THE BABYLON PROJECT | FRED2 REFERENCE CHART |  |  |
Ship (class) | Top Speed (standard) | Hull Strength | Allowed Primary Weapons | Allowed Secondary Weapons | Default Primary Weapons | Default Secondary Weapons | Carries CargoČ | Top Afterburner Speed | Crew/Passengers | Fighter Compliment | Special Notes

EA Aurora

90
440
42mm Plasma; 43mm Plasma; 40mm Pulse; 60mm Pulse
EA Venom 1; EA Venom 2; EA Venom 3*
40mm Pulse
EA Venom 2
No
130
1 Pilot
N/A
The mainstay of the Earthforce fighter wings. Decent speed, manuverability, and firepower.

EA Badger

80
550
42mm Plasma; 40mm Pulse; 60mm Pulse
EA Venom 1; EA Venom 2; EA Venom 3*; EA Bulldog*
40mm Pulse; 60mm Pulse; (30mm Pulse turret in rear)
EA Bulldog
No
130
1 Pilot, 1 Gunner
N/A
Heavy assault fighter used by Earth military. Heavier armor that Aurora, complemented by defensive turret.

EA Thunderbolt

100
480
45mm Pulse
EA Venom 1; EA Venom 2; EA Venom 3*; EA Panther*
45mm Pulse
EA Panther, EA Venom 2
No
140
1 Pilot, 1 Co-pilot
N/A
Sleek design and atmospheric capabilities make this fighter generally superior to the Aurora.

EA 109 Zephyr

70
360
42mm Plasma; 43mm Plasma; 40mm Pulse
EA Venom 1; EA Venom 2
42mm Plasma
EA Venom 2
No
120
1 Pilot
N/A
Aging atmospheric capable ship commonly used by pirates and other cut-throats. Inferior to all modern designs.

MF Nial

120
640
Neutron Gun; Neutron GunBč
MF Shokrai
Neutron Gun
MF Shokrai
No
150
1 Pilot
N/A
Premiere starfighter among the major races. Unmatched by any other craft of its type.

MF Tishat

95
510
Light Fusion
MF Shokrai
Light Fusion
MF Shokrai
No
140
1 Pilot
N/A
Older design. Found most commonly within Minbari space. Slower speed makes it an ideal defensive craft.

MF Lintira

65
1200
Neutron Gun
N/A
Neutron Gun
N/A
No^
N/A
1 Pilot, 7 passengers
N/A
Fast and manuverable for a transport, this Minbari operated vessel can enter and exit an atmosphere at will.
CR Sentri | 110 | 400 | Particle Array | CR Asari | Particle Array | CR Asari | No | 125 | 1 Pilot | N/A | Standard fighter of the Centauri's armed forces. Equipped with the potentially devestating Particle Array.

NR Frazi

80
750
52mm Pulse; 75mm Pulse
NR Ta'Lon; NR T'kor
52mm Pulse
NR T'kor
No
125
1 Pilot
N/A
Heavily armored, meant to outlast opponents in a dogfight. The Narn's answer to the Centauri Sentri.
EA Invader | 65 | 5000 | N/A | N/A | N/A | N/A | Yes | N/A | 1 Pilot, 1 Co-pilot, 1 Sensor Technician, 30 troops | N/A | Armored transport unit used to carry Earthforce marines into battle. Used to board ships. No armament.
EA Crew Shuttle | 40 | 1100 | N/A | N/A | N/A | N/A | Yes | N/A | 1 Pilot, 7 passengers | N/A | Ubiquitous space transport common throughout all Earth Alliance space. Generally unremarkable.

EA Support Ship

40
1300
N/A
N/A
N/A
N/A
No
N/A
1 Pilot, 1 Technician
N/A
Modified EA Crew Shuttle used to rearm starfighters and repair their damaged subsystems.

EA Kestrel

35
1300
N/A
N/A
N/A
N/A
Yes
N/A
1 Pilot, 11 passengers
N/A
Atmospheric capable shuttle used to ferry people and cargo to and from the ground. Vital to Earth Alliance operations.

EA Freighter 1

30
24000
N/A
N/A
EA Light Plasma Turret (2)
N/A
No
N/A
1 Pilot, 2 Gunners, 1 Dock Master
N/A
Navigation/waypoint marker used to guide player around. Used a HUD graphic, not an actual object in space.

EA Freighter 2

35
17000
N/A
N/A
EA Light Plasma Turret (2)
N/A
No
N/A
1 Pilot, 2 Gunners, 1 Dock Master
N/A
Similar to the type 1 freighter, this variant is slightly faster at the cost of cargo capacity.

EA Fuel Tanker

30
28000
N/A
N/A
EA Light Plasma Turret (2)
N/A
No
N/A
1 Pilot, 2 Gunners, 2 Mission Specialists
N/A
Tanker vessel that specializes in the transport of various fuels for other space craft.

