#Mission Info

$Version: 0.10
$Name:  XSTR("Judgement", -1)
$Author: Colt
$Created: 01/22/19 at 16:31:18
$Modified: 02/10/19 at 15:17:08
$Notes:
This is a FRED2_OPEN created mission.
$End Notes:

$Mission Desc:
 XSTR("Allied forces race to rescue the GTD Phoenicia from a Shivan assault led by the SD Zabaniyya.
", -1)
$end_multi_text
+Game Type Flags: 1
+Flags: 128
+Fog Near Mult: 1.000000

+Fog Far Mult: 1.000000

+Disallow Support: 0
+Hull Repair Ceiling: 0.000000
+Subsystem Repair Ceiling: 100.000000

+Viewer pos: -3748.924316, 1649.171143, 6401.454102
+Viewer orient:
	-0.991588, -0.000017, 0.129433,
	-0.095006, 0.679223, -0.727757,
	-0.087901, -0.733932, -0.673511


$Skybox Model: Simplicity.pof

$AI Profile: FS2 RETAIL

#Fiction Viewer

$File: diary3.txt

#Command Briefing

#Briefing
$start_briefing
$num_stages: 6
$start_stage
$multi_text
 XSTR("Everyone settled? Good.", -1)
$end_multi_text
$voice: none.wav
$camera_pos: -1656.764282, 14052.750977, 3401.839111
$camera_orient:
	-0.005117, -0.000019, -0.999987,
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$camera_time: 500
$num_lines: 0
$num_icons: 0
$Flags: 1
$Formula: ( true ) 
$end_stage
$start_stage
$multi_text
 XSTR("At 00:11 hours, a scout wing from the $f 53rd $f Hammerheads located and made contact with the $f GTD $f Phoenicia. The destroyer is in high orbit of the $b Gamma $b Draconis star itself. While far enough away to remain safe from heat exposure, the radiation emitted from the star made it impossible for our scanning efforts to detect them. Our search efforts were largely focused on searching the outer regions of the system. Only by following a $h Shivan attack force were we able to track them down.", -1)
$end_multi_text
$voice: none.wav
$camera_pos: -1653.171509, 17834.580078, 3401.745117
$camera_orient:
	0.836202, -0.000018, -0.548422,
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	-0.000536, -1.000000, -0.000785
$camera_time: 500
$num_lines: 0
$num_icons: 1
$Flags: 0
$Formula: ( true ) 
$start_icon
$type: 6
$team: Friendly
$class: GTD Hecate
$pos: -2108.875244, 0.000000, 3573.088379
$label:  XSTR("Phoenicia", -1)
+id: 1
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$end_stage
$start_stage
$multi_text
 XSTR("At present, the $f Phoenicia is being pursued by the $h SD $h Zabaniyya itself. Vice-Admiral Kellermann reports her damage control crews have been able to repair some damage to the ship, but her engines are on the verge of failing. Furthermore the fighterbay was wrecked during the escape from the $b Capella node, and multiple turrets have been disabled from continuous Shivan attacks over the past several hours.", -1)
$end_multi_text
$voice: none.wav
$camera_pos: -5358.927734, 17997.820313, 6513.094238
$camera_orient:
	0.999997, -0.000018, -0.002542,
	0.002541, -0.022003, 0.999755,
	-0.000074, -0.999758, -0.022003
$camera_time: 500
$num_lines: 0
$num_icons: 2
$Flags: 1
$Formula: ( true ) 
$start_icon
$type: 6
$team: Friendly
$class: GTD Hecate
$pos: -2244.487793, 0.000000, 6258.862793
$label:  XSTR("Phoenicia", -1)
+id: 1
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 6
$team: Hostile
$class: SD Demon
$pos: -8443.607422, 0.003906, 6454.295410
$label:  XSTR("Zabaniyya", -1)
+id: 2
$hlight: 0
$mirror: 1
$multi_text
$end_multi_text
$end_icon
$end_stage
$start_stage
$multi_text
 XSTR("$f Alpha, $f Beta, your wings will be the first in to reinforce the $f Phoenicia. The $h Shivan attack has whittled down, but another one is expected. Other allied forces are on their way, and Command is assembling a $y recovery $y team, but until they arrive you must defeat all Shivan attacks on the $f Phoenicia.", -1)
$end_multi_text
$voice: none.wav
$camera_pos: -1400.808838, 9276.180664, 2107.535645
$camera_orient:
	0.999997, -0.000018, -0.002603,
	0.002590, -0.091743, 0.995779,
	-0.000257, -0.995783, -0.091743
$camera_time: 500
$num_lines: 0
$num_icons: 6
$Flags: 0
$Formula: ( true ) 
$start_icon
$type: 6
$team: Friendly
$class: GTD Hecate
$pos: -2244.487793, 0.000000, 6258.862793
$label:  XSTR("Phoenicia", -1)
+id: 1
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 6
$team: Hostile
$class: SD Demon
$pos: -8443.607422, 0.003906, 6454.295410
$label:  XSTR("Zabaniyya", -1)
+id: 2
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 1
$team: Friendly
$class: GTF Perseus
$pos: -2953.223145, 0.000000, 2121.253906
$label:  XSTR("Alpha", -1)
+id: 3
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 1
$team: Friendly
$class: GTF Perseus
$pos: 61.282959, 0.000000, 1929.439697
$label:  XSTR("Beta", -1)
+id: 4
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 1
$team: Friendly
$class: GTF Hercules Mark II
$pos: -2987.790039, 0.000000, 203.234619
$label:  XSTR("Reinforcements", -1)
+id: 5
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 18
$team: Friendly
$class: GTC Leviathan
$pos: 55.185059, 445.898438, 302.187866
$label:  XSTR("Reinforcements", -1)
+id: 6
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$end_stage
$start_stage
$multi_text
 XSTR("With heavy losses suffered and no way to resupply, the remaining $h Shivan forces are considerably weakened. Intel estimates that they only have a few fighter and bomber wings remaining.

One more thing. Be on the lookout for enemy warships. In addition to the $h SCv $h Rusalka, intel believes there are still a pair of cruisers operating in the system. The Vice-Admiral reported that the Shivans took great effort in disabling her ship's beam cannons. These three vessels, which include a $h Lilith-class cruiser, are expected to take part in the next major attack. The $f Phoenicia won't survive another offensive, so you must stop the Shivans at all costs.", -1)
$end_multi_text
$voice: none.wav
$camera_pos: -5791.503906, 9358.513672, 6704.404785
$camera_orient:
	1.000000, -0.000018, 0.000771,
	-0.000703, 0.390684, 0.920525,
	-0.000318, -0.920525, 0.390684
$camera_time: 500
$num_lines: 0
$num_icons: 9
$Flags: 0
$Formula: ( true ) 
$start_icon
$type: 6
$team: Friendly
$class: GTD Hecate
$pos: -2244.487793, 0.000000, 6258.862793
$label:  XSTR("Phoenicia", -1)
+id: 1
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 6
$team: Hostile
$class: SD Demon
$pos: -8443.607422, 0.003906, 6454.295410
$label:  XSTR("Zabaniyya", -1)
+id: 2
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 1
$team: Friendly
$class: GTF Perseus
$pos: -2953.223145, 0.000000, 2121.253906
$label:  XSTR("Alpha", -1)
+id: 3
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 1
$team: Friendly
$class: GTF Perseus
$pos: 61.282959, 0.000000, 1929.439697
$label:  XSTR("Beta", -1)
+id: 4
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 1
$team: Friendly
$class: GTF Hercules Mark II
$pos: -2987.790039, 0.000000, 203.234619
$label:  XSTR("Reinforcements", -1)
+id: 5
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 18
$team: Friendly
$class: GTC Leviathan
$pos: 55.185059, 445.898438, 302.187866
$label:  XSTR("Reinforcements", -1)
+id: 6
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 28
$team: Hostile
$class: SCv Moloch
$pos: -6065.891113, 1305.818359, 10890.625000
$label:  XSTR("Rusalka", -1)
+id: 7
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 18
$team: Hostile
$class: SC Cain
$pos: -7688.407227, 1444.016602, 9800.906250
$label:  XSTR("Gorgon", -1)
+id: 8
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 18
$team: Hostile
$class: SC Lilith
$pos: -5091.429199, 5622.039063, 8174.666992
$label:  XSTR("Tannin", -1)
+id: 9
$hlight: 0
$mirror: 1
$multi_text
$end_multi_text
$end_icon
$end_stage
$start_stage
$multi_text
 XSTR("That is all the time we can spare. Get to your craft, pilots. Godspeed.", -1)
$end_multi_text
$voice: none.wav
$camera_pos: -1656.989136, 12629.350586, 3019.196289
$camera_orient:
	0.001904, -0.000018, -0.999998,
	0.999998, -0.000950, 0.001904,
	-0.000950, -1.000000, 0.000016
$camera_time: 500
$num_lines: 0
$num_icons: 10
$Flags: 0
$Formula: ( true ) 
$start_icon
$type: 6
$team: Friendly
$class: GTD Hecate
$pos: -1758.490234, 0.000000, 5877.340820
$label:  XSTR("Phoenicia", -1)
+id: 1
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 6
$team: Hostile
$class: SD Demon
$pos: -8443.607422, 0.003906, 6454.295410
$label:  XSTR("Zabaniyya", -1)
+id: 2
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 1
$team: Friendly
$class: GTF Perseus
$pos: -2760.788818, 0.000000, 2449.859863
$label:  XSTR("Alpha", -1)
+id: 3
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 1
$team: Friendly
$class: GTF Perseus
$pos: -449.255005, 0.000000, 2517.399658
$label:  XSTR("Beta", -1)
+id: 4
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 1
$team: Friendly
$class: GTF Hercules Mark II
$pos: -2713.585938, 0.000000, -261.223633
$label:  XSTR("Reinforcements", -1)
+id: 5
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 18
$team: Friendly
$class: GTC Leviathan
$pos: -690.159424, 445.898438, 203.485352
$label:  XSTR("Reinforcements", -1)
+id: 6
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 28
$team: Hostile
$class: SCv Moloch
$pos: -6065.891113, 1305.818359, 10890.625000
$label:  XSTR("Rusalka", -1)
+id: 7
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 18
$team: Hostile
$class: SC Cain
$pos: -7688.407227, 1444.016602, 9800.906250
$label:  XSTR("Gorgon", -1)
+id: 8
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 18
$team: Hostile
$class: SC Lilith
$pos: -5091.429199, 5622.039063, 8174.666992
$label:  XSTR("Tannin", -1)
+id: 9
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 0
$team: Hostile
$class: SF Dragon
$pos: -4881.649902, 2882.232910, 10788.421875
$label:  XSTR("Shivan Fighters", -1)
+id: 10
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$end_stage
$end_briefing

#Debriefing_info

$Num stages: 4

$Formula: ( and 
   ( is-goal-true-delay 
      "Protect Phoenicia" 
      0 
   )
   ( is-goal-true-delay 
      "Reinforcements" 
      0 
   )
)
$Multi text
    XSTR("Welcome back pilots!

