $r GTVA $r officials are exchanging sensitive technical data with the $r Shivans.", -1)
$end_multi_text
$voice: none.wav
$camera_pos: -19362.466797, 599.366699, -11323.652344
$camera_orient:
	0.999956, -0.000001, -0.009394,
	0.001168, 0.992256, 0.124204,
	0.009321, -0.124209, 0.992212
$camera_time: 600
$num_lines: 0
$num_icons: 4
$Flags: 0
$Formula: ( true ) 
$start_icon
$type: 28
$team: Friendly
$class: NTF Iceni
$pos: -15422.686523, -0.000026, -8422.546875
$label: Hyperion
+id: 1
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 1
$team: Friendly
$class: GTF Myrmidon
$pos: -14800.814453, 0.000015, -8379.163086
$label: Luminas
+id: 2
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 1
$team: Friendly
$class: GTF Hercules Mark II
$pos: -16182.544922, 0.000029, -8229.073242
$label: Veritas
+id: 3
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 31
$team: Hostile
$class: GTVA Colossus
$pos: -19463.841797, 0.000010, -7102.114746
$label: Colosus
+id: 4
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$end_stage
$start_stage
$multi_text
 XSTR("$r Admiral $r Petrarch is one such official.

With our limited resources, $g we could never hope to defeat the $r Colossus, but $g we have found a way to stop him.", -1)
$end_multi_text
$voice: none.wav
$camera_pos: -19379.691406, 829.002747, -13158.038086
$camera_orient:
	0.999989, -0.000001, 0.004696,
	-0.000582, 0.992256, 0.124208,
	-0.004660, -0.124209, 0.992245
$camera_time: 600
$num_lines: 0
$num_icons: 4
$Flags: 0
$Formula: ( true ) 
$start_icon
$type: 28
$team: Friendly
$class: NTF Iceni
$pos: -15422.686523, -0.000026, -8422.546875
$label: Hyperion
+id: 1
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 1
$team: Friendly
$class: GTF Myrmidon
$pos: -14800.814453, 0.000015, -8379.163086
$label: Luminas
+id: 2
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 1
$team: Friendly
$class: GTF Hercules Mark II
$pos: -16182.544922, 0.000029, -8229.073242
$label: Veritas
+id: 3
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 31
$team: Hostile
$class: GTVA Colossus
$pos: -19463.841797, 0.000010, -7102.114746
$label: Colossus
+id: 4
$hlight: 1
$multi_text
$end_multi_text
$end_icon
$end_stage
$start_stage
$multi_text
 XSTR("There is an inconspicuous and highly secret convoy which is making its way to a rendezvous with  $r Admiral $r Petrarch for a surprise birthday party.", -1)
$end_multi_text
$voice: none.wav
$camera_pos: -24567.767578, 1779.234375, 36651.230469
$camera_orient:
	0.999989, -0.000001, 0.004696,
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$camera_time: 600
$num_lines: 0
$num_icons: 7
$Flags: 0
$Formula: ( true ) 
$start_icon
$type: 28
$team: Friendly
$class: NTF Iceni
$pos: -15422.686523, -0.000026, -8422.546875
$label: Hyperion
+id: 1
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 1
$team: Friendly
$class: GTF Myrmidon
$pos: -14800.814453, 0.000015, -8379.163086
$label: Luminas
+id: 2
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 1
$team: Friendly
$class: GTF Hercules Mark II
$pos: -16182.544922, 0.000029, -8229.073242
$label: Veritas
+id: 3
$hlight: 0
$multi_text
$end_multi_text
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$start_icon
$type: 31
$team: Hostile
$class: GTVA Colossus
$pos: -19463.841797, 0.000010, -7102.114746
$label: Colossus
+id: 4
$hlight: 1
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 1
$team: Hostile
$class: GTF Hercules Mark II
$pos: -26749.527344, -0.000174, 46356.792969
$label: Hebes
+id: 5
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 28
$team: Hostile
$class: GTCv Deimos
$pos: -24470.257813, -0.000270, 50865.460938
$label: Bartizan
+id: 6
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 1
$team: Hostile
$class: GTF Myrmidon
$pos: -23277.263672, -0.000347, 45759.515625
$label: Minos
+id: 7
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$end_stage
$start_stage
$multi_text
 XSTR("On board this ship is $r Admiral $r Petrarch's  6 year old grandson, and he is being flown in especially for this occasion.   ", -1)
$end_multi_text
$voice: none.wav
$camera_pos: -35649.765625, 1964.320068, 42677.882813
$camera_orient:
	0.562855, -0.000001, -0.826555,
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$camera_time: 600
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$start_icon
$type: 28
$team: Friendly
$class: NTF Iceni
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$label: Hyperion
+id: 1
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 1
$team: Friendly
$class: GTF Myrmidon
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$label: Luminas
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$multi_text
$end_multi_text
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$start_icon
$type: 1
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$label: Veritas
+id: 3
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 31
$team: Hostile
$class: GTVA Colossus
$pos: -19463.841797, 0.000010, -7102.114746
$label: Colossus
+id: 4
$hlight: 1
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 1
$team: Hostile
$class: GTF Hercules Mark II
$pos: -26749.527344, -0.000174, 46356.792969
$label: Hebes
+id: 5
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 28
$team: Hostile
$class: GTCv Deimos
$pos: -24470.257813, -0.000270, 50865.460938
$label: Bartizan
+id: 6
$hlight: 1
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 1
$team: Hostile
$class: GTF Myrmidon
$pos: -23277.263672, -0.000347, 45759.515625
$label: Minos
+id: 7
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$end_stage
$start_stage
$multi_text
 XSTR("In order to maintain their secrecy, they will be following a little known and poorly travelled route.

This pathway will take $r them through two very remote $b Jump $b Nodes, the $b Psychros and the $b Xiphos.", -1)
$end_multi_text
$voice: none.wav
$camera_pos: 3804.053711, 5924.210938, 26900.595703
$camera_orient:
	-0.999825, -0.000001, -0.018702,
	0.003968, 0.977220, -0.212191,
	0.018276, -0.212228, -0.977049
$camera_time: 600
$num_lines: 0
$num_icons: 10
$Flags: 0
$Formula: ( true ) 
$start_icon
$type: 28
$team: Friendly
$class: NTF Iceni
$pos: -15422.686523, -0.000026, -8422.546875
$label: Hyperion
+id: 1
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 1
$team: Friendly
$class: GTF Myrmidon
$pos: -14800.814453, 0.000015, -8379.163086
$label: Luminas
+id: 2
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 1
$team: Friendly
$class: GTF Hercules Mark II
$pos: -16182.544922, 0.000029, -8229.073242
$label: Veritas
+id: 3
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 31
$team: Hostile
$class: GTVA Colossus
$pos: -19463.841797, 0.000010, -7102.114746
$label: Colossus
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$hlight: 1
$multi_text
$end_multi_text
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$start_icon
$type: 1
$team: Hostile
$class: GTF Hercules Mark II
$pos: -26749.527344, -0.000174, 46356.792969
$label: Hebes
+id: 5
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 28
$team: Hostile
$class: GTCv Deimos
$pos: -24470.257813, -0.000270, 50865.460938
$label: Bartizan
+id: 6
$hlight: 1
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 1
$team: Hostile
$class: GTF Myrmidon
$pos: -23277.263672, -0.000347, 45759.515625
$label: Minos
+id: 7
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 33
$team: Unknown
$class: GTNB Pharos
$pos: -2500.000000, 2500.000000, 2500.000000
$label: Xiphos
+id: 8
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 33
$team: Unknown
$class: GTNB Pharos
$pos: 2500.000000, -2500.000000, -2500.000000
$label: Psychros
+id: 9
$hlight: 0
$multi_text
$end_multi_text
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$start_icon
$type: 33
$team: Neutral
$class: GTF Ulysses
$pos: -2500.000000, 2500.000000, 2500.000000
$label: Xiphos
+id: 10
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$end_stage
$start_stage
$multi_text
 XSTR("You must destroy the $r Bartizan's communication subsystem and engine systems promptly so that they cannot call for help or escape.