The mission was a complete success. Vice-Admiral Kellermann extends both her and her crews deepest thanks for the role you play in protecting her stricken ship. The Phoenicia would not have lasted much longer without your intervention.

The destruction of the SD Zabaniyya has effectively nullified Shivan resistance in Gamma Draconis, and all that remain are a few errent fighters. We can join the 13th Battlegroup in the Nebula without fear of our lines being cut.

The last twenty-four hours have been tough. But with perseverence we have prevailed. Additionally, Command and Admiral Petrarch have deemed it fitting that you all recieve the Order of Galatea for your instrumental role in finding and saving the Phoenicia. You are indeed model fighter pilots worthy of envy across the GTVA.

The Aquitaine will be moving out tomorrow. Normally I'd try to grant you guys some leave time for what you've done, but we have a war to win and a certain rebel admiral to find. You've got off time until we leave. Good work everyone, you deserve it.", -1)
$end_multi_text
$Voice: none.wav
$Recommendation text:
    XSTR("Congratulations! Let me know what you liked, disliked or think can be improved!", -1)
$end_multi_text

$Formula: ( is-destroyed-delay 0 "Phoenicia" ) 
$Multi text
    XSTR("The GTD Phoenicia was destroyed, taking with it 10,000 officers of the Alliance, losses that we can not simply afford.", -1)
$end_multi_text
$Voice: none.wav
$Recommendation text:
    XSTR("The Tannin will likely one shot the Phoenicia. Proritize its main beam as well as those of other warships. ", -1)
$end_multi_text

$Formula: ( and 
   ( not 
      ( is-goal-true-delay 
         "Protect Phoenicia" 
         0 
      )
   )
   ( not 
      ( is-goal-true-delay 
         "Reinforcements" 
         0 
      )
   )
   ( not 
      ( is-destroyed-delay 0 "Phoenicia" ) 
   )
)
$Multi text
    XSTR("Your antics put the lives of the Phoenicia and your wingmates in jeopardy. You will be jailed until a court-martial can proceed.", -1)
$end_multi_text
$Voice: none.wav
$Recommendation text:
    XSTR("I don't even.", -1)
$end_multi_text

$Formula: ( and 
   ( is-goal-true-delay 
      "Protect Phoenicia" 
      0 
   )
   ( is-goal-true-delay 
      "Reinforcements" 
      0 
   )
   ( is-destroyed-delay 0 "Zeta" ) 
)
$Multi text
    XSTR("Welcome back pilots!

The mission was a complete success. Vice-Admiral Kellermann extends both her and her crews deepest thanks for the role you play in protecting her stricken ship. The Phoenicia would not have lasted much longer without your intervention. Without Zeta wings' Helios torpedos the battle was tough, but you avenged their deaths the Vasudan way.

The destruction of the SD Zabaniyya has effectively nullified Shivan resistance in Gamma Draconis, and all that remain are a few errent fighters. We can join the 13th Battlegroup in the Nebula without fear of our lines being cut.

The last twenty-four hours have been tough. But with perseverence we have prevailed. Additionally, Command and Admiral Petrarch have deemed it fitting that you all recieve the Order of Galatea for your instrumental role in finding and saving the Phoenicia. You are indeed modal fighter pilots worthy of envy across the GTVA.

The Aquitaine will be moving out tomorrow. Normally I'd try to grant you guys some leave time for what you've done, but we have a war to win and a certain rebel admiral to fine. You've got off time until we leave. Good work everyone, you deserve it.", -1)
$end_multi_text
$Voice: none.wav
$Recommendation text:
    XSTR("Still a good job! Let me know what you liked, disliked or think can be improved!", -1)
$end_multi_text

#Players		;! 1 total

$Starting Shipname: Alpha 1
$Ship Choices: (
	"GTF Ulysses"	6
	"GTF Hercules"	6
	"GTF Hercules Mark II"	6
	"GTF Loki"	6
	"GTF Myrmidon"	6
	"GTB Artemis"	6
	"GTB Artemis D.H."	1
	"GTB Zeus"	6
)

+Weaponry Pool: (
	"Subach HL-7"	22
	"Akheton SDG"	16
	"Morning Star"	16
	"Prometheus R"	16
	"Prometheus S"	22
	"Maxim"	16
	"Lamprey"	16
	"Rockeye"	500
	"Tempest"	1000
	"Hornet"	1000
	"Tornado"	692
	"Harpoon"	380
	"Trebuchet"	105
	"Piranha"	50
	"Stiletto II"	100
	"Cyclops"	25
	"EMP Adv."	50
)

#Objects		;! 84 total

$Name: Alpha 1		;! Object #0
$Class: GTF Perseus
$Team: Friendly
$Location: 0.000000, 0.000000, 0.000000
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Subach HL-7" "Prometheus S" )
+Secondary Banks: ( "Trebuchet" "Tornado" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "player-start" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Score: 8

$Name: Alpha 2		;! Object #1
$Class: GTF Perseus
$Team: Friendly
$Location: -102.526924, -0.000275, -101.875793
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$AI Goals: ( goals ( ai-guard "Phoenicia" 80 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Subach HL-7" "Prometheus S" )
+Secondary Banks: ( "Harpoon" "Tornado" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "guardian" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Score: 8
+Persona Index: 0

$Name: Alpha 3		;! Object #2
$Class: GTF Perseus
$Team: Friendly
$Location: 101.547592, -0.000275, -101.725769
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$AI Goals: ( goals ( ai-guard "Phoenicia" 80 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Subach HL-7" "Prometheus S" )
+Secondary Banks: ( "Harpoon" "Tornado" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "guardian" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Score: 8
+Persona Index: 1

$Name: Phoenicia		;! Object #3
$Class: GTD Hecate
$Team: Friendly
$Location: 100.650558, -0.000366, 4324.038086
$Orientation:
	-0.749503, -0.498135, -0.436012,
	-0.282881, 0.836462, -0.469370,
	0.598518, -0.228455, -0.767845
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 27
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
$Damage: 88
+Subsystem: turret02
$Damage: 100
+Subsystem: turret03
$Damage: 100
+Subsystem: turret04
$Damage: 56
+Subsystem: turret05
$Damage: 100
+Subsystem: turret06
$Damage: 68
+Subsystem: turret07
$Damage: 3
+Subsystem: turret08
$Damage: 100
+Subsystem: turret09
$Damage: 100
+Subsystem: turret10
$Damage: 100
+Subsystem: turret11
$Damage: 100
+Subsystem: turret12
$Damage: 100
+Subsystem: turret13
$Damage: 78
+Subsystem: turret14
$Damage: 37
+Subsystem: turret15
$Damage: 100
+Subsystem: turret16
$Damage: 12
+Subsystem: turret17
$Damage: 100
+Subsystem: turret18
$Damage: 100
+Subsystem: turret19
$Damage: 100
+Subsystem: turret20
$Damage: 100
+Subsystem: turret21
+Subsystem: turret22
$Damage: 100
+Subsystem: turret23
$Damage: 91
+Subsystem: turret24
$Damage: 100
+Subsystem: turret25
+Subsystem: turret26
$Damage: 100
+Subsystem: turret27
$Damage: 100
+Subsystem: navigation
$Damage: 63
+Subsystem: communications
$Damage: 23
+Subsystem: weapons
$Damage: 79
+Subsystem: sensors
$Damage: 71
+Subsystem: engine01
$Damage: 100
+Subsystem: engine02
$Damage: 100
+Subsystem: engine03
$Damage: 100
+Subsystem: engine04
$Damage: 100
+Subsystem: fighterbay
$Damage: 100
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" "escort" )
+Flags2: ( )
+Respawn priority: 0
+Escort priority: 100
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 1300
$Texture Replace:
+old: nameplate
+new: gtdphoenicia

$Name: Zabaniyya		;! Object #4
$Class: SD Demon
$Team: Hostile
$Location: -9795.502930, 0.003906, 9032.494141
$Orientation:
	0.380925, 0.000000, -0.924606,
	0.000000, 1.000000, 0.000000,
	0.924606, 0.000000, 0.380925
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01-base
+Subsystem: turret02-base
+Subsystem: turret03a-base
+Subsystem: turret04-base
+Subsystem: turret05-base
+Subsystem: turret06a-base
+Subsystem: turret07a-base
+Subsystem: turret08-base
+Subsystem: turret09-base
+Subsystem: turret10-base
+Subsystem: turret11-base
+Subsystem: turret12-base
+Subsystem: turret13-base
+Subsystem: turret14-base
+Subsystem: turret15-base
+Subsystem: turret16-base
+Subsystem: turret17-base
+Subsystem: turret18-base
+Subsystem: turret19-base
+Subsystem: turret20-base
+Subsystem: turret21-base
+Subsystem: turret22
+Subsystem: turret23
+Subsystem: turret24
+Subsystem: turret25
+Subsystem: turret26
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-shields" "escort" )
+Flags2: ( )
+Respawn priority: 0
+Escort priority: 95
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 840

$Name: Rusalka		;! Object #5
$Class: SCv Moloch
$Team: Hostile
$Location: -7095.646484, 1305.821167, 9756.992188
$Orientation:
	-0.147941, -0.971148, -0.187041,
	-0.602464, 0.238476, -0.761688,
	0.784317, 0.000000, -0.620362
$AI Behavior: None
$AI Goals: ( goals ( ai-waypoints-once "Waypoint path 1" 90 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09
+Subsystem: turret10
+Subsystem: turret11
+Subsystem: turret12
+Subsystem: turret13
+Subsystem: turret14
+Subsystem: turret15
+Subsystem: turret16
$Arrival Location: Hyperspace
$Arrival Cue: ( is-destroyed-delay 20 "Tannin" ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-shields" "escort" "no-arrival-music" )
+Flags2: ( )
+Respawn priority: 0
+Escort priority: 98
$Special Explosion:
+Special Exp Damage: 200
+Special Exp Blast: 11000
+Special Exp Inner Radius: 150
+Special Exp Outer Radius: 750
+Special Exp Shockwave Speed: 190
+Special Exp Death Roll Time: 7000
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 440

$Name: Gorgon		;! Object #6
$Class: SC Cain
$Team: Hostile
$Location: -6904.404297, 1444.016724, 8754.182617
$Orientation:
	-0.470459, 0.651834, -0.594796,
	0.404373, 0.758363, 0.511244,
	0.784316, 0.000000, -0.620362
$AI Behavior: None
$AI Goals: ( goals ( ai-waypoints-once "Waypoint path 2" 90 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09
$Arrival Location: Hyperspace
$Arrival Cue: ( is-destroyed-delay 21 "Tannin" ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-shields" "escort" "no-arrival-music" )
+Flags2: ( )
+Respawn priority: 0
+Escort priority: 97
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 150