You will then need to begin work quickly on the turrets and weapons so that our $g boarding $g party can approach and dock.", -1)
$end_multi_text
$voice: none.wav
$camera_pos: -24565.871094, 11480.848633, 35381.382813
$camera_orient:
	0.999938, -0.000001, 0.011097,
	-0.007565, 0.731560, 0.681736,
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$camera_time: 600
$num_lines: 0
$num_icons: 10
$Flags: 0
$Formula: ( true ) 
$start_icon
$type: 28
$team: Friendly
$class: NTF Iceni
$pos: -15422.686523, -0.000026, -8422.546875
$label: Hyperion
+id: 1
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 1
$team: Friendly
$class: GTF Myrmidon
$pos: -14800.814453, 0.000015, -8379.163086
$label: Luminas
+id: 2
$hlight: 0
$multi_text
$end_multi_text
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$start_icon
$type: 1
$team: Friendly
$class: GTF Hercules Mark II
$pos: -16182.544922, 0.000029, -8229.073242
$label: Veritas
+id: 3
$hlight: 0
$multi_text
$end_multi_text
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$start_icon
$type: 31
$team: Hostile
$class: GTVA Colossus
$pos: -19463.841797, 0.000010, -7102.114746
$label: Colossus
+id: 4
$hlight: 1
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 1
$team: Hostile
$class: GTF Hercules Mark II
$pos: -26749.527344, -0.000174, 46356.792969
$label: Hebes
+id: 5
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 28
$team: Hostile
$class: GTCv Deimos
$pos: -24470.257813, -0.000270, 50865.460938
$label: Bartizan
+id: 6
$hlight: 1
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 1
$team: Hostile
$class: GTF Myrmidon
$pos: -23277.263672, -0.000347, 45759.515625
$label: Minos
+id: 7
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 33
$team: Unknown
$class: GTNB Pharos
$pos: -2500.000000, 2500.000000, 2500.000000
$label: Xiphos
+id: 8
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 33
$team: Unknown
$class: GTNB Pharos
$pos: 2500.000000, -2500.000000, -2500.000000
$label: Psychros
+id: 9
$hlight: 0
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$start_icon
$type: 33
$team: Neutral
$class: GTF Ulysses
$pos: -2500.000000, 2500.000000, 2500.000000
$label: Xiphos
+id: 10
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$end_stage
$start_stage
$multi_text
 XSTR("Our transport, the $g Menelaus will dock with and board the $r Bartizan.

We have operatives on board already who will assist, but only after the $g Menelaus has successfully docked.", -1)
$end_multi_text
$voice: none.wav
$camera_pos: -34185.429688, 23112.103516, 7513.698730
$camera_orient:
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$camera_time: 600
$num_lines: 0
$num_icons: 11
$Flags: 0
$Formula: ( true ) 
$start_icon
$type: 28
$team: Friendly
$class: NTF Iceni
$pos: -15422.686523, -0.000026, -8422.546875
$label: Hyperion
+id: 1
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 1
$team: Friendly
$class: GTF Myrmidon
$pos: -14800.814453, 0.000015, -8379.163086
$label: Luminas
+id: 2
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$start_icon
$type: 1
$team: Friendly
$class: GTF Hercules Mark II
$pos: -16182.544922, 0.000029, -8229.073242
$label: Veritas
+id: 3
$hlight: 0
$multi_text
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$start_icon
$type: 31
$team: Hostile
$class: GTVA Colossus
$pos: -19463.841797, 0.000010, -7102.114746
$label: Colossus
+id: 4
$hlight: 1
$multi_text
$end_multi_text
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$start_icon
$type: 1
$team: Hostile
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$pos: -26749.527344, -0.000174, 46356.792969
$label: Hebes
+id: 5
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 28
$team: Hostile
$class: GTCv Deimos
$pos: -24470.257813, -0.000270, 50865.460938
$label: Bartizan
+id: 6
$hlight: 1
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 1
$team: Hostile
$class: GTF Myrmidon
$pos: -23277.263672, -0.000347, 45759.515625
$label: Minos
+id: 7
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 33
$team: Unknown
$class: GTNB Pharos
$pos: -2500.000000, 2500.000000, 2500.000000
$label: Xiphos
+id: 8
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 33
$team: Unknown
$class: GTNB Pharos
$pos: 2500.000000, -2500.000000, -2500.000000
$label: Psychros
+id: 9
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 33
$team: Neutral
$class: GTF Ulysses
$pos: -2500.000000, 2500.000000, 2500.000000
$label: Xiphos
+id: 10
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 34
$team: Friendly
$class: GTT Argo
$pos: -38920.078125, 0.006145, 45334.632813
$label: Menelaus
+id: 11
$hlight: 1
$multi_text
$end_multi_text
$end_icon
$end_stage
$start_stage
$multi_text
 XSTR("Keep a close eye on the $r Bartizan.  We believe that $r she has sufficient maintenance materials and tools so that $r she will be able to make many repairs in the field.", -1)
$end_multi_text
$voice: none.wav
$camera_pos: -25322.978516, 7638.893066, 35588.441406
$camera_orient:
	0.999970, -0.000001, 0.007786,
	-0.003874, 0.867308, 0.497757,
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$camera_time: 600
$num_lines: 0
$num_icons: 11
$Flags: 1
$Formula: ( true ) 
$start_icon
$type: 28
$team: Friendly
$class: NTF Iceni
$pos: -15422.686523, -0.000026, -8422.546875
$label: Hyperion
+id: 1
$hlight: 0
$multi_text
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$start_icon
$type: 1
$team: Friendly
$class: GTF Myrmidon
$pos: -14800.814453, 0.000015, -8379.163086
$label: Luminas
+id: 2
$hlight: 0
$multi_text
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$start_icon
$type: 1
$team: Friendly
$class: GTF Hercules Mark II
$pos: -16182.544922, 0.000029, -8229.073242
$label: Veritas
+id: 3
$hlight: 0
$multi_text
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$type: 31
$team: Hostile
$class: GTVA Colossus
$pos: -19463.841797, 0.000010, -7102.114746
$label: Colossus
+id: 4
$hlight: 1
$multi_text
$end_multi_text
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$start_icon
$type: 1
$team: Hostile
$class: GTF Hercules Mark II
$pos: -26749.527344, -0.000174, 46356.792969
$label: Hebes
+id: 5
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 28
$team: Hostile
$class: GTCv Deimos
$pos: -24470.257813, -0.000270, 50865.460938
$label: Bartizan
+id: 6
$hlight: 1
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 1
$team: Hostile
$class: GTF Myrmidon
$pos: -23277.263672, -0.000347, 45759.515625
$label: Minos
+id: 7
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 33
$team: Unknown
$class: GTNB Pharos
$pos: -2500.000000, 2500.000000, 2500.000000
$label: Xiphos
+id: 8
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 33
$team: Unknown
$class: GTNB Pharos
$pos: 2500.000000, -2500.000000, -2500.000000
$label: Psychros
+id: 9
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 33
$team: Neutral
$class: GTF Ulysses
$pos: -2500.000000, 2500.000000, 2500.000000
$label: Xiphos
+id: 10
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 34
$team: Friendly
$class: GTT Argo
$pos: -38920.078125, 0.006145, 45334.632813
$label: Menelaus
+id: 11
$hlight: 1
$multi_text
$end_multi_text
$end_icon
$end_stage
$end_briefing

#Debriefing_info

$Num stages: 11

$Formula: ( is-goal-true-delay "Dis-com" 0 ) 
$Multi text
    XSTR("You managed to disable the comm subsystem promptly - good work, pilot.", -1)
$end_multi_text
$Voice: none.wav
$Recommendation text:
    XSTR("", -1)
$end_multi_text

$Formula: ( or 
   ( is-event-true-delay "rep-com" 0 ) 
   ( has-arrived-delay 0 "Proteus" ) 
)
$Multi text
    XSTR("Still, the Bartizan was able to call for help. This is not acceptable.", -1)
$end_multi_text
$Voice: none.wav
$Recommendation text:
    XSTR("Keep the comm sytem down.", -1)
$end_multi_text

$Formula: ( and 
   ( is-destroyed-delay 0 "Menelaus" ) 
   ( not 
      ( has-docked-delay 
         "Menelaus" 
         "Bartizan" 
         1 
         0 
      )
   )
)
$Multi text
    XSTR("The Menelaus was lost.  We can only hope that our operatives on board the Bartizan were not discovered.", -1)
$end_multi_text
$Voice: none.wav
$Recommendation text:
    XSTR("", -1)
$end_multi_text

$Formula: ( is-goal-true-delay "dock-men" 0 ) 
$Multi text
    XSTR("You protected the transport so they could dock and take the child hostage.  Good work.", -1)
$end_multi_text
$Voice: none.wav
$Recommendation text:
    XSTR("", -1)
$end_multi_text

$Formula: ( and 
   ( has-docked-delay 
      "Menelaus" 
      "Bartizan" 
      1 
      0 
   )
   ( is-destroyed-delay 0 "Menelaus" ) 
)
$Multi text
    XSTR("The Menelaus and all its contents were lost. We cannot afford blows such as these to our cause.", -1)
$end_multi_text
$Voice: none.wav
$Recommendation text:
    XSTR("", -1)
$end_multi_text

$Formula: ( and 
   ( has-undocked-delay 
      "Menelaus" 
      "Bartizan" 
      1 
      0 
   )
   ( is-destroyed-delay 0 "Menelaus" ) 
)
$Multi text
    XSTR("It is not clear how this happened, pilots, but the Menelaus and our hostage were both lost.  Would Petrarch sacrifice his own grandson?", -1)
$end_multi_text
$Voice: none.wav
$Recommendation text:
    XSTR("", -1)
$end_multi_text

$Formula: ( is-destroyed-delay 0 "Bartizan" ) 
$Multi text
    XSTR("The Bartizan was destroyed -- this will surely create some interesting consequences for the GTVA.", -1)
$end_multi_text
$Voice: none.wav
$Recommendation text:
    XSTR("", -1)
$end_multi_text

$Formula: ( and 
   ( has-undocked-delay 
      "Menelaus" 
      "Bartizan" 
      1 
      0 
   )
   ( has-departed-delay 0 "Menelaus" ) 
)
$Multi text
    XSTR("Despite our loses, it appears that we have succeeded thus far.  The hostage was captured. We will have a little surprise for the good Admiral on his birthday.

In the meantime,  you are being recommended for the Red Coyote Squadron - Congratulations, pilots.", -1)
$end_multi_text
$Voice: none.wav
$Recommendation text:
    XSTR("", -1)
$end_multi_text

$Formula: ( is-event-true-delay "men-disbl" 0 ) 
$Multi text
    XSTR("We could not permit the Menelaus to be captured. This circumstance is unfortunate, at best.", -1)
$end_multi_text
$Voice: none.wav
$Recommendation text:
    XSTR("Protect the Menelaus.", -1)
$end_multi_text

$Formula: ( or 
   ( has-arrived-delay 0 "Proteus" ) 
   ( has-arrived-delay 0 "Neptus" ) 
)
$Multi text
    XSTR("I hope you noticed the fighters that arrived prior to your departure.

Any doubts you had about the veracity of our claims should be now laid to rest.  The Shivans were flying with the GTVA.", -1)
$end_multi_text
$Voice: none.wav
$Recommendation text:
    XSTR("", -1)
$end_multi_text

$Formula: ( and 
   ( and 
      ( has-departed-delay 0 "Alpha 1" ) 
      ( not 
         ( destroyed-or-departed-delay 
            0 
            "Menelaus" 
         )
      )
   )
   ( not 
      ( or 
         ( is-event-true-delay "menwarp" 0 ) 
         ( is-event-true-delay "men-lost" 0 ) 
         ( is-event-true-delay "men-lost-2" 0 ) 
         ( is-event-true-delay "nwtl" 0 ) 
      )
   )
)
$Multi text
    XSTR("Pilots - you abandoned the field of engagement without an order to do so.", -1)
$end_multi_text
$Voice: none.wav
$Recommendation text:
    XSTR("Stay and protect your charge until ordered to leave.", -1)
$end_multi_text

#Players		;! 6 total

$Starting Shipname: Alpha 1
$Ship Choices: (
	"GTF Ulysses"	5
	"GTF Hercules"	5
	"GTF Hercules Mark II"	5
	"GTF Perseus"	5
	"GTF Myrmidon"	5
	"GTB Ursa"	5
)

+Weaponry Pool: (
	"Subach HL-7"	16
	"Akheton SDG"	19
	"Maxim"	19
	"UD-8 Kayser"	22
	"Targeting Laser"	16
	"Rockeye"	30
	"Hornet"	200
	"Harpoon"	146
	"Trebuchet"	139
	"TAG-C"	500
	"Stiletto II"	524
)

#Objects		;! 44 total

$Name: Alpha 1		;! Object #0
$Class: GTF Hercules Mark II
$Team: Friendly
$Location: 0.000000, 0.000000, 0.000000
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "UD-8 Kayser" "Maxim" )
+Secondary Banks: ( "Harpoon" "Trebuchet" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "player-start" )+Respawn priority: 0

+Group: 0
+Score: 8

$Name: NTF Iceni 1		;! Object #1
$Class: NTF Iceni
$Team: Friendly
$Location: -15422.686523, -0.000026, -8422.546875
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01a
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09
+Subsystem: turret10
+Subsystem: turret11a
+Subsystem: turret12
+Subsystem: turret13
+Subsystem: turret14
+Subsystem: turret15
+Subsystem: turret16
+Subsystem: turret17
+Subsystem: turret18
+Subsystem: turret19
+Subsystem: turret20
+Subsystem: turret21a
+Subsystem: turret22a
+Subsystem: turret23a
+Subsystem: turret24a
+Subsystem: turret25a
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )+Respawn priority: 0

+Orders Accepted: 1		;! note that this is a bitfield!!!
+Group: 0
+Score: 440

$Name: GTF Ulysses 2		;! Object #2
$Class: GTF Ulysses
$Team: Friendly
$Location: -16182.544922, 0.000029, -8229.073242
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )+Respawn priority: 0

+Group: 0
+Score: 8

$Name: GTF Ulysses 3		;! Object #3
$Class: GTF Ulysses
$Team: Friendly
$Location: -14800.814453, 0.000015, -8379.163086
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )+Respawn priority: 0

+Group: 0
+Score: 8

$Name: GTF Ulysses 4		;! Object #4
$Class: GTF Ulysses
$Team: Friendly
$Location: -19463.841797, 0.000010, -7102.114746
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )+Respawn priority: 0

+Group: 0
+Score: 8

$Name: GTF Ulysses 5		;! Object #5
$Class: GTF Ulysses
$Team: Friendly
$Location: -38920.078125, 0.006145, 45334.632813
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )+Respawn priority: 0

+Group: 0
+Score: 8

$Name: GTF Ulysses 6		;! Object #6
$Class: GTF Ulysses
$Team: Friendly
$Location: -26749.527344, -0.000174, 46356.792969
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )+Respawn priority: 0

+Group: 0
+Score: 8

$Name: GTF Ulysses 7		;! Object #7
$Class: GTF Ulysses
$Team: Friendly
$Location: -23277.263672, -0.000347, 45759.515625
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )+Respawn priority: 0

+Group: 0
+Score: 8

$Name: GTF Ulysses 9		;! Object #8
$Class: GTF Ulysses
$Team: Friendly
$Location: -24470.257813, -0.000270, 50865.460938
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )+Respawn priority: 0

+Group: 0
+Score: 8

$Name: Alpha 2		;! Object #9
$Class: GTF Hercules Mark II
$Team: Friendly
$Location: -35.433044, -0.000004, -53.354973
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "UD-8 Kayser" "Maxim" )
+Secondary Banks: ( "Harpoon" "Trebuchet" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "player-start" )+Respawn priority: 0

+Group: 0
+Score: 12

$Name: Alpha 3		;! Object #10
$Class: GTF Hercules Mark II
$Team: Friendly
$Location: 37.165600, 0.000000, -59.186684
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "UD-8 Kayser" "Maxim" )
+Secondary Banks: ( "Harpoon" "Trebuchet" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "player-start" )+Respawn priority: 0

+Group: 0
+Score: 12

$Name: Beta 1		;! Object #11
$Class: GTF Myrmidon
$Team: Friendly
$Location: -129.993958, 0.000012, -77.996437
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "UD-8 Kayser" "Akheton SDG" )
+Secondary Banks: ( "Rockeye" "Stiletto II" "Stiletto II" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "player-start" )+Respawn priority: 0

+Group: 0
+Score: 10

$Name: Beta 2		;! Object #12
$Class: GTF Myrmidon
$Team: Friendly
$Location: -175.036301, 0.000017, -105.670723
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "UD-8 Kayser" "Akheton SDG" )
+Secondary Banks: ( "Rockeye" "Stiletto II" "Stiletto II" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "player-start" )+Respawn priority: 0

+Group: 0
+Score: 10

$Name: Beta 3		;! Object #13
$Class: GTF Myrmidon
$Team: Friendly
$Location: -89.796364, 0.000020, -136.936691
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "UD-8 Kayser" "Akheton SDG" )
+Secondary Banks: ( "Rockeye" "Stiletto II" "Stiletto II" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "player-start" )+Respawn priority: 0

+Group: 0
+Score: 10

$Name: Hebes 1		;! Object #14
$Class: GTF Perseus
$Team: Hostile
$Location: 2500.000000, -2500.000000, -2500.000000
$Orientation:
	0.707107, 0.000000, 0.707107,
	0.408248, 0.816497, -0.408248,
	-0.577350, 0.577350, 0.577350
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )+Respawn priority: 0

+Group: 0
+Score: 14

$Name: Hebes 2		;! Object #15
$Class: GTF Perseus
$Team: Hostile
$Location: 2459.861816, -2529.738770, -2563.006104
$Orientation:
	0.714346, 0.000000, 0.699793,
	0.404993, 0.815517, -0.413416,
	-0.570693, 0.578733, 0.582561
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )+Respawn priority: 0

+Group: 0
+Score: 14

$Name: Hebes 3		;! Object #16
$Class: GTF Perseus
$Team: Hostile
$Location: 2534.349854, -2529.738770, -2572.560791
$Orientation:
	0.709775, 0.000000, 0.704428,
	0.405425, 0.817776, -0.408502,
	-0.576065, 0.575537, 0.580437
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )+Respawn priority: 0

+Group: 0
+Score: 14

$Name: Hebes 4		;! Object #17
$Class: GTF Perseus
$Team: Hostile
$Location: 2500.008789, -2453.963135, -2551.498535
$Orientation:
	0.710720, 0.000000, 0.703475,
	0.402253, 0.820388, -0.406395,
	-0.577123, 0.571808, 0.583066
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )+Respawn priority: 0

+Group: 0
+Score: 14

$Name: Hebes 5		;! Object #18
$Class: GTF Perseus
$Team: Hostile
$Location: 2500.556396, -2494.729248, -2618.009033
$Orientation:
	0.715266, 0.000000, 0.698852,
	0.400010, 0.819987, -0.409405,
	-0.573050, 0.572382, 0.586509
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )+Respawn priority: 0