$Name: Tannin		;! Object #7
$Class: SC Lilith
$Team: Hostile
$Location: -343.854004, 6222.827148, 689.362915
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 0.462485, 0.886627,
	0.000000, -0.886627, 0.462485
$AI Behavior: None
$AI Goals: ( goals ( ai-waypoints-once "Waypoint path 2" 90 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 88
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Sbank Ammo: ( 0 )
+Subsystem: turret09
+Sbank Ammo: ( 0 )
$Arrival Location: Hyperspace
$Arrival Cue: ( has-arrived-delay 15 "Taurus" ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-shields" "escort" "no-arrival-music" )
+Flags2: ( )
+Respawn priority: 0
+Escort priority: 99
$Special Explosion:
+Special Exp Damage: 200
+Special Exp Blast: 2000
+Special Exp Inner Radius: 100
+Special Exp Outer Radius: 600
+Special Exp Shockwave Speed: 275
+Special Exp Death Roll Time: 6000
+Special Hitpoints: 65000
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 210

$Name: Leo 1		;! Object #8
$Class: SF Dragon
$Team: Hostile
$Location: -451.074341, 512.334961, 3454.670410
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 0.997551, 0.069943,
	0.000000, -0.069943, 0.997551
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 16

$Name: Leo 2		;! Object #9
$Class: SF Dragon
$Team: Hostile
$Location: -38.858749, -413.155823, 3271.368896
$Orientation:
	0.573520, 0.680700, -0.455766,
	-0.819192, 0.476561, -0.319084,
	0.000000, 0.556361, 0.830941
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 16

$Name: Virgo 1		;! Object #10
$Class: SF Manticore
$Team: Hostile
$Location: 647.127563, 813.487061, 4458.808105
$Orientation:
	-0.159216, 0.980338, 0.116570,
	-0.042070, 0.111232, -0.992904,
	-0.986348, -0.162990, 0.023533
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 12

$Name: Aquarius 1		;! Object #11
$Class: SB Nephilim
$Team: Hostile
$Location: 600.999268, -2786.262207, 1300.989258
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 0.764843, -0.644218,
	0.000000, 0.644218, 0.764843
$AI Behavior: None
$AI Goals: ( goals ( ai-chase "Phoenicia" 90 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Secondary Banks: ( "Shivan Bomb" "Shivan Bomb" "Piranha#Shivan" "Piranha#Shivan" )
+Subsystem: turret01
+Subsystem: turret02
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 11

$Name: Virgo 2		;! Object #12
$Class: SF Manticore
$Team: Hostile
$Location: 1392.475952, -280.528809, 4057.306641
$Orientation:
	0.187694, 0.952091, 0.241444,
	-0.584342, 0.305817, -0.751679,
	-0.789504, 0.000000, 0.613746
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 12

$Name: Aquarius 2		;! Object #13
$Class: SB Nephilim
$Team: Hostile
$Location: 902.535278, -2850.197754, 1225.082886
$Orientation:
	1.000000, -0.000000, 0.000000,
	0.000000, 0.764842, -0.644218,
	0.000000, 0.644218, 0.764842
$AI Behavior: None
$AI Goals: ( goals ( ai-chase "Phoenicia" 90 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Secondary Banks: ( "Shivan Bomb" "Shivan Bomb" "Piranha#Shivan" "Piranha#Shivan" )
+Subsystem: turret01
+Subsystem: turret02
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 11

$Name: Aquarius 3		;! Object #14
$Class: SB Nephilim
$Team: Hostile
$Location: 307.282654, -2851.842529, 1223.131958
$Orientation:
	1.000000, -0.000000, 0.000000,
	0.000000, 0.764842, -0.644218,
	0.000000, 0.644218, 0.764842
$AI Behavior: None
$AI Goals: ( goals ( ai-chase "Phoenicia" 90 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Secondary Banks: ( "Shivan Bomb" "Shivan Bomb" "Piranha#Shivan" "Piranha#Shivan" )
+Subsystem: turret01
+Subsystem: turret02
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 11

$Name: Beta 1		;! Object #15
$Class: GTF Perseus
$Team: Friendly
$Location: -399.025146, -0.000122, 0.453064
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Subach HL-7" "Prometheus S" )
+Secondary Banks: ( "Harpoon" "Tornado" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 14

$Name: Beta 2		;! Object #16
$Class: GTF Perseus
$Team: Friendly
$Location: -497.105103, -0.000122, -99.520355
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Subach HL-7" "Prometheus S" )
+Secondary Banks: ( "Harpoon" "Tornado" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 14

$Name: Beta 3		;! Object #17
$Class: GTF Perseus
$Team: Friendly
$Location: -298.936554, -0.000122, -103.270111
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Subach HL-7" "Prometheus S" )
+Secondary Banks: ( "Harpoon" "Tornado" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 14

$Name: Taurus 1		;! Object #18
$Class: SB Nahema
$Team: Hostile
$Location: -1801.827515, -0.000244, 1500.859375
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Secondary Banks: ( "Shivan Bomb" "Shivan Bomb" "Piranha#Shivan" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 14

$Name: Taurus 2		;! Object #19
$Class: SB Nahema
$Team: Hostile
$Location: -1995.842041, -0.000671, 1315.803711
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Secondary Banks: ( "Shivan Bomb" "Shivan Bomb" "Piranha#Shivan" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 14

$Name: Taurus 3		;! Object #20
$Class: SB Nahema
$Team: Hostile
$Location: -1597.519409, -0.000244, 1303.312012
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Secondary Banks: ( "Shivan Bomb" "Shivan Bomb" "Piranha#Shivan" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 14

$Name: Taurus 4		;! Object #21
$Class: SB Nahema
$Team: Hostile
$Location: -2192.925781, -0.000244, 1111.019775
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Secondary Banks: ( "Shivan Bomb" "Shivan Bomb" "Piranha#Shivan" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 14

$Name: Libra 1		;! Object #22
$Class: SF Astaroth
$Team: Hostile
$Location: -2690.221191, -0.000732, 1407.438965
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 13

$Name: Libra 2		;! Object #23
$Class: SF Astaroth
$Team: Hostile
$Location: -2797.591553, -0.000732, 1216.477051
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 13

$Name: Libra 3		;! Object #24
$Class: SF Astaroth
$Team: Hostile
$Location: -2596.734131, -0.000732, 1198.610107
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 13

$Name: Challenger		;! Object #25
$Class: GTC Leviathan
$Team: Friendly
$Location: 2553.275391, 689.686523, 2017.302490
$Orientation:
	-0.659209, 0.039330, -0.750932,
	-0.061666, -0.998097, 0.001858,
	-0.749429, 0.047532, 0.660378
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09a-01-main
$Arrival Location: Hyperspace
$Arrival Cue: ( has-arrived-delay 100 "Tannin" ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" "escort" )
+Flags2: ( )
+Respawn priority: 0
+Escort priority: 90
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 200
$Texture Replace:
+old: nameplate
+new: gtcchallenger

$Name: Capricorn 1		;! Object #26
$Class: SF Mara
$Team: Hostile
$Location: -1002.728760, -2243.504395, 8003.982422
$Orientation:
	-0.985314, 0.000000, 0.170752,
	0.000000, 1.000000, 0.000000,
	-0.170752, 0.000000, -0.985314
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 12

$Name: Capricorn 2		;! Object #27
$Class: SF Mara
$Team: Hostile
$Location: -807.540833, -2243.504395, 7971.986816
$Orientation:
	-0.985314, 0.000000, 0.170752,
	0.000000, 1.000000, 0.000000,
	-0.170752, 0.000000, -0.985314
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 12

$Name: Capricorn 3		;! Object #28
$Class: SF Mara
$Team: Hostile
$Location: -1203.622803, -2243.504395, 8042.880371
$Orientation:
	-0.985314, 0.000000, 0.170752,
	0.000000, 1.000000, 0.000000,
	-0.170752, 0.000000, -0.985314
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 12

$Name: Capricorn 4		;! Object #29
$Class: SF Mara
$Team: Hostile
$Location: -614.354370, -2243.504395, 7939.744141
$Orientation:
	-0.985314, 0.000000, 0.170752,
	0.000000, 1.000000, 0.000000,
	-0.170752, 0.000000, -0.985314
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 12

$Name: Epsilon 1		;! Object #30
$Class: GVB Bakha
$Team: Friendly
$Location: -1021.737732, -0.000488, 3011.479492
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Mekhu HL-7" "Prometheus S" )
+Secondary Banks: ( "Cyclops#short" "Cyclops#short" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 13

$Name: Epsilon 2		;! Object #31
$Class: GVB Bakha
$Team: Friendly
$Location: -1115.752930, -0.000702, 2907.372803
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Mekhu HL-7" "Prometheus S" )
+Secondary Banks: ( "Cyclops#short" "Cyclops#short" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 13

$Name: Epsilon 3		;! Object #32
$Class: GVB Bakha
$Team: Friendly
$Location: -917.021301, -0.000732, 2909.970947
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Mekhu HL-7" "Prometheus S" )
+Secondary Banks: ( "Cyclops#short" "Cyclops#short" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 13

$Name: Epsilon 4		;! Object #33
$Class: GVB Bakha
$Team: Friendly
$Location: -1219.095947, -0.000732, 2803.182129
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Mekhu HL-7" "Prometheus S" )
+Secondary Banks: ( "Cyclops#short" "Cyclops#short" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 13

$Name: Aries 1		;! Object #34
$Class: SF Manticore
$Team: Hostile
$Location: 196.975342, 6392.587891, 367.536133
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 12

$Name: Aries 2		;! Object #35
$Class: SF Manticore
$Team: Hostile
$Location: 100.011292, 6392.587891, 265.093872
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 12

$Name: Sagittarius 1		;! Object #36
$Class: SB Seraphim
$Team: Hostile
$Location: -8003.918457, 0.000488, 5988.285156
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Secondary Banks: ( "Shivan Bomb" "Shivan Bomb" "Shivan Bomb" "Piranha#Shivan" )
+Subsystem: turret01
+Subsystem: turret02
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 16

$Name: Sagittarius 2		;! Object #37
$Class: SB Seraphim
$Team: Hostile
$Location: -8309.222656, 0.000488, 5989.717285
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Secondary Banks: ( "Shivan Bomb" "Shivan Bomb" "Shivan Bomb" "Piranha#Shivan" )
+Subsystem: turret01
+Subsystem: turret02
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 16

$Name: Sagittarius 3		;! Object #38
$Class: SB Seraphim
$Team: Hostile
$Location: -7709.971680, 0.000488, 5989.768555
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Secondary Banks: ( "Shivan Bomb" "Shivan Bomb" "Shivan Bomb" "Piranha#Shivan" )
+Subsystem: turret01
+Subsystem: turret02
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 16

$Name: Sagittarius 4		;! Object #39
$Class: SB Seraphim
$Team: Hostile
$Location: -8600.033203, 0.000488, 5991.403320
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Secondary Banks: ( "Shivan Bomb" "Shivan Bomb" "Shivan Bomb" "Piranha#Shivan" )
+Subsystem: turret01
+Subsystem: turret02
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 16

$Name: Sagittarius 5		;! Object #40
$Class: SB Seraphim
$Team: Hostile
$Location: -7412.381836, 0.000488, 5990.590820
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Secondary Banks: ( "Shivan Bomb" "Shivan Bomb" "Shivan Bomb" "Piranha#Shivan" )
+Subsystem: turret01
+Subsystem: turret02
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 16