+Group: 0
+Score: 14

$Name: Minos 1		;! Object #19
$Class: GTF Ares
$Team: Hostile
$Location: 2500.000000, -2500.000000, -2500.000000
$Orientation:
	0.707107, 0.000000, 0.707107,
	0.408248, 0.816497, -0.408248,
	-0.577350, 0.577350, 0.577350
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )+Respawn priority: 0

+Group: 0
+Score: 15

$Name: Minos 2		;! Object #20
$Class: GTF Pegasus
$Team: Hostile
$Location: 2437.362305, -2570.558838, -2558.647461
$Orientation:
	0.715634, 0.000000, 0.698476,
	0.407120, 0.812566, -0.417121,
	-0.567558, 0.582869, 0.581500
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )+Respawn priority: 0

+Group: 0
+Score: 10

$Name: Minos 3		;! Object #21
$Class: GTF Loki
$Team: Hostile
$Location: 2559.523438, -2570.558838, -2559.983887
$Orientation:
	0.707139, 0.000000, 0.707075,
	0.408810, 0.815915, -0.408847,
	-0.576913, 0.578171, 0.576966
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )+Respawn priority: 0

+Group: 0
+Score: 7

$Name: Minos 4		;! Object #22
$Class: GTF Hercules Mark II
$Team: Hostile
$Location: 2510.032471, -2430.691650, -2562.469238
$Orientation:
	0.710778, 0.000000, 0.703416,
	0.400379, 0.822204, -0.404570,
	-0.578352, 0.569193, 0.584405
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )+Respawn priority: 0

+Group: 0
+Score: 12

$Name: Minos 5		;! Object #23
$Class: GTF Myrmidon
$Team: Hostile
$Location: 2505.897949, -2499.562744, -2638.653320
$Orientation:
	0.716299, 0.000000, 0.697794,
	0.398970, 0.820421, -0.409551,
	-0.572484, 0.571760, 0.587667
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )+Respawn priority: 0

+Group: 0
+Score: 10

$Name: Bartizan		;! Object #24
$Class: GTCv Deimos
$Team: Hostile
$Location: 2500.000000, -2500.000000, -2500.000000
$Orientation:
	0.707107, 0.000000, 0.707107,
	0.408248, 0.816497, -0.408248,
	-0.577350, 0.577350, 0.577350
$IFF: IFF 1
$AI Behavior: None
$AI Goals: ( goals ( ai-waypoints-once "bart's road" 89 ) )
$Cargo 1:  XSTR("Petrarch's Grand Son", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09
+Subsystem: turret10
+Subsystem: turret11
+Subsystem: turret12
+Subsystem: turret13
+Subsystem: turret14
+Subsystem: turret15
+Subsystem: turret16
+Subsystem: turret17
+Subsystem: turret18
+Subsystem: turret19
+Subsystem: turret20
+Subsystem: turret21
+Subsystem: turret22
+Subsystem: turret23
+Subsystem: turret24
+Subsystem: turret25
+Sbank Ammo: ( 0 )
+Subsystem: turret26
+Sbank Ammo: ( 0 )
$Arrival Location: Hyperspace
$Arrival Cue: ( or 
   ( has-arrived-delay 7 "Minos" ) 
   ( has-time-elapsed 18 ) 
)
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" "escort" "no-dynamic" )+Respawn priority: 0

+Escort priority: 0
+Orders Accepted: 1		;! note that this is a bitfield!!!
+Group: 0
+Score: 800

$Name: Menelaus		;! Object #25
$Class: GTT Argo
$Team: Friendly
$Location: -965.868835, -0.001758, -38.724468
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$AI Goals: ( goals ( ai-dock "Bartizan" "Bottom dock" "Left Dock" 80 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
$Arrival Location: Hyperspace
$Arrival Cue: ( and 
   ( is-subsystem-destroyed-delay 
      "Bartizan" 
      "communications" 
      0 
   )
   ( is-subsystem-destroyed-delay 
      "Bartizan" 
      "engine01" 
      0 
   )
   ( is-subsystem-destroyed-delay 
      "Bartizan" 
      "engine02" 
      0 
   )
)
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" "escort" "no-dynamic" )+Respawn priority: 0

+Escort priority: 0
+Orders Accepted: 257		;! note that this is a bitfield!!!
+Group: 0
+Score: 40

$Name: Proteus 1		;! Object #26
$Class: SF Mara (terrans)
$Team: Hostile
$Location: 2500.000000, -2500.000000, -2500.000000
$Orientation:
	0.707107, 0.000000, 0.707107,
	0.408248, 0.816497, -0.408248,
	-0.577350, 0.577350, 0.577350
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Secondary Banks: ( "Trebuchet" "Harpoon" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )+Respawn priority: 0

+Group: 0
+Score: 12

$Name: Proteus 2		;! Object #27
$Class: SF Mara (terrans)
$Team: Hostile
$Location: 2566.088379, -2366.205811, -2434.106934
$Orientation:
	0.688203, 0.000000, 0.725518,
	0.403421, 0.831152, -0.382672,
	-0.603016, 0.556045, 0.572001
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Secondary Banks: ( "Trebuchet" "Harpoon" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )+Respawn priority: 0

+Group: 0
+Score: 12

$Name: Proteus 3		;! Object #28
$Class: SF Mara (terrans)
$Team: Hostile
$Location: 2409.753662, -2366.113281, -2423.878906
$Orientation:
	0.709170, 0.000000, 0.705037,
	0.401299, 0.822207, -0.403652,
	-0.579687, 0.569189, 0.583085
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Secondary Banks: ( "Trebuchet" "Harpoon" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )+Respawn priority: 0

+Group: 0
+Score: 12

$Name: Proteus 4		;! Object #29
$Class: SF Mara (terrans)
$Team: Hostile
$Location: 2499.872070, -2439.990234, -2212.768799
$Orientation:
	0.662800, 0.000000, 0.748797,
	0.441838, 0.807356, -0.391095,
	-0.604546, 0.590064, 0.535115
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Secondary Banks: ( "Trebuchet" "Harpoon" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )+Respawn priority: 0

+Group: 0
+Score: 12

$Name: Proteus 5		;! Object #30
$Class: SF Mara (terrans)
$Team: Hostile
$Location: 2565.040039, -2572.722412, -2523.268799
$Orientation:
	0.701278, 0.000000, 0.712888,
	0.414640, 0.813450, -0.407888,
	-0.579898, 0.581635, 0.570455
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Secondary Banks: ( "Trebuchet" "Harpoon" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )+Respawn priority: 0

+Group: 0
+Score: 12

$Name: Proteus 6		;! Object #31
$Class: SF Mara (terrans)
$Team: Hostile
$Location: 2378.467285, -2412.305664, -2239.246826
$Orientation:
	0.685477, 0.000000, 0.728095,
	0.432516, 0.804436, -0.407200,
	-0.585706, 0.594039, 0.551422
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Secondary Banks: ( "Trebuchet" "Harpoon" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )+Respawn priority: 0

+Group: 0
+Score: 12

$Name: Neptus 1		;! Object #32
$Class: SF Mara (terrans)
$Team: Hostile
$Location: 2200.000000, -2500.000000, -2300.000000
$Orientation:
	0.722642, 0.000000, 0.691223,
	0.426974, 0.786408, -0.446381,
	-0.543583, 0.617708, 0.568291
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )+Respawn priority: 0

+Group: 0
+Score: 12

$Name: Neptus 2		;! Object #33
$Class: SF Mara (terrans)
$Team: Hostile
$Location: 2034.843628, -2454.589355, -2302.203125
$Orientation:
	0.749274, 0.000000, 0.662260,
	0.413354, 0.781299, -0.467665,
	-0.517423, 0.624157, 0.585408
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )+Respawn priority: 0

+Group: 0
+Score: 12

$Name: Neptus 3		;! Object #34
$Class: SF Mara (terrans)
$Team: Hostile
$Location: 2107.518799, -2494.012451, -2432.570801
$Orientation:
	0.755798, 0.000000, 0.654805,
	0.401079, 0.790458, -0.462939,
	-0.517596, 0.612516, 0.597427
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )+Respawn priority: 0

+Group: 0
+Score: 12

$Name: Neptus 4		;! Object #35
$Class: SF Mara (terrans)
$Team: Hostile
$Location: 2105.002197, -2573.079834, -2190.342285
$Orientation:
	0.721013, 0.000000, 0.692921,
	0.447848, 0.763067, -0.466005,
	-0.528745, 0.646319, 0.550181
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )+Respawn priority: 0

+Group: 0
+Score: 12

$Name: Neptus 5		;! Object #36
$Class: SF Dragon
$Team: Hostile
$Location: 2100.051758, -2394.250000, -2289.632813
$Orientation:
	0.736958, 0.000000, 0.675938,
	0.412598, 0.792088, -0.449845,
	-0.535402, 0.610407, 0.583736
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )+Respawn priority: 0

+Group: 0
+Score: 16

$Name: Neptus 6		;! Object #37
$Class: SF Dragon
$Team: Hostile
$Location: 2178.650146, -2570.361328, -2428.959717
$Orientation:
	0.744423, 0.000000, 0.667708,
	0.413188, 0.785537, -0.460660,
	-0.524510, 0.618814, 0.584772
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )+Respawn priority: 0

+Group: 0
+Score: 16

$Name: persephone 1		;! Object #38
$Class: GTF Myrmidon
$Team: Hostile
$Location: 2100.000000, -2200.000000, -2100.000000
$Orientation:
	0.707107, 0.000000, 0.707107,
	0.420903, 0.803543, -0.420903,
	-0.568190, 0.595247, 0.568190
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Akheton SDG" "Akheton SDG" )
+Secondary Banks: ( "Stiletto II" "Stiletto II" "Stiletto II" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-dynamic" )+Respawn priority: 0

+Group: 0
+Score: 10

$Name: persephone 2		;! Object #39
$Class: GTF Myrmidon
$Team: Hostile
$Location: 2166.139648, -2200.000000, -1948.834473
$Orientation:
	0.668834, 0.000000, 0.743412,
	0.447956, 0.798068, -0.403017,
	-0.593293, 0.602567, 0.533775
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Akheton SDG" "Subach HL-7" )
+Secondary Banks: ( "Stiletto II" "Stiletto II" "Stiletto II" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )+Respawn priority: 0

+Group: 0
+Score: 10

$Name: persephone 3		;! Object #40
$Class: GTF Myrmidon
$Team: Hostile
$Location: 2238.058594, -2200.000000, -2137.289307
$Orientation:
	0.690638, 0.000000, 0.723201,
	0.419030, 0.815036, -0.400163,
	-0.589434, 0.579411, 0.562895
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Akheton SDG" "UD-8 Kayser" )
+Secondary Banks: ( "Rockeye" "Stiletto II" "Stiletto II" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-dynamic" )+Respawn priority: 0

+Group: 0
+Score: 10

$Name: Hermes 1		;! Object #41
$Class: GTF Myrmidon
$Team: Hostile
$Location: 2600.000000, -2600.000000, -2600.000000
$Orientation:
	0.707107, 0.000000, 0.707107,
	0.408248, 0.816497, -0.408248,
	-0.577350, 0.577350, 0.577350
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Akheton SDG" "Morning Star" )
+Secondary Banks: ( "Stiletto II" "Stiletto II" "Tempest" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-dynamic" )+Respawn priority: 0

+Group: 0
+Score: 10

$Name: Hermes 2		;! Object #42
$Class: GTF Myrmidon
$Team: Hostile
$Location: 2717.006348, -2600.000000, -2404.050293
$Orientation:
	0.662658, 0.000000, 0.748922,
	0.436263, 0.812816, -0.386012,
	-0.608736, 0.582521, 0.538619
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Akheton SDG" "UD-8 Kayser" )
+Secondary Banks: ( "Stiletto II" "Stiletto II" "Harpoon" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-dynamic" )+Respawn priority: 0

+Group: 0
+Score: 10

$Name: Hermes 3		;! Object #43
$Class: GTF Myrmidon
$Team: Hostile
$Location: 2758.269531, -2600.000000, -2634.813721
$Orientation:
	0.690739, 0.000000, 0.723104,
	0.407267, 0.826307, -0.389039,
	-0.597506, 0.563221, 0.570762
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Akheton SDG" "Subach HL-7" )
+Secondary Banks: ( "Stiletto II" "Tornado" "Stiletto II" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )+Respawn priority: 0

+Group: 0
+Score: 10

#Wings		;! 8 total

$Name: Alpha
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Alpha 1

$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 3 total
	"Alpha 1"
	"Alpha 2"
	"Alpha 3"
)
+Hotkey: 0
+Flags:( )

$Name: Beta
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Beta 1

$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 3 total
	"Beta 1"
	"Beta 2"
	"Beta 3"
)
+Hotkey: 1
+Flags:( )

$Name: Hebes
$Waves: 5
$Wave Threshold: 0
$Special Ship: 0		;! Hebes 1

$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 5 total
	"Hebes 1"
	"Hebes 2"
	"Hebes 3"
	"Hebes 4"
	"Hebes 5"
)
$AI Goals: ( goals ( ai-waypoints-once "Hebe's road" 89 ) ( ai-guard "Bartizan" 85 ) )
+Flags:( )
+Wave Delay Min: 2
+Wave Delay Max: 5

$Name: Minos
$Waves: 2
$Wave Threshold: 0
$Special Ship: 0		;! Minos 1

$Arrival Location: Hyperspace
$Arrival Cue: ( has-arrived-delay 10 "Hebes" ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 5 total
	"Minos 1"
	"Minos 2"
	"Minos 3"
	"Minos 4"
	"Minos 5"
)
$AI Goals: ( goals ( ai-waypoints-once "Minos' Road" 89 ) ( ai-guard "Bartizan" 85 ) )
+Flags:( )
+Wave Delay Min: 1
+Wave Delay Max: 3

$Name: Proteus
$Waves: 12
$Wave Threshold: 0
$Special Ship: 0		;! Proteus 1

$Arrival Location: Hyperspace
$Arrival Cue: ( or 
   ( or 
      ( is-event-true-delay "men-lost-2" 0 ) 
      ( is-event-true-delay "men-lost" 0 ) 
      ( is-event-true-delay "help call" 0 ) 
      ( is-event-true-delay "com-rep" 0 ) 
   )
   ( is-destroyed-delay 15 "Menelaus" ) 
   ( is-event-true-delay 
      "com-rep lh-2" 
      0 
   )
)
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 6 total
	"Proteus 1"
	"Proteus 2"
	"Proteus 3"
	"Proteus 4"
	"Proteus 5"
	"Proteus 6"
)
$AI Goals: ( goals ( ai-chase-wing "Alpha" 50 ) ( ai-chase-wing "Beta" 50 ) ( ai-chase-any 50 ) ( ai-guard "Bartizan" 50 ) )
+Flags:( )
+Wave Delay Min: 3
+Wave Delay Max: 7

$Name: Neptus
$Waves: 16
$Wave Threshold: 0
$Special Ship: 0		;! Neptus 1

$Arrival Location: Hyperspace
$Arrival Cue: ( has-arrived-delay 3 "Proteus" ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 6 total
	"Neptus 1"
	"Neptus 2"
	"Neptus 3"
	"Neptus 4"
	"Neptus 5"
	"Neptus 6"
)
$AI Goals: ( goals ( ai-guard "Bartizan" 70 ) ( ai-chase-wing "Alpha" 60 ) ( ai-chase-wing "Beta" 50 ) )
+Flags:( )
+Wave Delay Min: 2
+Wave Delay Max: 6

$Name: persephone
$Waves: 15
$Wave Threshold: 0
$Special Ship: 0		;! persephone 1

$Arrival Location: Hyperspace
$Arrival Cue: ( and 
   ( has-undocked-delay 
      "Menelaus" 
      "Bartizan" 
      1 
      0 
   )
   ( or 
      ( is-event-true-delay "help call" 20 ) 
      ( is-event-true-delay "rep-com" 15 ) 
      ( has-undocked-delay 
         "Menelaus" 
         "Bartizan" 
         1 
         40 
      )
   )
)
$Departure Location: Hyperspace
$Departure Cue: ( is-event-true-delay "men-disbl" 0 ) 
$Ships: (		;! 3 total
	"persephone 1"
	"persephone 2"
	"persephone 3"
)
$AI Goals: ( goals ( ai-disable-ship "Menelaus" 80 ) ( ai-chase-any 70 ) )
+Flags:( )
+Wave Delay Min: 3
+Wave Delay Max: 7

$Name: Hermes
$Waves: 8
$Wave Threshold: 0
$Special Ship: 0		;! Hermes 1

$Arrival Location: Hyperspace
$Arrival Cue: ( and 
   ( has-undocked-delay 
      "Menelaus" 
      "Bartizan" 
      1 
      0 
   )
   ( or 
      ( has-undocked-delay 
         "Menelaus" 
         "Bartizan" 
         1 
         40 
      )
      ( is-event-true-delay "help call" 20 ) 
      ( is-event-true-delay "com-rep" 20 ) 
   )
)
$Departure Location: Hyperspace
$Departure Cue: ( is-event-true-delay "men-disbl" 0 ) 
$Ships: (		;! 3 total
	"Hermes 1"
	"Hermes 2"
	"Hermes 3"
)
$AI Goals: ( goals ( ai-disable-ship "Menelaus" 89 ) ( ai-disable-ship "Menelaus" 86 ) ( ai-disable-ship "Menelaus" 81 ) ( ai-chase-any 75 ) )
+Flags:( )
+Wave Delay Min: 4
+Wave Delay Max: 9

#Events		;! 52 total

$Formula: ( when 
   ( has-time-elapsed 1 ) 
   ( do-nothing ) 
)
+Name: make v-com
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( has-time-elapsed 3 ) 
   ( send-message 
      "#Command" 
      "High" 
      "Hold-F" 
   )
)
+Name: Hold-F
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( has-arrived-delay 0 "Bartizan" ) 
   ( send-message 
      "#Command" 
      "High" 
      "Bart-here" 
   )
)
+Name: Bart-here
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( is-subsystem-destroyed-delay 
      "Bartizan" 
      "communications" 
      0 
   )
   ( do-nothing ) 
)
+Name: dis-bart-dir
+Repeat Count: 1
+Interval: 1
+Chained: 0
+Objective:  XSTR("Disable Bartizan's Comm System", -1)
+Team: 0