$Name: Pisces 6		;! Object #41
$Class: SF Mara
$Team: Hostile
$Location: -7997.349121, -0.002686, 4802.025391
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 12

$Name: Scorpio 5		;! Object #42
$Class: SB Nahema
$Team: Hostile
$Location: -8492.424805, -0.002319, 4099.826172
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Secondary Banks: ( "Shivan Bomb" "Shivan Bomb" "Piranha#Shivan" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 14

$Name: Scorpio 6		;! Object #43
$Class: SB Nahema
$Team: Hostile
$Location: -8092.059570, -0.002319, 4095.972168
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Secondary Banks: ( "Shivan Bomb" "Shivan Bomb" "Piranha#Shivan" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 14

$Name: Pisces 1		;! Object #44
$Class: SF Mara
$Team: Hostile
$Location: -8000.081543, -0.003418, 5002.694336
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 12

$Name: Pisces 2		;! Object #45
$Class: SF Mara
$Team: Hostile
$Location: -7798.271973, -0.003296, 4902.938477
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 12

$Name: Pisces 3		;! Object #46
$Class: SF Mara
$Team: Hostile
$Location: -8195.247070, -0.003174, 4909.698242
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 12

$Name: Pisces 4		;! Object #47
$Class: SF Mara
$Team: Hostile
$Location: -7605.413574, -0.003174, 4798.382324
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 12

$Name: Scorpio 1		;! Object #48
$Class: SB Nahema
$Team: Hostile
$Location: -8303.934570, -0.002808, 4306.918945
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Secondary Banks: ( "Shivan Bomb" "Shivan Bomb" "Piranha#Shivan" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 14

$Name: Scorpio 2		;! Object #49
$Class: SB Nahema
$Team: Hostile
$Location: -8401.390625, -0.002808, 4200.515137
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Secondary Banks: ( "Shivan Bomb" "Shivan Bomb" "Piranha#Shivan" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 14

$Name: Scorpio 3		;! Object #50
$Class: SB Nahema
$Team: Hostile
$Location: -8193.383789, -0.002808, 4201.640625
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Secondary Banks: ( "Shivan Bomb" "Shivan Bomb" "Piranha#Shivan" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 14

$Name: Scorpio 4		;! Object #51
$Class: SB Nahema
$Team: Hostile
$Location: -8291.314453, -0.002808, 4097.873047
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Secondary Banks: ( "Shivan Bomb" "Shivan Bomb" "Piranha#Shivan" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 14

$Name: Gemini 1		;! Object #52
$Class: SF Manticore
$Team: Hostile
$Location: -9022.575195, -0.003662, 5487.404297
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 12

$Name: Gemini 2		;! Object #53
$Class: SF Manticore
$Team: Hostile
$Location: -8927.013672, -0.003662, 5385.462402
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 12

$Name: Gemini 3		;! Object #54
$Class: SF Manticore
$Team: Hostile
$Location: -9123.285156, -0.003662, 5383.726563
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 12

$Name: Gemini 4		;! Object #55
$Class: SF Manticore
$Team: Hostile
$Location: -8823.289063, -0.003662, 5286.431641
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 12

$Name: Gemini 5		;! Object #56
$Class: SF Manticore
$Team: Hostile
$Location: -9221.267578, -0.003662, 5285.700195
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 12

$Name: Cancer 1		;! Object #57
$Class: SF Astaroth
$Team: Hostile
$Location: -9702.053711, -0.002441, 4602.475098
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 13

$Name: Cancer 2		;! Object #58
$Class: SF Astaroth
$Team: Hostile
$Location: -9789.163086, -0.002441, 4505.179688
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 13

$Name: Cancer 3		;! Object #59
$Class: SF Astaroth
$Team: Hostile
$Location: -9599.566406, -0.002441, 4499.435059
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 13

$Name: Cancer 4		;! Object #60
$Class: SF Astaroth
$Team: Hostile
$Location: -9695.277344, -0.002441, 4392.818848
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 13

$Name: Pisces 5		;! Object #61
$Class: SF Mara
$Team: Hostile
$Location: -8397.676758, -0.002563, 4805.450684
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 12

$Name: Iota 1		;! Object #62
$Class: GTF Myrmidon
$Team: Friendly
$Location: -181.633545, 1248.028809, 3551.023682
$Orientation:
	0.613746, 0.000000, 0.789503,
	0.000000, 1.000000, 0.000000,
	-0.789503, 0.000000, 0.613746
$AI Behavior: None
$AI Goals: ( goals ( ai-chase-any 70 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Prometheus S" "Subach HL-7" )
+Secondary Banks: ( "Rockeye" "Hornet" "Hornet" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 10
+Persona Index: 2

$Name: Iota 2		;! Object #63
$Class: GTF Myrmidon
$Team: Friendly
$Location: -164.528564, 1248.028809, 3412.376465
$Orientation:
	0.613746, -0.000000, 0.789504,
	0.000000, 1.000000, 0.000000,
	-0.789504, 0.000000, 0.613746
$AI Behavior: None
$AI Goals: ( goals ( ai-chase-any 70 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Prometheus S" "Subach HL-7" )
+Secondary Banks: ( "Rockeye" "Hornet" "Hornet" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 10

$Name: Iota 3		;! Object #64
$Class: GTF Myrmidon
$Team: Friendly
$Location: -38.359253, 1248.028809, 3568.625488
$Orientation:
	0.613746, -0.000000, 0.789504,
	0.000000, 1.000000, 0.000000,
	-0.789504, 0.000000, 0.613746
$AI Behavior: None
$AI Goals: ( goals ( ai-chase-any 70 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Prometheus S" "Subach HL-7" )
+Secondary Banks: ( "Rockeye" "Hornet" "Hornet" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 10

$Name: Iota 4		;! Object #65
$Class: GTF Myrmidon
$Team: Friendly
$Location: -21.058838, 1248.028809, 3428.645020
$Orientation:
	0.613746, -0.000000, 0.789504,
	0.000000, 1.000000, 0.000000,
	-0.789504, 0.000000, 0.613746
$AI Behavior: None
$AI Goals: ( goals ( ai-chase-any 70 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Prometheus S" "Subach HL-7" )
+Secondary Banks: ( "Rockeye" "Hornet" "Hornet" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 10

$Name: Delta 1		;! Object #66
$Class: GVF Tauret
$Team: Friendly
$Location: 660.005127, 1248.029053, 4448.987305
$Orientation:
	0.613746, 0.000000, 0.789504,
	0.000000, 1.000000, 0.000000,
	-0.789504, 0.000000, 0.613746
$AI Behavior: None
$AI Goals: ( goals ( ai-chase-any 70 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Secondary Banks: ( "Rockeye" "Tornado" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 10

$Name: Delta 2		;! Object #67
$Class: GVF Tauret
$Team: Friendly
$Location: 678.316650, 1248.029053, 4309.937500
$Orientation:
	0.613746, -0.000000, 0.789504,
	0.000000, 1.000000, 0.000000,
	-0.789504, 0.000000, 0.613746
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Secondary Banks: ( "Rockeye" "Tornado" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 10

$Name: Delta 3		;! Object #68
$Class: GVF Tauret
$Team: Friendly
$Location: 796.926025, 1248.029053, 4466.219727
$Orientation:
	0.613746, -0.000000, 0.789504,
	0.000000, 1.000000, 0.000000,
	-0.789504, 0.000000, 0.613746
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Secondary Banks: ( "Rockeye" "Tornado" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 10

$Name: Delta 4		;! Object #69
$Class: GVF Tauret
$Team: Friendly
$Location: 817.411865, 1248.029053, 4328.200195
$Orientation:
	0.613746, -0.000000, 0.789504,
	0.000000, 1.000000, 0.000000,
	-0.789504, 0.000000, 0.613746
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Secondary Banks: ( "Rockeye" "Tornado" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 10

$Name: Zeta 1		;! Object #70
$Class: GVB Sekhmet
$Team: Friendly
$Location: -3988.084473, 0.005127, 4987.165527
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Secondary Banks: ( "Helios" "Helios" "Helios" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Special Shield Points: 700
+Group: 0
+Use Table Score:
+Score: 10

$Name: Zeta 2		;! Object #71
$Class: GVB Sekhmet
$Team: Friendly
$Location: -4078.676270, 0.005249, 4880.935547
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Secondary Banks: ( "Helios" "Helios" "Helios" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Special Shield Points: 700
+Group: 0
+Use Table Score:
+Score: 10

$Name: Zeta 3		;! Object #72
$Class: GVB Sekhmet
$Team: Friendly
$Location: -3881.573486, 0.005249, 4889.271973
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Secondary Banks: ( "Helios" "Helios" "Helios" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Special Shield Points: 700
+Group: 0
+Use Table Score:
+Score: 10

$Name: Ophiuchus 1		;! Object #73
$Class: SF Dragon
$Team: Hostile
$Location: -5097.063965, 2882.232666, 10601.006836
$Orientation:
	-0.997662, 0.000000, 0.068354,
	0.000000, 1.000000, 0.000000,
	-0.068354, 0.000000, -0.997662
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 16

$Name: Ophiuchus 2		;! Object #74
$Class: SF Dragon
$Team: Hostile
$Location: -4990.526855, 2882.232910, 10698.098633
$Orientation:
	-0.997661, 0.000000, 0.068354,
	0.000000, 1.000000, 0.000000,
	-0.068354, 0.000000, -0.997661
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 16

$Name: Ophiuchus 3		;! Object #75
$Class: SF Dragon
$Team: Hostile
$Location: -5192.046387, 2882.232910, 10710.789063
$Orientation:
	-0.997661, 0.000000, 0.068354,
	0.000000, 1.000000, 0.000000,
	-0.068354, 0.000000, -0.997661
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 16

$Name: Ophiuchus 4		;! Object #76
$Class: SF Dragon
$Team: Hostile
$Location: -4881.649902, 2882.232910, 10788.421875
$Orientation:
	-0.997661, 0.000000, 0.068354,
	0.000000, 1.000000, 0.000000,
	-0.068354, 0.000000, -0.997661
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 16

$Name: Warwick		;! Object #77
$Class: GTC Aeolus
$Team: Friendly
$Location: 3242.914551, 1085.829102, 3639.611816
$Orientation:
	-0.643609, 0.000000, 0.765356,
	0.000000, 1.000000, 0.000000,
	-0.765356, 0.000000, -0.643609
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09
+Subsystem: turret10
+Subsystem: turret11
+Subsystem: turret12
$Arrival Location: Hyperspace
$Arrival Cue: ( is-destroyed-delay 60 "Zabaniyya" ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 500
$Texture Replace:
+old: nameplate
+new: gtcwarwick

$Name: Zebra		;! Object #78
$Class: GTT Argo
$Team: Friendly
$Location: 4128.340820, 1085.828735, 4420.380371
$Orientation:
	-0.651229, 0.000000, 0.758880,
	0.000000, 1.000000, 0.000000,
	-0.758880, 0.000000, -0.651229
$AI Behavior: None
$AI Goals: ( goals ( ai-dock "Phoenicia" "Frontside dock" "Dock01" 90 ) )
$Cargo 1:  XSTR("Repair Team", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
$Arrival Location: Hyperspace
$Arrival Cue: ( is-destroyed-delay 60 "Zabaniyya" ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 40

$Name: Lemur		;! Object #79
$Class: GTT Argo
$Team: Friendly
$Location: 4788.748047, 1085.821411, 4958.249023
$Orientation:
	-0.643608, 0.000000, 0.765355,
	0.000000, 1.000000, 0.000000,
	-0.765355, 0.000000, -0.643608
$AI Behavior: None
$AI Goals: ( goals ( ai-dock "Phoenicia" "Bottom dock" "Dock01" 90 ) )
$Cargo 1:  XSTR("Medical Staff", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
$Arrival Location: Hyperspace
$Arrival Cue: ( is-destroyed-delay 60 "Zabaniyya" ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 40

$Name: Sigma 1		;! Object #80
$Class: GTF Ulysses
$Team: Friendly
$Location: 3199.457520, 1284.914551, 4399.338867
$Orientation:
	-0.681056, 0.000000, 0.732232,
	0.000000, 1.000000, 0.000000,
	-0.732232, 0.000000, -0.681056
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 8

$Name: Sigma 2		;! Object #81
$Class: GTF Ulysses
$Team: Friendly
$Location: 3206.358643, 1284.914551, 4541.641602
$Orientation:
	-0.681056, 0.000000, 0.732231,
	0.000000, 1.000000, 0.000000,
	-0.732231, 0.000000, -0.681056
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 8

$Name: Sigma 3		;! Object #82
$Class: GTF Ulysses
$Team: Friendly
$Location: 3341.427979, 1284.914551, 4377.057129
$Orientation:
	-0.681056, 0.000000, 0.732231,
	0.000000, 1.000000, 0.000000,
	-0.732231, 0.000000, -0.681056
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 8

$Name: Sigma 4		;! Object #83
$Class: GTF Ulysses
$Team: Friendly
$Location: 3349.335938, 1284.914551, 4540.610840
$Orientation:
	-0.681056, 0.000000, 0.732231,
	0.000000, 1.000000, 0.000000,
	-0.732231, 0.000000, -0.681056
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 8

#Wings		;! 20 total

$Name: Alpha
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Alpha 1

$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( has-arrived-delay 10 "Warwick" ) 
$Ships: (		;! 3 total
	"Alpha 1"
	"Alpha 2"
	"Alpha 3"
)
+Hotkey: 0
+Flags: ( )

$Name: Leo
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Leo 1

$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 2 total
	"Leo 1"
	"Leo 2"
)
+Flags: ( )

$Name: Virgo
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Virgo 1

$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 2 total
	"Virgo 1"
	"Virgo 2"
)
+Flags: ( )

$Name: Aquarius
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Aquarius 1

$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 3 total
	"Aquarius 1"
	"Aquarius 2"
	"Aquarius 3"
)
+Hotkey: 4
+Flags: ( )

$Name: Beta
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Beta 1

$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( has-arrived-delay 10 "Warwick" ) 
$Ships: (		;! 3 total
	"Beta 1"
	"Beta 2"
	"Beta 3"
)
$AI Goals: ( goals ( ai-guard "Phoenicia" 80 ) )
+Hotkey: 1
+Flags: ( )

$Name: Taurus
$Waves: 2
$Wave Threshold: 0
$Special Ship: 0		;! Taurus 1

$Arrival Location: Near Ship
+Arrival Distance: 2800
$Arrival Anchor: Phoenicia
$Arrival Cue: ( is-event-true-delay 
   "area cleared" 
   35 
)
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 4 total
	"Taurus 1"
	"Taurus 2"
	"Taurus 3"
	"Taurus 4"
)
$AI Goals: ( goals ( ai-chase "Phoenicia" 90 ) )
+Hotkey: 4
+Flags: ( "no-arrival-music" "no-arrival-message" )
+Wave Delay Min: 15
+Wave Delay Max: 15

$Name: Libra
$Waves: 2
$Wave Threshold: 0
$Special Ship: 0		;! Libra 1

$Arrival Location: Near Ship
+Arrival Distance: 500
$Arrival Anchor: Taurus 1
$Arrival Cue: ( is-event-true-delay 
   "area cleared" 
   35 
)
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 3 total
	"Libra 1"
	"Libra 2"
	"Libra 3"
)
$AI Goals: ( goals ( ai-guard-wing "Taurus" 90 ) ( ai-chase-any 70 ) )
+Flags: ( "no-arrival-music" "no-arrival-message" )
+Wave Delay Min: 15
+Wave Delay Max: 15

$Name: Capricorn
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Capricorn 1

$Arrival Location: Hyperspace
$Arrival Cue: ( has-arrived-delay 15 "Rusalka" ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 4 total
	"Capricorn 1"
	"Capricorn 2"
	"Capricorn 3"
	"Capricorn 4"
)
$AI Goals: ( goals ( ai-chase-wing "Alpha" 90 ) ( ai-chase-wing "Beta" 90 ) )
+Flags: ( "no-arrival-music" "no-arrival-message" )

$Name: Epsilon
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Epsilon 1

$Arrival Location: Hyperspace
$Arrival Cue: ( has-arrived-delay 60 "Rusalka" ) 
$Departure Location: Hyperspace
$Departure Cue: ( has-arrived-delay 10 "Warwick" ) 
$Ships: (		;! 4 total
	"Epsilon 1"
	"Epsilon 2"
	"Epsilon 3"
	"Epsilon 4"
)
$AI Goals: ( goals ( ai-chase "Rusalka" 70 ) ( ai-chase "Gorgon" 70 ) )
+Flags: ( )

$Name: Aries
$Waves: 3
$Wave Threshold: 0
$Special Ship: 0		;! Aries 1

$Arrival Location: Near Ship
+Arrival Distance: 1500
$Arrival Anchor: Tannin
$Arrival Cue: ( has-arrived-delay 60 "Tannin" ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 2 total
	"Aries 1"
	"Aries 2"
)
+Flags: ( "no-arrival-music" "no-arrival-message" )
+Wave Delay Min: 15
+Wave Delay Max: 15

$Name: Sagittarius
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Sagittarius 1

$Arrival Location: Docking Bay
+Arrival Distance: 0
$Arrival Anchor: Zabaniyya
$Arrival Cue: ( is-event-true-delay 
   "rusalka and gorgon defeated" 
   30 
)
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 5 total
	"Sagittarius 1"
	"Sagittarius 2"
	"Sagittarius 3"
	"Sagittarius 4"
	"Sagittarius 5"
)
$AI Goals: ( goals ( ai-chase "Phoenicia" 90 ) )
+Hotkey: 4
+Flags: ( "no-arrival-music" "no-arrival-message" "no-dynamic" )

$Name: Scorpio
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Scorpio 1

$Arrival Location: Docking Bay
+Arrival Distance: 0
$Arrival Anchor: Zabaniyya
+Arrival Paths: ( "$bay07" "$bay08" )
$Arrival Cue: ( is-event-true-delay 
   "rusalka and gorgon defeated" 
   15 
)
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 6 total
	"Scorpio 1"
	"Scorpio 2"
	"Scorpio 3"
	"Scorpio 4"
	"Scorpio 5"
	"Scorpio 6"
)
$AI Goals: ( goals ( ai-chase "Phoenicia" 90 ) )
+Hotkey: 5
+Flags: ( "no-arrival-music" "no-arrival-message" "no-dynamic" )

$Name: Gemini
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Gemini 1

$Arrival Location: Docking Bay
+Arrival Distance: 0
$Arrival Anchor: Zabaniyya
+Arrival Paths: ( "$bay01" "$bay02" )
$Arrival Cue: ( is-event-true-delay 
   "rusalka and gorgon defeated" 
   10 
)
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 5 total
	"Gemini 1"
	"Gemini 2"
	"Gemini 3"
	"Gemini 4"
	"Gemini 5"
)
$AI Goals: ( goals ( ai-chase-any 90 ) )
+Flags: ( )

$Name: Cancer
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Cancer 1

$Arrival Location: Docking Bay
+Arrival Distance: 0
$Arrival Anchor: Zabaniyya
+Arrival Paths: ( "$bay03" "$bay04" )
$Arrival Cue: ( is-event-true-delay 
   "rusalka and gorgon defeated" 
   25 
)
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 4 total
	"Cancer 1"
	"Cancer 2"
	"Cancer 3"
	"Cancer 4"
)
$AI Goals: ( goals ( ai-chase-any 90 ) )
+Flags: ( )

$Name: Pisces
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Pisces 1

$Arrival Location: Docking Bay
+Arrival Distance: 0
$Arrival Anchor: Zabaniyya
+Arrival Paths: ( "$bay05" "$bay06" )
$Arrival Cue: ( is-event-true-delay 
   "rusalka and gorgon defeated" 
   20 
)
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 6 total
	"Pisces 1"
	"Pisces 2"
	"Pisces 3"
	"Pisces 4"
	"Pisces 5"
	"Pisces 6"
)
$AI Goals: ( goals ( ai-chase-any 90 ) )
+Flags: ( )

$Name: Iota
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Iota 1

$Arrival Location: Hyperspace
$Arrival Cue: ( has-arrived-delay 15 "Sagittarius" ) 
$Departure Location: Hyperspace
$Departure Cue: ( has-arrived-delay 10 "Warwick" ) 
$Ships: (		;! 4 total
	"Iota 1"
	"Iota 2"
	"Iota 3"
	"Iota 4"
)
$AI Goals: ( goals ( ai-chase-any 70 ) )
+Flags: ( "no-arrival-music" "no-arrival-message" )

$Name: Delta
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Delta 1

$Arrival Location: Hyperspace
$Arrival Cue: ( has-arrived-delay 15 "Sagittarius" ) 
$Departure Location: Hyperspace
$Departure Cue: ( has-arrived-delay 10 "Warwick" ) 
$Ships: (		;! 4 total
	"Delta 1"
	"Delta 2"
	"Delta 3"
	"Delta 4"
)
$AI Goals: ( goals ( ai-chase-any 70 ) )
+Flags: ( "no-arrival-music" "no-arrival-message" )

$Name: Zeta
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Zeta 1

$Arrival Location: Hyperspace
$Arrival Cue: ( is-event-true-delay 
   "destroy zab air wing" 
   20 
)
$Departure Location: Hyperspace
$Departure Cue: ( has-arrived-delay 10 "Warwick" ) 
$Ships: (		;! 3 total
	"Zeta 1"
	"Zeta 2"
	"Zeta 3"
)
$AI Goals: ( goals ( ai-chase "Zabaniyya" 100 ) )
+Flags: ( "no-arrival-music" "no-arrival-message" "no-dynamic" )

$Name: Ophiuchus
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Ophiuchus 1