$Formula: ( when 
   ( is-subsystem-destroyed-delay 
      "Bartizan" 
      "engine01" 
      0 
   )
   ( do-nothing ) 
)
+Name: dis-bart-dire1
+Repeat Count: 1
+Interval: 1
+Chained: 0
+Objective:  XSTR("Destroy Bartizan's Engine#1", -1)
+Team: 0

$Formula: ( when 
   ( is-subsystem-destroyed-delay 
      "Bartizan" 
      "engine02" 
      0 
   )
   ( do-nothing ) 
)
+Name: dis-bart-dire2
+Repeat Count: 1
+Interval: 1
+Chained: 0
+Objective:  XSTR("Destroy Bartizan's Engine#2", -1)
+Team: 0

$Formula: ( when 
   ( is-subsystem-destroyed-delay 
      "Bartizan" 
      "engine03" 
      0 
   )
   ( do-nothing ) 
)
+Name: dis-bart-dire3
+Repeat Count: 1
+Interval: 1
+Chained: 0
+Objective:  XSTR("Destroy Bartizan's Engine #3", -1)
+Team: 0

$Formula: ( when 
   ( and 
      ( has-arrived-delay 45 "Bartizan" ) 
      ( > 
         ( hits-left-subsystem 
            "Bartizan" 
            "communications" 
         )
         5 
      )
      ( < @v-com[0] 1 ) 
   )
   ( send-message 
      "#Command" 
      "High" 
      "help-call" 
   )
)
+Name: help call
+Repeat Count: 4
+Interval: 16
+Team: 0

$Formula: ( when 
   ( < 
      5 
      ( hits-left-subsystem 
         "Bartizan" 
         "communications" 
      )
   )
   ( modify-variable 
      @v-com[0] 
      ( + @v-com[0] 1 ) 
   )
)
+Name: com-count
+Repeat Count: 4
+Interval: 16
+Team: 0

$Formula: ( when 
   ( and 
      ( is-subsystem-destroyed-delay 
         "Bartizan" 
         "communications" 
         15 
      )
      ( > 2 @v-com[0] ) 
   )
   ( set-subsystem-strength 
      "Bartizan" 
      "communications" 
      50 
   )
   ( send-message 
      "#Command" 
      "High" 
      "rep-com" 
   )
)
+Name: rep-com
+Repeat Count: 4
+Interval: 16
+Chained: 0
+Team: 0

$Formula: ( when 
   ( and 
      ( is-event-true-delay "rep-com" 30 ) 
      ( has-time-elapsed 240 ) 
      ( > 
         25 
         ( hits-left-subsystem 
            "Bartizan" 
            "communications" 
         )
      )
      ( not 
         ( has-undocked-delay 
            "Menelaus" 
            "Bartizan" 
            1 
            0 
         )
      )
   )
   ( send-message 
      "#Command" 
      "High" 
      "help-call" 
   )
)
+Name: com-rep
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( and 
      ( has-time-elapsed 120 ) 
      ( > 
         1 
         ( hits-left-subsystem 
            "Bartizan" 
            "communications" 
         )
      )
   )
   ( repair-subsystem 
      "Bartizan" 
      "communications" 
      45 
   )
   ( send-message 
      "#Command" 
      "High" 
      "rep-com" 
   )
)
+Name: com-rep lh
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( and-in-sequence 
      ( is-event-true-delay 
         "com-rep lh" 
         ( rand 50 100 ) 
      )
      ( > 
         ( hits-left-subsystem 
            "Bartizan" 
            "communications" 
         )
         5 
      )
   )
   ( send-message 
      "#Command" 
      "High" 
      "help-call" 
   )
)
+Name: com-rep lh-2
+Repeat Count: 1
+Interval: 1
+Chained: 0
+Team: 0

$Formula: ( when 
   ( has-arrived-delay 0 "Menelaus" ) 
   ( send-message 
      "#Command" 
      "High" 
      "Men-here" 
   )
)
+Name: Men-here
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( and 
      ( > 
         ( hits-left-subsystem 
            "Bartizan" 
            "communications" 
         )
         5 
      )
      ( = @v-com[0] 2 ) 
      ( > ( mission-time ) 180 ) 
   )
   ( do-nothing ) 
)
+Name: com-check
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( are-waypoints-done-delay 
      "Bartizan" 
      "bart's road" 
      0 
   )
   ( add-goal 
      "Bartizan" 
      ( ai-warp-out 89 ) 
   )
)
+Name: bart-out
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( has-docked-delay 
      "Menelaus" 
      "Bartizan" 
      1 
      0 
   )
   ( transfer-cargo 
      "Bartizan" 
      "Menelaus" 
   )
   ( send-message 
      "#Command" 
      "High" 
      "Men-On" 
   )
   ( change-iff "Friendly" "Bartizan" ) 
   ( add-goal 
      "Hebes" 
      ( ai-ignore "Bartizan" 89 ) 
   )
   ( add-goal 
      "Minos" 
      ( ai-ignore "Bartizan" 89 ) 
   )
   ( clear-goals "Menelaus" ) 
   ( add-goal 
      "Proteus" 
      ( ai-ignore "Bartizan" 89 ) 
   )
   ( add-goal 
      "Neptus" 
      ( ai-ignore "Bartizan" 89 ) 
   )
   ( add-goal 
      "Proteus" 
      ( ai-ignore "Menelaus" 89 ) 
   )
   ( add-goal 
      "Neptus" 
      ( ai-ignore "Menelaus" 89 ) 
   )
)
+Name: get kid
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( is-event-true-delay "get kid" 10 ) 
   ( send-message 
      "Menelaus" 
      "High" 
      "got-it" 
   )
)
+Name: Men-out
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( is-event-true-delay "Men-out" 0 ) 
   ( add-goal 
      "Menelaus" 
      ( ai-undock 87 ) 
   )
   ( add-goal 
      "Bartizan" 
      ( ai-undock 89 ) 
   )
)
+Name: undock it man
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( and 
      ( is-event-true-delay "Men-out" 17 ) 
      ( not 
         ( is-destroyed-delay 0 "Menelaus" ) 
      )
   )
   ( add-goal 
      "Menelaus" 
      ( ai-waypoints-once "Men-Out" 89 ) 
   )
   ( clear-goals "Bartizan" ) 
   ( add-goal 
      "Bartizan" 
      ( ai-play-dead 89 ) 
   )
   ( add-goal 
      "Hebes" 
      ( ai-ignore "Menelaus" 89 ) 
   )
   ( add-goal 
      "Minos" 
      ( ai-ignore "Menelaus" 89 ) 
   )
   ( send-message 
      "#Command" 
      "High" 
      "warn-tf" 
   )
)
+Name: men-go
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( or 
      ( has-undocked-delay 
         "Menelaus" 
         "Bartizan" 
         1 
         0 
      )
      ( is-destroyed-delay 0 "Menelaus" ) 
   )
   ( change-iff "Hostile" "Bartizan" ) 
)
+Name: b-to-host
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( are-waypoints-done-delay 
      "Menelaus" 
      "Men-Out" 
      0 
   )
   ( add-goal 
      "Menelaus" 
      ( ai-warp-out 89 ) 
   )
   ( send-message 
      "#Command" 
      "High" 
      "Men-out" 
   )
)
+Name: menwarp
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( has-departed-delay 0 "Alpha" ) 
   ( do-nothing ) 
)
+Name: dir-rtb1
+Repeat Count: 1
+Interval: 1
+Chained: 0
+Objective:  XSTR("Return to Base", -1)
+Team: 0

$Formula: ( when 
   ( is-event-true-delay "menwarp" 0 ) 
   ( send-message 
      "#Command" 
      "High" 
      "destr-bart" 
   )
)
+Name: Destroy-bart
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( is-destroyed-delay 0 "Bartizan" ) 
   ( do-nothing ) 
)
+Name: dir-dstry-bart
+Repeat Count: 1
+Interval: 1
+Chained: 0
+Objective:  XSTR("Destroy the Bartizan", -1)
+Team: 0

$Formula: ( when 
   ( and 
      ( skill-level-at-least "Medium" ) 
      ( has-departed-delay 0 "Menelaus" ) 
   )
   ( grant-medal 
      "NTF Campaign Victory Star" 
   )
)
+Name: xl
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( and 
      ( is-destroyed-delay 0 "Menelaus" ) 
      ( not 
         ( has-docked-delay 
            "Menelaus" 
            "Bartizan" 
            1 
            0 
         )
      )
   )
   ( send-message-list 
      "#Command" 
      "High" 
      "men-lost" 
      0 
      "#Command" 
      "High" 
      "GO" 
      4000 
   )
)
+Name: men-lost
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( is-event-true-delay "men-lost" 0 ) 
   ( beam-free-all "Bartizan" ) 
   ( add-goal 
      "Bartizan" 
      ( ai-chase "Alpha" 80 ) 
   )
   ( add-goal 
      "Bartizan" 
      ( ai-chase "Beta" 80 ) 
   )
   ( turret-free-all "Bartizan" ) 
   ( repair-subsystem 
      "Bartizan" 
      "communications" 
      50 
   )
   ( repair-subsystem 
      "Bartizan" 
      "engine01" 
      50 
   )
   ( repair-subsystem 
      "Bartizan" 
      "engine02" 
      50 
   )
   ( repair-subsystem 
      "Bartizan" 
      "weapons" 
      50 
   )
   ( repair-subsystem 
      "Bartizan" 
      "turret16" 
      50 
   )
   ( repair-subsystem 
      "Bartizan" 
      "turret05" 
      50 
   )
   ( repair-subsystem 
      "Bartizan" 
      "turret11" 
      50 
   )
   ( repair-subsystem 
      "Bartizan" 
      "turret25" 
      50 
   )
   ( add-goal 
      "Bartizan" 
      ( ai-waypoints-once 
         "bart's jump point" 
         87 
      )
   )
)
+Name: ddly-bart
+Repeat Count: 1
+Interval: 1
+Chained: 0
+Team: 0