$Arrival Location: Hyperspace
$Arrival Cue: ( has-arrived-delay 20 "Zeta" ) 
$Departure Location: Hyperspace
$Departure Cue: ( is-destroyed-delay 15 "Zabaniyya" ) 
$Ships: (		;! 4 total
	"Ophiuchus 1"
	"Ophiuchus 2"
	"Ophiuchus 3"
	"Ophiuchus 4"
)
$AI Goals: ( goals ( ai-chase-wing "Zeta" 80 ) ( ai-chase-any 60 ) )
+Hotkey: 4
+Flags: ( "no-arrival-music" "no-arrival-message" )

$Name: Sigma
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Sigma 1

$Arrival Location: Hyperspace
$Arrival Cue: ( is-destroyed-delay 60 "Zabaniyya" ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 4 total
	"Sigma 1"
	"Sigma 2"
	"Sigma 3"
	"Sigma 4"
)
$AI Goals: ( goals ( ai-guard "Phoenicia" 90 ) )
+Flags: ( "no-arrival-music" "no-arrival-message" )

#Events		;! 64 total

$Formula: ( when 
   ( has-time-elapsed 1 ) 
   ( send-message-list 
      "Alpha 2" 
      "High" 
      "arrive 1" 
      0 
      "Phoenicia" 
      "High" 
      "arrive 2" 
      5000 
      "Alpha 3" 
      "High" 
      "arrive 3" 
      7000 
      "Phoenicia" 
      "High" 
      "arrive 4" 
      4000 
      "Alpha 2" 
      "High" 
      "arrive 5" 
      7000 
   )
)
+Name: alpha arrive
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( is-goal-true-delay 
      "Protect Phoenicia" 
      5 
   )
   ( do-nothing ) 
)
+Name: objective
+Repeat Count: 1
+Interval: 1
+Objective:  XSTR("Defend the Phoenicia", -1)

$Formula: ( when ( true ) ( do-nothing ) ) 
+Name: leo
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( is-destroyed-delay 0 "Leo" ) 
   ( do-nothing ) 
)
+Name: leo directive
+Repeat Count: 1
+Interval: 1
+Objective:  XSTR("Destroy Leo", -1)

$Formula: ( when ( true ) ( do-nothing ) ) 
+Name: virgo
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( is-destroyed-delay 0 "Virgo" ) 
   ( do-nothing ) 
)
+Name: virgo directive
+Repeat Count: 1
+Interval: 1
+Objective:  XSTR("Destroy Virgo", -1)

$Formula: ( when ( true ) ( do-nothing ) ) 
+Name: aquarius
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( is-destroyed-delay 0 "Aquarius" ) 
   ( do-nothing ) 
)
+Name: aquarius directive
+Repeat Count: 1
+Interval: 1
+Objective:  XSTR("Destroy Aquarius Bombers", -1)
+Objective key:  XSTR("(F9)", -1)

$Formula: ( when 
   ( is-destroyed-delay 
      0 
      "Leo" 
      "Virgo" 
      "Aquarius" 
   )
   ( do-nothing ) 
)
+Name: area cleared
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( is-event-true-delay 
      "area cleared" 
      3 
   )
   ( send-message-list 
      "Alpha 2" 
      "High" 
      "before 1st bomber attack 1" 
      3000 
      "#Command" 
      "High" 
      "before 1st bomber attack 2" 
      5000 
   )
)
+Name: area clear messages
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( has-arrived-delay 0 "Taurus" ) 
   ( send-message 
      "#Command" 
      "High" 
      "1st bomber attack" 
   )
)
+Name: taurus
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( is-destroyed-delay 0 "Taurus" ) 
   ( do-nothing ) 
)
+Name: taurus directive
+Repeat Count: 1
+Interval: 1
+Objective:  XSTR("Destroy Taurus Bombers", -1)
+Objective key:  XSTR("(F9)", -1)

$Formula: ( when 
   ( has-arrived-delay 0 "Libra" ) 
   ( do-nothing ) 
)
+Name: libra
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( is-destroyed-delay 0 "Libra" ) 
   ( do-nothing ) 
)
+Name: libra directive
+Repeat Count: 1
+Interval: 1
+Objective:  XSTR("Destroy Libra", -1)

$Formula: ( when 
   ( has-arrived-delay 0 "Tannin" ) 
   ( do-nothing ) 
)
+Name: tannin
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( is-destroyed-delay 0 "Tannin" ) 
   ( send-message 
      "Alpha 3" 
      "High" 
      "tannin destroyed" 
   )
)
+Name: tannin directive
+Repeat Count: 1
+Interval: 1
+Chained: 0
+Objective:  XSTR("Destroy Tannin", -1)

$Formula: ( when 
   ( is-event-true-delay 
      "tannin arrive messages" 
      0 
   )
   ( do-nothing ) 
)
+Name: tannin beam directive
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( is-subsystem-destroyed-delay 
      "Tannin" 
      "turret07" 
      0 
   )
   ( do-nothing ) 
)
+Name: tannin beam
+Repeat Count: 1
+Interval: 1
+Chained: 0
+Objective:  XSTR("Destroy Tannin Beam", -1)

$Formula: ( when 
   ( is-event-true-delay "tannin" 2 ) 
   ( send-message-list 
      "#Command" 
      "High" 
      "Tannin arrive 1" 
      0 
      "Alpha 2" 
      "High" 
      "tannin arrive 2" 
      9000 
   )
)
+Name: tannin arrive messages
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( has-arrived-delay 0 "Aries" ) 
   ( do-nothing ) 
)
+Name: aries
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( is-destroyed-delay 0 "Aries" ) 
   ( do-nothing ) 
)
+Name: aries directive
+Repeat Count: 1
+Interval: 1
+Chained: 0
+Objective:  XSTR("Destroy Aries", -1)

$Formula: ( when 
   ( has-arrived-delay 0 "Rusalka" ) 
   ( add-goal 
      "Challenger" 
      ( ai-waypoints-once 
         "Waypoint path 3" 
         89 
      )
   )
   ( send-message-list 
      "#Command" 
      "High" 
      "arrive 1" 
      0 
   )
)
+Name: rusalka arrive
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( has-arrived-delay 0 "Capricorn" ) 
   ( do-nothing ) 
)
+Name: capricorn
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( is-destroyed-delay 0 "Capricorn" ) 
   ( do-nothing ) 
)
+Name: capricorn directive
+Repeat Count: 1
+Interval: 1
+Chained: 0
+Objective:  XSTR("Destroy Capricorn", -1)

$Formula: ( when 
   ( has-arrived-delay 0 "Rusalka" ) 
   ( send-message-list 
      "Alpha 2" 
      "High" 
      "rusalka attack 1" 
      3000 
      "#Command" 
      "High" 
      "rusalka attack 2" 
      5000 
      "Alpha 2" 
      "High" 
      "rusalka attack 3" 
      10000 
      "Alpha 3" 
      "High" 
      "rusalka attack 4" 
      4000 
   )
)
+Name: rusalka
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( is-destroyed-delay 0 "Rusalka" ) 
   ( send-message 
      "Alpha 2" 
      "High" 
      "rusalka destroyed" 
   )
)
+Name: rusalka directive
+Repeat Count: 1
+Interval: 1
+Chained: 0
+Objective:  XSTR("Destroy Rusalka", -1)

$Formula: ( when 
   ( has-arrived-delay 0 "Gorgon" ) 
   ( do-nothing ) 
)
+Name: gorgon
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( is-destroyed-delay 0 "Gorgon" ) 
   ( send-message 
      "Alpha 3" 
      "High" 
      "gorgon destroyed" 
   )
)
+Name: gorgon directive
+Repeat Count: 1
+Interval: 1
+Chained: 0
+Objective:  XSTR("Destroy Gorgon", -1)

$Formula: ( when 
   ( is-destroyed-delay 
      7 
      "Rusalka" 
      "Gorgon" 
   )
   ( add-goal 
      "Zabaniyya" 
      ( ai-waypoints-once 
         "Waypoint path 4" 
         89 
      )
   )
   ( send-message-list 
      "Alpha 2" 
      "High" 
      "zab attack 1" 
      10000 
      "#Command" 
      "High" 
      "zab attack 2" 
      7000 
      "Challenger" 
      "High" 
      "challanger rusalka arrive" 
      5000 
      "Phoenicia" 
      "High" 
      "challanger rusalka arrive 2" 
      5000 
   )
)
+Name: rusalka and gorgon defeated
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( has-arrived-delay 0 "Sagittarius" ) 
   ( do-nothing ) 
)
+Name: sagi
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( is-destroyed-delay 0 "Sagittarius" ) 
   ( do-nothing ) 
)
+Name: sagi directive
+Repeat Count: 1
+Interval: 1
+Chained: 0
+Objective:  XSTR("Destroy Sagittarius Bombers", -1)
+Objective key:  XSTR("(F9)", -1)

$Formula: ( when 
   ( has-arrived-delay 0 "Cancer" ) 
   ( do-nothing ) 
)
+Name: cancer
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( is-destroyed-delay 0 "Cancer" ) 
   ( do-nothing ) 
)
+Name: cancer directive
+Repeat Count: 1
+Interval: 1
+Chained: 0
+Objective:  XSTR("Destroy Cancer", -1)

$Formula: ( when 
   ( has-arrived-delay 0 "Scorpio" ) 
   ( do-nothing ) 
)
+Name: scorpio
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( is-destroyed-delay 0 "Scorpio" ) 
   ( do-nothing ) 
)
+Name: scorpio directive
+Repeat Count: 1
+Interval: 1
+Chained: 0
+Objective:  XSTR("Destroy Scorpio Bombers", -1)
+Objective key:  XSTR("(F10)", -1)

$Formula: ( when 
   ( has-arrived-delay 0 "Pisces" ) 
   ( do-nothing ) 
)
+Name: pisces
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( is-destroyed-delay 0 "Pisces" ) 
   ( do-nothing ) 
)
+Name: pisces directive
+Repeat Count: 1
+Interval: 1
+Chained: 0
+Objective:  XSTR("Destroy Pisces", -1)

$Formula: ( when 
   ( has-arrived-delay 0 "Gemini" ) 
   ( do-nothing ) 
)
+Name: gemini
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( is-destroyed-delay 0 "Gemini" ) 
   ( do-nothing ) 
)
+Name: gemini directive
+Repeat Count: 1
+Interval: 1
+Chained: 0
+Objective:  XSTR("Destroy Gemini", -1)

$Formula: ( when 
   ( is-destroyed-delay 
      0 
      "Sagittarius" 
      "Scorpio" 
      "Gemini" 
      "Cancer" 
      "Pisces" 
   )
   ( send-message 
      "#Command" 
      "High" 
      "air wing defeated" 
   )
)
+Name: destroy zab air wing
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( has-arrived-delay 5 "Sagittarius" ) 
   ( do-nothing ) 
)
+Name: destroy zab starboard beam
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( is-subsystem-destroyed-delay 
      "Zabaniyya" 
      "turret02-base" 
      0 
   )
   ( send-message 
      "Alpha 2" 
      "High" 
      "Zab beam destroyed" 
   )
)
+Name: zab starboard beam directive
+Repeat Count: 1
+Interval: 1
+Chained: 0
+Objective:  XSTR("Zabaniyya Starboard Beam", -1)

$Formula: ( when 
   ( has-arrived-delay 0 "Zeta" ) 
   ( send-message-list 
      "Zeta 1" 
      "High" 
      "zeta arrives 1" 
      2000 
      "Alpha 2" 
      "High" 
      "zeta arrive 2" 
      6000 
   )
)
+Name: protect zeta
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( has-departed-delay 0 "Zeta" ) 
   ( do-nothing ) 
)
+Name: zeta directive
+Repeat Count: 1
+Interval: 1
+Chained: 0
+Objective:  XSTR("Protect Zeta Wing", -1)

$Formula: ( when 
   ( has-arrived-delay 0 "Zeta" ) 
   ( do-nothing ) 
)
+Name: zabaniyya
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( is-destroyed-delay 0 "Zabaniyya" ) 
   ( send-message-list 
      "#Command" 
      "High" 
      "Zab destroyed 1" 
      0 
      "Alpha 3" 
      "High" 
      "zab destroyed 2" 
      6000 
      "Phoenicia" 
      "High" 
      "zab destroyed 3" 
      18000 
      "Alpha 2" 
      "High" 
      "zab destroyed 4" 
      7000 
      "#Command" 
      "High" 
      "zab destroyed 5" 
      4000 
      "Phoenicia" 
      "High" 
      "zab destroyed 6" 
      9000 
      "Alpha 3" 
      "High" 
      "zab destroyed 7" 
      6000 
      "Alpha 2" 
      "High" 
      "zab destroyed 8" 
      8000 
      "Alpha 3" 
      "High" 
      "zab destroyed 9" 
      7000 
   )
)
+Name: zab directive
+Repeat Count: 1
+Interval: 1
+Chained: 0
+Objective:  XSTR("Destroy Zabaniyya", -1)

$Formula: ( when 
   ( has-arrived-delay 1 "Ophiuchus" ) 
   ( send-message 
      "Zeta 1" 
      "High" 
      "ophiuchus arrive" 
   )
)
+Name: ophiuchus
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( is-destroyed-delay 0 "Ophiuchus" ) 
   ( send-message 
      "Alpha 3" 
      "High" 
      "ophiuchus destroyed" 
   )
)
+Name: ophiuchus directive
+Repeat Count: 1
+Interval: 1
+Chained: 0
+Objective:  XSTR("Intercept Ophiuchus", -1)
+Objective key:  XSTR("(F9)", -1)

$Formula: ( when 
   ( has-arrived-delay 1 "Challenger" ) 
   ( send-message 
      "Challenger" 
      "High" 
      "challenger arrive" 
   )
)
+Name: challanger arrives
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( <= ( hits-left "Tannin" ) 20 ) 
   ( send-message 
      "Alpha 2" 
      "High" 
      "tannin critical" 
   )
)
+Name: tannin hull critical
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( has-arrived-delay 1 "Iota" "Delta" ) 
   ( send-message-list 
      "Iota 1" 
      "High" 
      "Iota delta arrive 1" 
      0 
      "#Command" 
      "High" 
      "iota delta arrive 2" 
      4000 
      "#Command" 
      "High" 
      "iota delta arrive 3" 
      9000 
      "Phoenicia" 
      "High" 
      "iota delta arrive 4" 
      9000 
   )
)
+Name: iota delta arrive
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( is-destroyed-delay 0 "Zeta" ) 
   ( send-message 
      "#Command" 
      "High" 
      "Zeta destroyed" 
   )
)
+Name: zeta destroyed
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( <= ( hits-left "Zabaniyya" ) 20 ) 
   ( send-message 
      "Alpha 2" 
      "High" 
      "Zab damaged" 
   )
)
+Name: zab damaged
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( is-destroyed-delay 1 "Phoenicia" ) 
   ( send-message-list 
      "#Command" 
      "High" 
      "Phoenicia destroyed 1" 
      0 
      "Alpha 3" 
      "High" 
      "phoenicia destroyed 2" 
      5000 
   )
)
+Name: phoenicia destroyed
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( is-destroyed-delay 0 "Challenger" ) 
   ( send-message 
      "#Command" 
      "High" 
      "challanger down" 
   )
)
+Name: challanger destroyed
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( has-arrived-delay 1 "Warwick" ) 
   ( send-message-list 
      "Warwick" 
      "High" 
      "relief arrive 1" 
      0 
      "Alpha 2" 
      "High" 
      "relief arrive 2" 
      6000 
      "Alpha 3" 
      "High" 
      "relief arrive 3" 
      6000 
   )
)
+Name: relief arrive
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( is-goal-true-delay 
      "Protect Phoenicia" 
      20 
   )
   ( do-nothing ) 
)
+Name: await relief
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( has-arrived-delay 0 "Warwick" ) 
   ( do-nothing ) 
)
+Name: relief directive
+Repeat Count: 1
+Interval: 1
+Chained: 0
+Objective:  XSTR("Await relief", -1)

$Formula: ( when 
   ( has-arrived-delay 5 "Warwick" ) 
   ( do-nothing ) 
)
+Name: depart trigger
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( has-departed-delay 0 "Alpha 1" ) 
   ( do-nothing ) 
)
+Name: depart
+Repeat Count: 1
+Interval: 1
+Chained: 0
+Objective:  XSTR("Return to base", -1)
+Objective key:  XSTR("Alt+J", -1)

$Formula: ( when 
   ( true ) 
   ( ship-subsys-guardian-threshold 
      1 
      "Alpha 2" 
      "sensors" 
      "communications" 
      "weapons" 
      "weapons" 
      "engine" 
   )
)
+Name: a2 subsys guard
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( true ) 
   ( ship-subsys-guardian-threshold 
      1 
      "Alpha 3" 
      "sensors" 
      "communications" 
      "weapons" 
      "navigation" 
      "engine" 
   )
)
+Name: a3 subsys guard
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( is-destroyed-delay 12 "Phoenicia" ) 
   ( end-mission ) 
)
+Name: mission failed
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( is-goal-true-delay 
      "Protect Phoenicia" 
      0 
   )
   ( grant-medal "Order of Galatea" ) 
)
+Name: medal
+Repeat Count: 1
+Interval: 1

#Goals		;! 4 total

$Type: Primary
+Name: Protect Phoenicia
$MessageNew:  XSTR("Defend GTD Phoenicia", -1)
$end_multi_text
$Formula: ( and 
   ( is-destroyed-delay 15 "Zabaniyya" ) 
   ( >= ( hits-left "Phoenicia" ) 1 ) 
)
+No music

$Type: Primary
+Name: Reinforcements
$MessageNew:  XSTR("Hold until relieved", -1)
$end_multi_text
$Formula: ( has-arrived-delay 1 "Warwick" ) 

$Type: Secondary
+Name: Destroy Zabaniyya
$MessageNew:  XSTR("Destroy SD Zabaniyya", -1)
$end_multi_text
$Formula: ( is-destroyed-delay 0 "Zabaniyya" ) 

$Type: Bonus
+Name: Zeta wing
$MessageNew:  XSTR("Zeta wing survives", -1)
$end_multi_text
$Formula: ( has-departed-delay 0 "Zeta" ) 

#Waypoints		;! 4 lists total

$Name: Waypoint path 1
$List: (		;! 1 points in list
	( -540.602783, 1298.849609, 4613.415039 )
)

$Name: Waypoint path 2
$List: (		;! 1 points in list
	( -1147.778320, 1444.495850, 3993.484375 )
)

$Name: Waypoint path 3
$List: (		;! 2 points in list
	( 108.102905, -282.232788, 2615.923340 )
	( 790.234863, -1148.687744, 4195.663574 )
)

$Name: Waypoint path 4
$List: (		;! 2 points in list
	( -246.642090, 0.001953, 8110.419922 )
	( 3626.993408, 0.001465, 5631.760742 )
)

#Messages		;! 50 total


$Name: arrive 1
$Team: -1
$MessageNew:  XSTR("God that sun- GTD Phoenicia, this is Alpha wing of the 309th Squadron. We're moving to cover you.", -1)
$end_multi_text
+Persona: Wingman 1
+AVI Name: Head-TP1
+Wave Name: msg.wav

$Name: arrive 2
$Team: -1
$MessageNew:  XSTR("You're a sight for sore eyes Alpha. We need you to take down these fighters. Most of our point defences have been disabled.", -1)
$end_multi_text
+Persona: Large Ship
+AVI Name: Head-CM5
+Wave Name: msg.wav

$Name: arrive 3
$Team: -1
$MessageNew:  XSTR("Will do, Vice-Admiral. Hang in there, we've got help on the way.", -1)
$end_multi_text
+Persona: Wingman 2
+AVI Name: Head-TP5
+Wave Name: msg.wav

$Name: arrive 4
$Team: -1
$MessageNew:  XSTR("They better get here soon too. The Zabaniyya's holding ten klicks behind us and we've no idea when they'll commit to a direct attack.", -1)
$end_multi_text
+Persona: Large Ship
+AVI Name: Head-CM5
+Wave Name: msg.wav

$Name: arrive 5
$Team: -1
$MessageNew:  XSTR("I've got a hunch they're saving their strength for the trip home. That's not going to happen though.", -1)
$end_multi_text
+Persona: Wingman 1
+AVI Name: Head-TP1
+Wave Name: msg.wav

$Name: 1st bomber attack
$Team: -1
$MessageNew:  XSTR("Nahema bombers, designated Taurus wing are attacking the Phoenicia. Don't let them get near that destroyer!", -1)
$end_multi_text
+Persona: Terran Command
+AVI Name: Head-CM2
+Wave Name: msg.wav

$Name: Tannin arrive 1
$Team: -1
$MessageNew:  XSTR("Pilots, the SC Tannin, a Lilith-class cruiser has entered the area. It will be within range of the Phoenicia in one minute. Take out its beam turret before it rips the Phoenicia asunder!", -1)
$end_multi_text
+Persona: Terran Command
+AVI Name: Head-CM2
+Wave Name: msg.wav

$Name: tannin arrive 2
$Team: -1
$MessageNew:  XSTR("Come on Alpha Lead! Time to play dentist with that ugly bastard.", -1)
$end_multi_text
+Persona: Wingman 1
+AVI Name: Head-TP1
+Wave Name: msg.wav

$Name: tannin destroyed
$Team: -1
$MessageNew:  XSTR("The Tannin's finally going down. Stand clear!", -1)
$end_multi_text
+Persona: Wingman 2
+AVI Name: Head-TP5
+Wave Name: msg.wav

$Name: before 1st bomber attack 1
$Team: -1
$MessageNew:  XSTR("Alright, area's clear.", -1)
$end_multi_text
+Persona: Wingman 1
+AVI Name: Head-TP1
+Wave Name: msg.wav

$Name: before 1st bomber attack 2
$Team: -1
$MessageNew:  XSTR("Stand by, Alpha. We're picking up incoming subspace traffic. Be ready to engage the enemy.", -1)
$end_multi_text
+Persona: Terran Command
+AVI Name: Head-CM2
+Wave Name: msg.wav