$Formula: ( when 
   ( has-departed-delay 0 "Alpha" ) 
   ( do-nothing ) 
)
+Name: dir-rtb
+Repeat Count: 1
+Interval: 1
+Chained: 0
+Objective:  XSTR("Return to Base", -1)
+Team: 0

$Formula: ( when 
   ( and 
      ( is-destroyed-delay 15 "Menelaus" ) 
      ( has-docked-delay 
         "Menelaus" 
         "Bartizan" 
         1 
         0 
      )
   )
   ( send-message "#Command" "High" "GO" ) 
   ( clear-goals "Bartizan" ) 
   ( repair-subsystem 
      "Bartizan" 
      "engine01" 
      50 
   )
   ( repair-subsystem 
      "Bartizan" 
      "engine02" 
      50 
   )
   ( repair-subsystem 
      "Bartizan" 
      "engine03" 
      80 
   )
   ( add-goal 
      "Bartizan" 
      ( ai-waypoints-once 
         "bart's jump point" 
         89 
      )
   )
)
+Name: men-lost-2
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( has-departed-delay 0 "Alpha" ) 
   ( do-nothing ) 
)
+Name: dir-menlost-2
+Repeat Count: 1
+Interval: 1
+Chained: 0
+Objective:  XSTR("Return to Base", -1)
+Team: 0

$Formula: ( when 
   ( or 
      ( has-arrived-delay 5 "persephone" ) 
      ( has-arrived-delay 10 "Hermes" ) 
   )
   ( send-message 
      "#Command" 
      "High" 
      "dis-here" 
   )
)
+Name: disablers here
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( is-destroyed-delay 0 "persephone" ) 
   ( do-nothing ) 
)
+Name: dest-pers
+Repeat Count: 1
+Interval: 1
+Chained: 0
+Objective:  XSTR("Destroy Persephone", -1)
+Team: 0

$Formula: ( when 
   ( is-destroyed-delay 0 "Hermes" ) 
   ( do-nothing ) 
)
+Name: dest-herm
+Repeat Count: 1
+Interval: 1
+Chained: 0
+Objective:  XSTR("Destroy Hermes", -1)
+Team: 0

$Formula: ( when 
   ( is-disabled-delay 0 "Menelaus" ) 
   ( clear-goals "Bartizan" ) 
   ( send-message 
      "#Command" 
      "High" 
      "men-dis" 
   )
   ( beam-free-all "Bartizan" ) 
   ( add-goal 
      "Bartizan" 
      ( ai-chase "Alpha" 89 ) 
   )
   ( add-goal 
      "Bartizan" 
      ( ai-chase "Beta" 89 ) 
   )
   ( repair-subsystem 
      "Bartizan" 
      "engine01" 
      50 
   )
   ( repair-subsystem 
      "Bartizan" 
      "turret06" 
      50 
   )
   ( repair-subsystem 
      "Bartizan" 
      "turret08" 
      50 
   )
   ( repair-subsystem 
      "Bartizan" 
      "turret16" 
      50 
   )
   ( repair-subsystem 
      "Bartizan" 
      "turret23" 
      50 
   )
   ( repair-subsystem 
      "Bartizan" 
      "turret24" 
      50 
   )
   ( repair-subsystem 
      "Bartizan" 
      "turret11" 
      50 
   )
   ( repair-subsystem 
      "Bartizan" 
      "turret25" 
      50 
   )
)
+Name: nwtl
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( has-departed-delay 0 "Alpha" ) 
   ( do-nothing ) 
)
+Name: nwtl-rtb-dir
+Repeat Count: 1
+Interval: 1
+Chained: 0
+Objective:  XSTR("Return To Base", -1)
+Team: 0

$Formula: ( when 
   ( and 
      ( < 
         ( distance "Menelaus" "Men-Out:2" ) 
         300 
      )
      ( has-undocked-delay 
         "Menelaus" 
         "Bartizan" 
         1 
         0 
      )
      ( > 
         ( distance "Bartizan" "bart's road:4" ) 
         2000 
      )
   )
   ( repair-subsystem 
      "Bartizan" 
      "engine01" 
      65 
   )
   ( repair-subsystem 
      "Bartizan" 
      "weapons" 
      75 
   )
   ( repair-subsystem 
      "Bartizan" 
      "turret11" 
      65 
   )
   ( repair-subsystem 
      "Bartizan" 
      "turret12" 
      65 
   )
   ( repair-subsystem 
      "Bartizan" 
      "turret23" 
      65 
   )
   ( repair-subsystem 
      "Bartizan" 
      "turret24" 
      65 
   )
   ( beam-free-all "Bartizan" ) 
   ( clear-goals "Bartizan" ) 
   ( add-goal 
      "Bartizan" 
      ( ai-chase "Menelaus" 80 ) 
   )
   ( add-goal 
      "Bartizan" 
      ( ai-waypoints-once 
         "bart's jump point" 
         89 
      )
   )
)
+Name: bart-end-1
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( < 
      20 
      ( + 
         ( hits-left-subsystem 
            "Bartizan" 
            "engine01" 
         )
         ( + 
            ( hits-left-subsystem 
               "Bartizan" 
               "engine02" 
            )
            ( hits-left-subsystem 
               "Bartizan" 
               "engine03" 
            )
         )
      )
   )
   ( repair-subsystem 
      "Bartizan" 
      "engine01" 
      40 
   )
   ( repair-subsystem 
      "Bartizan" 
      "engine02" 
      ( + 
         ( hits-left-subsystem 
            "Bartizan" 
            "engine02" 
         )
         30 
      )
   )
   ( repair-subsystem 
      "Bartizan" 
      "engine03" 
      ( + 
         ( hits-left-subsystem 
            "Bartizan" 
            "engine03" 
         )
         10 
      )
   )
)
+Name: keep b running
+Repeat Count: 5
+Interval: 45
+Chained: 0
+Team: 0

$Formula: ( when 
   ( are-waypoints-done-delay 
      "Bartizan" 
      "bart's jump point" 
      0 
   )
   ( add-goal 
      "Bartizan" 
      ( ai-warp-out 89 ) 
   )
)
+Name: bo-1
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( has-arrived-delay 0 "Hebes" ) 
   ( do-nothing ) 
)
+Name: hebes here
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( is-destroyed-delay 0 "Hebes" ) 
   ( do-nothing ) 
)
+Name: destroy hebes
+Repeat Count: 1
+Interval: 1
+Chained: 0
+Objective:  XSTR("Destroy Hebes", -1)
+Team: 0

$Formula: ( when 
   ( has-arrived-delay 0 "Minos" ) 
   ( do-nothing ) 
)
+Name: Minos here
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( is-destroyed-delay 0 "Minos" ) 
   ( do-nothing ) 
)
+Name: Destroy Minos
+Repeat Count: 1
+Interval: 1
+Chained: 0
+Objective:  XSTR("Destroy Minos", -1)
+Team: 0

$Formula: ( when 
   ( has-arrived-delay 0 "Proteus" ) 
   ( do-nothing ) 
)
+Name: Prot here
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( is-destroyed-delay 0 "Proteus" ) 
   ( do-nothing ) 
)
+Name: Destroy prot
+Repeat Count: 1
+Interval: 1
+Chained: 0
+Objective:  XSTR("Destroy Proteus", -1)
+Team: 0

$Formula: ( when 
   ( has-arrived-delay 0 "Neptus" ) 
   ( do-nothing ) 
)
+Name: Neptus here
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( is-destroyed-delay 0 "Neptus" ) 
   ( do-nothing ) 
)
+Name: Destroy Neptus
+Repeat Count: 1
+Interval: 1
+Chained: 0
+Objective:  XSTR("Destroy Neptus", -1)
+Team: 0

$Formula: ( when 
   ( has-arrived-delay 0 "persephone" ) 
   ( do-nothing ) 
)
+Name: perseph here
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( is-destroyed-delay 0 "persephone" ) 
   ( do-nothing ) 
)
+Name: Destroy Perseph
+Repeat Count: 1
+Interval: 1
+Chained: 0
+Objective:  XSTR("Destroy Persephone", -1)
+Team: 0