$Name: rusalka attack 1
$Team: -1
$MessageNew:  XSTR("Looks like the Rusalka wants to join in on the fight. Let's not let it get away again!", -1)
$end_multi_text
+Persona: Wingman 2
+AVI Name: Head-TP5
+Wave Name: msg.wav

$Name: rusalka attack 2
$Team: -1
$MessageNew:  XSTR("Pilots, Epsilon wing is inbound. When they arrive destroy those warships. Delta and Iota wings are several minutes out, so you'll have to make do with what you have.", -1)
$end_multi_text
+Persona: Terran Command
+AVI Name: Head-CM2
+Wave Name: msg.wav

$Name: rusalka attack 3
$Team: -1
$MessageNew:  XSTR("Roger that Command. Ready three?", -1)
$end_multi_text
+Persona: Wingman 1
+AVI Name: Head-TP1
+Wave Name: msg.wav

$Name: rusalka attack 4
$Team: -1
$MessageNew:  XSTR("This is cake, two. As long as we watch those fighters we're good.", -1)
$end_multi_text
+Persona: Wingman 2
+AVI Name: Head-TP5
+Wave Name: msg.wav

$Name: challenger arrive
$Team: -1
$MessageNew:  XSTR("This is the GTC Challenger. We are on station. Locking on to the SC Tannin.", -1)
$end_multi_text
+Persona: Large Ship
+AVI Name: Head-CM1
+Wave Name: msg.wav

$Name: tannin critical
$Team: -1
$MessageNew:  XSTR("The Tannin's hull is going critical. Keep pouring on that fire!", -1)
$end_multi_text
+Persona: Wingman 1
+AVI Name: Head-TP1
+Wave Name: msg.wav

$Name: gorgon destroyed
$Team: -1
$MessageNew:  XSTR("Cain-class cruiser neutralized!", -1)
$end_multi_text
+Persona: Wingman 2
+AVI Name: Head-TP5
+Wave Name: msg.wav

$Name: rusalka destroyed
$Team: -1
$MessageNew:  XSTR("The SCv Rusalka is going down!", -1)
$end_multi_text
+Persona: Wingman 1
+AVI Name: Head-TP1
+Wave Name: msg.wav

$Name: zab attack 1
$Team: -1
$MessageNew:  XSTR("Shit. Command, the Zabaniyya's is moving against the Phoenicia and dumping its air wing. What's the status on Iota and Delta?", -1)
$end_multi_text
+Persona: Wingman 1
+AVI Name: Head-TP1
+Wave Name: msg.wav

$Name: zab attack 2
$Team: -1
$MessageNew:  XSTR("Friendly wings will emerge from subspace momentarily, pilot. Hold your position.", -1)
$end_multi_text
+Persona: Terran Command
+AVI Name: Head-CM2
+Wave Name: msg.wav

$Name: Iota delta arrive 1
$Team: -1
$MessageNew:  XSTR("This is Iota 1. We're in position Command.", -1)
$end_multi_text
+Persona: Wingman 3
+AVI Name: Head-TP6
+Wave Name: msg.wav

$Name: iota delta arrive 2
$Team: -1
$MessageNew:  XSTR("All units, destroy the Zabaniyya's remaining fighter and bomber wings. Keep them away from the Phoenicia. Zeta wing is standing by. They'll deploy once all Shivan fighters are destroyed.", -1)
$end_multi_text
+Persona: Terran Command
+AVI Name: Head-CM2
+Wave Name: msg.wav

$Name: iota delta arrive 3
$Team: -1
$MessageNew:  XSTR("Additionally, the Zabaniyya will be within beam firing range in less then 5 minutes. Destroy its starboard-side beam cannon as soon as possible!", -1)
$end_multi_text
+Persona: Terran Command
+AVI Name: Head-CM2
+Wave Name: msg.wav

$Name: iota delta arrive 4
$Team: -1
$MessageNew:  XSTR("This is the Phoenicia. We're a sitting duck here. Keep the Shivans away from us!", -1)
$end_multi_text
+Persona: Large Ship
+AVI Name: Head-CM5
+Wave Name: msg.wav

$Name: Zab beam destroyed
$Team: -1
$MessageNew:  XSTR("Starboard beam has been destroyed!", -1)
$end_multi_text
+Persona: Wingman 1
+AVI Name: Head-TP1
+Wave Name: msg.wav

$Name: air wing defeated
$Team: -1
$MessageNew:  XSTR("All Shivan fighters and bombers have been destroyed. Now deploying Zeta wing. Alpha, escort them to the Zabaniyya once they arrive. It's time to end this once and for all.", -1)
$end_multi_text
+Persona: Terran Command
+AVI Name: Head-CM2
+Wave Name: msg.wav

$Name: zeta arrives 1
$Team: -1
$MessageNew:  XSTR("This is Zeta wing. We're moving in on the Shivan destroyer. ", -1)
$end_multi_text
+Persona: Wingman 7
+AVI Name: Head-VP2
+Wave Name: msg.wav

$Name: zeta arrive 2
$Team: -1
$MessageNew:  XSTR("Roger that Zeta 1. Alpha moving to escort you.", -1)
$end_multi_text
+Persona: Wingman 1
+AVI Name: Head-TP1
+Wave Name: msg.wav

$Name: ophiuchus arrive
$Team: -1
$MessageNew:  XSTR("Ophiuchus wing on sensors. They are targetting us! Intercept them!", -1)
$end_multi_text
+Persona: Wingman 7
+AVI Name: Head-VP2
+Wave Name: msg.wav

$Name: ophiuchus destroyed
$Team: -1
$MessageNew:  XSTR("All Dragons destroyed. Good work guys.", -1)
$end_multi_text
+Persona: Wingman 2
+AVI Name: Head-TP5
+Wave Name: msg.wav

$Name: Zeta destroyed
$Team: -1
$MessageNew:  XSTR("Zeta wing has been destroyed! Pilots, you will have to destroy the Zabaniyya without heavy bomber support.", -1)
$end_multi_text
+Persona: Terran Command
+AVI Name: Head-CM2
+Wave Name: msg.wav

$Name: Zab damaged
$Team: -1
$MessageNew:  XSTR("The Zabaniyya's hull has reached critical levels. We're almost there!", -1)
$end_multi_text
+Persona: Wingman 1
+AVI Name: Head-TP1
+Wave Name: msg.wav

$Name: Zab destroyed 1
$Team: -1
$MessageNew:  XSTR("The SD Zabaniyya's hull is collapsing. Power surge detected! All units get out of there!", -1)
$end_multi_text
+Persona: Terran Command
+AVI Name: Head-CM2
+Wave Name: msg.wav

$Name: zab destroyed 2
$Team: -1
$MessageNew:  XSTR("Down she goes! Hit your burners!", -1)
$end_multi_text
+Persona: Wingman 2
+AVI Name: Head-TP5
+Wave Name: msg.wav

$Name: zab destroyed 3
$Team: -1
$MessageNew:  XSTR("Command, this is the Phoenicia. The Zabaniyya has been destroyed. Thank you for the assistance everyone.", -1)
$end_multi_text
+Persona: Large Ship
+AVI Name: Head-CM5
+Wave Name: msg.wav

$Name: zab destroyed 4
$Team: -1
$MessageNew:  XSTR("Woohoo!", -1)
$end_multi_text
+Persona: Wingman 1
+AVI Name: Head-TP1
+Wave Name: msg.wav

$Name: zab destroyed 5
$Team: -1
$MessageNew:  XSTR("Pilots, a relief force is inbound. Await their arrival before departing. Good job everyone, you all deserve a medel for this. Command out.", -1)
$end_multi_text
+Persona: Terran Command
+AVI Name: Head-CM2
+Wave Name: msg.wav

$Name: zab destroyed 6
$Team: -1
$MessageNew:  XSTR("We thought our lives were forfeit. Without your assistance we'd have been dead by now. Thank you.", -1)
$end_multi_text
+Persona: Large Ship
+AVI Name: Head-CM5
+Wave Name: msg.wav

$Name: zab destroyed 7
$Team: -1
$MessageNew:  XSTR("I can't believe it, two. After all that's happened, I can't believe they made it.", -1)
$end_multi_text
+Persona: Wingman 2
+AVI Name: Head-TP5
+Wave Name: msg.wav

$Name: zab destroyed 8
$Team: -1
$MessageNew:  XSTR("We made it happen, pilot. As long as the three of us stick  together, we'll make it through this war yet.", -1)
$end_multi_text
+Persona: Wingman 1
+AVI Name: Head-TP1
+Wave Name: msg.wav

$Name: zab destroyed 9
$Team: -1
$MessageNew:  XSTR("Amen!", -1)
$end_multi_text
+Persona: Wingman 2
+AVI Name: Head-TP5
+Wave Name: msg.wav

$Name: relief arrive 1
$Team: -1
$MessageNew:  XSTR("This is the GTC Warwick, relief forces have arrived. You have permission to depart, pilots.", -1)
$end_multi_text
+Persona: Large Ship
+AVI Name: Head-CM3
+Wave Name: msg.wav

$Name: relief arrive 2
$Team: -1
$MessageNew:  XSTR("Let's head on out. See you all back on the Aquitaine.", -1)
$end_multi_text
+Persona: Wingman 1
+AVI Name: Head-TP1
+Wave Name: msg.wav

$Name: relief arrive 3
$Team: -1
$MessageNew:  XSTR("Got it.", -1)
$end_multi_text
+Persona: Wingman 2
+AVI Name: Head-TP5
+Wave Name: msg.wav

$Name: challanger rusalka arrive
$Team: -1
$MessageNew:  XSTR("Challenger here. We're moving to cover your back Phoenicia!", -1)
$end_multi_text
+Persona: Large Ship
+AVI Name: Head-CM1
+Wave Name: msg.wav

$Name: challanger rusalka arrive 2
$Team: -1
$MessageNew:  XSTR("Roger that Challenger. Watch your beam fire and try not to clip us!", -1)
$end_multi_text
+Persona: Large Ship
+AVI Name: Head-CM5
+Wave Name: msg.wav

$Name: Phoenicia destroyed 1
$Team: -1
$MessageNew:  XSTR("The Phoenicia has been destroyed! Get out of there pilots!", -1)
$end_multi_text
+Persona: Terran Command
+AVI Name: Head-CM2
+Wave Name: msg.wav

$Name: phoenicia destroyed 2
$Team: -1
$MessageNew:  XSTR("No... it can't... not after all of this...", -1)
$end_multi_text
+Persona: Wingman 2
+AVI Name: Head-TP5
+Wave Name: msg.wav

$Name: challanger down
$Team: -1
$MessageNew:  XSTR("The GTC Challenger is going down!", -1)
$end_multi_text
+Persona: Terran Command
+AVI Name: Head-CM2
+Wave Name: msg.wav

#Reinforcements		;! 0 total


#Background bitmaps		;! 0 total

$Num stars: 500
$Ambient light level: 7895160

$Bitmap List:
$Sun: SunGammaDraconis
+Angles: 0.000000 0.000000 0.000000
+Scale: 15.000000

#Asteroid Fields

#Music

$Event Music: 7: Revelation
$Briefing Music: Cinema
$Fiction Viewer Music: Failure

#End