$Formula: ( when 
   ( has-arrived-delay 0 "Hermes" ) 
   ( do-nothing ) 
)
+Name: Hermes here
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( is-destroyed-delay 0 "Hermes" ) 
   ( do-nothing ) 
)
+Name: Destroy Hermes
+Repeat Count: 1
+Interval: 1
+Chained: 0
+Objective:  XSTR("Destroy Hermes", -1)
+Team: 0

$Formula: ( when 
   ( is-disabled-delay 4 "Menelaus" ) 
   ( send-message-list 
      "#Command" 
      "High" 
      "men-dsbl" 
      0 
      "<any wingman>" 
      "High" 
      "men-dsbl-rply" 
      4000 
   )
   ( self-destruct "Menelaus" ) 
)
+Name: men-disbl
+Repeat Count: 1
+Interval: 1
+Team: 0

#Goals		;! 5 total

$Type: Primary
+Name: Dis-com
$MessageNew:  XSTR("Disable the Comm Subsystem", -1)
$end_multi_text
$Formula: ( is-subsystem-destroyed-delay 
   "Bartizan" 
   "communications" 
   0 
)
+Score: 750

$Type: Primary
+Name: dock-men
$MessageNew:  XSTR("Escort the Menelaus to its Docking Rendezvous", -1)
$end_multi_text
$Formula: ( has-undocked-delay 
   "Menelaus" 
   "Bartizan" 
   1 
   0 
)
+Score: 1000

$Type: Secondary
+Name: Elim-fight
$MessageNew:  XSTR("Eliminate all GTVA fighters", -1)
$end_multi_text
$Formula: ( and 
   ( is-destroyed-delay 0 "Hebes" ) 
   ( is-destroyed-delay 0 "Minos" ) 
)
+Score: 400

$Type: Bonus
+Name: Detroy-b
$MessageNew:  XSTR("Destroy the Bartizan", -1)
$end_multi_text
$Formula: ( is-destroyed-delay 0 "Bartizan" ) 
+Invalid
+Score: 1000

$Type: Primary
+Name: Escort men out
$MessageNew:  XSTR("Protect the Menelaus", -1)
$end_multi_text
$Formula: ( has-departed-delay 0 "Menelaus" ) 
+No music
+Score: 1000

#Waypoints		;! 5 lists total


$Jump Node: 2500.000000, -2500.000000, -2500.000000
$Jump Node Name: Psychros

$Jump Node: -2500.000000, 2500.000000, 2500.000000
$Jump Node Name: Xiphos
$Name: bart's road
$List: (		;! 4 points in list
	( 2400.000000, -2400.000000, -2400.000000 )
	( 500.000000, 500.000000, 700.000000 )
	( -1500.000000, 1500.000000, 1500.000000 )
	( -2500.000244, 2500.000000, 2500.000000 )
)

$Name: Hebe's road
$List: (		;! 3 points in list
	( 2400.000000, -2400.000000, -2400.000000 )
	( 3000.000000, -2000.000000, -2000.000000 )
	( 2500.000000, -500.000000, -500.000000 )
)

$Name: Minos' Road
$List: (		;! 3 points in list
	( 2300.000000, -2200.000000, -2200.000000 )
	( 1500.000000, -1800.000000, -2200.000000 )
	( 500.000000, -500.000000, -500.000000 )
)

$Name: Men-Out
$List: (		;! 2 points in list
	( -2400.000000, 1500.000000, 1500.000000 )
	( -2300.000000, 2300.000000, 2300.000244 )
)

$Name: bart's jump point
$List: (		;! 1 points in list
	( -2600.000000, 2500.000000, 2500.000000 )
)

#Messages		;! 224 total


$Name: Hold-F

$Team: -1
$MessageNew:  XSTR("Hold your fire pilots. Wait for the Bartizan.", -1)
$end_multi_text
+Persona: Terran Command
+AVI Name: Head-BSH
+Wave Name: emptymsg.wav

$Name: Bart-here

$Team: -1
$MessageNew:  XSTR("The Bartizan has arrived! You have your orders.", -1)
$end_multi_text
+Persona: Terran Command
+AVI Name: Head-BSH
+Wave Name: emptymsg.wav

$Name: Men-here

$Team: -1
$MessageNew:  XSTR("Heads up, pilots. The Menelaus has arrived.", -1)
$end_multi_text
+Persona: Terran Command
+AVI Name: Head-BSH
+Wave Name: emptymsg.wav

$Name: Track one

$Team: -1
$MessageNew:  XSTR("Track One.  You are dead.", -1)
$end_multi_text
+Persona: Terran Command
+AVI Name: Head-BSH
+Wave Name: emptymsg.wav

$Name: Men-On

$Team: -1
$MessageNew:  XSTR("Menelaus crew is on board. Pilots, hold your fire!", -1)
$end_multi_text
+Persona: Terran Command
+AVI Name: Head-BSH
+Wave Name: emptymsg.wav

$Name: got-it

$Team: -1
$MessageNew:  XSTR("We have the Package. Departing now.", -1)
$end_multi_text
+Persona: Wingman 7
+AVI Name: Head-TP8
+Wave Name: emptymsg.wav

$Name: warn-tf

$Team: -1
$MessageNew:  XSTR("OK, we have Petrarch's Kid here. Hold your fire GTVA fools!", -1)
$end_multi_text
+Persona: Terran Command
+AVI Name: Head-BSH
+Wave Name: emptymsg.wav

$Name: Men-out

$Team: -1
$MessageNew:  XSTR("The Package has been taken. Return to base.", -1)
$end_multi_text
+Persona: Terran Command
+AVI Name: Head-BSH
+Wave Name: emptymsg.wav

$Name: help-call

$Team: -1
$MessageNew:  XSTR("Bartizan is calling in help, watch out!", -1)
$end_multi_text
+Persona: Terran Command
+AVI Name: Head-BSH
+Wave Name: emptymsg.wav

$Name: rep-com

$Team: -1
$MessageNew:  XSTR("The Bartizan is repairing its communications system!", -1)
$end_multi_text
+Persona: Terran Command
+AVI Name: Head-BSH
+Wave Name: emptymsg.wav

$Name: men-lost

$Team: -1
$MessageNew:  XSTR("The Menelaus has been lost. Return to base.", -1)
$end_multi_text
+Persona: Terran Command
+AVI Name: Head-BSH
+Wave Name: emptymsg.wav

$Name: GO

$Team: -1
$MessageNew:  XSTR("Get out, pilots, quickly! We cannot afford to lose ships like this! Return to base now!", -1)
$end_multi_text
+Persona: Terran Command
+AVI Name: Head-BSH
+Wave Name: emptymsg.wav

$Name: dis-here

$Team: -1
$MessageNew:  XSTR("Pilots! The GTVA Ships are attempting to disable the Menelaus -- Stop them!", -1)
$end_multi_text
+Persona: Terran Command
+AVI Name: Head-BSH
+Wave Name: emptymsg.wav

$Name: men-dis

$Team: -1
$MessageNew:  XSTR("The Menelaus has been disabled. I suggest you leave now, pilots.", -1)
$end_multi_text
+Persona: Terran Command
+AVI Name: Head-BSH
+Wave Name: emptymsg.wav

$Name: men-dsbl

$Team: -1
$MessageNew:  XSTR("The Menelaus has been disabled!  We cannot permit her to be captured.", -1)
$end_multi_text
+Persona: Terran Command
+AVI Name: Head-BSH
+Wave Name: emptymsg.wav

$Name: men-dsbl-rply

$Team: -1
$MessageNew:  XSTR("We copy that, Command.  It is in hand -- beginning countdown.    5---4------3-------2-----", -1)
$end_multi_text
+Persona: Support Ship
+AVI Name: Head-TP8
+Wave Name: emptymsg.wav

$Name: destr-bart

$Team: -1
$MessageNew:  XSTR("Now is our opportunity, pilots. You may leave, or you can stay and destroy the Bartizan!!", -1)
$end_multi_text
+Persona: Terran Command
+AVI Name: Head-BSH
+Wave Name: emptymsg.wav

#Reinforcements		;! 0 total


#Background bitmaps		;! 5 total

$Num stars: 2000
$Ambient light level: 0
$Sun: SunBlue
+Angles: 0.000000 0.052360 0.000000
+Scale: 0.100000
$Starbitmap: neb01
+Angles: 0.174533 0.000000 0.349066
+ScaleX: 5.000000
+ScaleY: 5.000000
+DivX: 1
+DivY: 1
$Starbitmap: SunSathanas01
+Angles: 4.712385 1.570795 0.000000
+ScaleX: 0.200000
+ScaleY: 0.200000
+DivX: 1
+DivY: 1
$Starbitmap: planete
+Angles: 0.785398 0.366519 0.785398
+ScaleX: 4.000000
+ScaleY: 4.000000
+DivX: 1
+DivY: 1
$Starbitmap: neb15
+Angles: 0.000000 0.000000 0.000000
+ScaleX: 1.000000
+ScaleY: 1.000000
+DivX: 1
+DivY: 1
$Starbitmap: neb05
+Angles: 2.356193 0.000000 4.712385
+ScaleX: 4.000000
+ScaleY: 8.000000
+DivX: 1
+DivY: 1

#Asteroid Fields

#Music

$Event Music: 7: Revelation
$Briefing Music: Brief7

#End