Starliner Asmiov

15
20000
N/A
N/A
EA Light Plasma Turret (2)
N/A
No
N/A
100 Crew, 1,000 Passengers
Potential Fighter Capacity
Widely used civilian transport. Comes in a variety of configurations, including passenger liner and cargo hauler.

EA Olympus

35
35000
N/A
N/A
EA Light Rail Gun (1); EA Medium Pulse Turret (4)
EA Vengeance
No
N/A
23 Officers, 150 Crew
N/A
Short range multirole corvette sporting moderate armament. Used as system patrol craft, light escort, and other duties.

EA Hyperion

30
68000
N/A
N/A
EA Heavy Plasma Turret 1 (1); EA Heavy Plasma Turret 2 (1); EA Medium Plasma Turret (7)
N/A
No
N/A
40 Officers, 400 Crew
6 Fighter Capacity
Versatile heavy cruiser. Smallest Earth vessel to carry a jump drive. Carries a six fighter compliment.

EA Midwinter

35
68000
N/A
N/A
EA Adv Plasma Turret (1); EA Medium Pulse Turret (6); EA Light XRay Laser (2)
N/A
No
N/A
40 Officers, 430 Crew
6 Fighter Capacity
More advanced version of the Hyperion variant heavy cruiser. Additional firepower and armor give this vessel an edge over its predecessor.

EA Nova

30
120000
N/A
N/A
EA Heavy Plasma Turret 1 (4); EA Heavy Plasma Turret 2 (12); EA Plasma Launcher (4)
N/A
No
N/A
60 Officers, 500 Crew
24 Fighter Capacity
Heavy Earthforce warship. Special roles include troop transport and orbital bombardment of ground targets. Supplanted by the Omega destroyer.
EA Omega | 40 | 111000 | N/A | N/A | EA XRay Laser (2); EA Heavy Pulse Turret (2); EA Medium Pulse Turret 2 (4); EA Light XRay Laser (4); EA Phalanx (12) | N/A | No | N/A | 70 Officers, 580 Crew | 36 Fighter Capacity | Backbone of the Earthforce fleet. Acts as both a fighter carrier and battleship. Large offensive and defensive armament. Long range vessel.
EA Omega-X | 45 | 380000 | N/A | N/A | EA Fusion Beam (6); EA Medium Fusion Beam (4); EA Light Fusion Beam (8) | N/A | No | N/A | 70 Officers, 580 Crew | 36 Fighter Capacity | Built on Shadow technology. Features impressive variety of damaging fusion beams and a self-repairing bio-armored hull.

Raider Carrier

15
21000
N/A
N/A
EA Light Plasma Turret (4)
N/A
No
N/A
37 Crew, 18 Pilots
18 Fighter Capacity
Jump-capable ship used to ferry raiders in and out of hit zones quickly. First seen by Babylon 5 starfighter squadrons in 2258.

Raider Battlewagon

15
30000
N/A
N/A
EA Light XRay Laser (1); EA Light Rail Gun (4); EA Medium Pulse Turret (4); EA Medium Pulse Turret 2 (4)
N/A
No
N/A
111 Crew, 16 Pilots
16 Fighter Capacity
Serves as a mobile base of operations for raiding missions. Can launch and receive fighters, borading parties, and transport cargo.

EA Orion

0
80000
N/A
N/A
EA Medium Plasma Turret (4); EA Light Plasma Turret (8)
N/A
No
N/A
23 Officers, 98 crew, 1,000 person capacity
18 Fighter Capacity
Primary Earth Alliance space station. Versatile, used both by civilians and for military applications. Decent defensive weapons array.

EA G.O.D. Satellite

0
22000
N/A
N/A
EA Particle Beam (1); EA Medium Pulse Turret (3)
EA Nemesis LG; EA Nemesis SM
No
N/A
0
N/A
Defensive weapons platform deployed in Earth orbit. Numerous high payload warhead launchers surround a powerful particle beam.

EA Asteroid Base

0
380000
N/A
N/A
EA Quad Pulse Turret (4); EA Light XRay Laser (2); EA Medium Plasma Turret (4); EA Light Plasma Turret (6)
N/A
No
N/A
92 Officers, 112 Crew, 1,000 person capacity
16 Fighter Capacity
Space facilities built into the surface of a iron-ore asteroid. Well rounded defense grid includes anti-starfighter weapons.

EA Cargo Pod

0
600
N/A
N/A
N/A
N/A
Yes
N/A
0
N/A
Standard cargo pod used through the EA. Can be docked with by many different vessels.

EA Life Pod

50
800
N/A
N/A
N/A
N/A
Yes
N/A
6 person capacity
N/A
Life pod used by crew to evacuate a ship. Short range, fitted with high frequency emergency transmitter.

League Base

0
50000
N/A
N/A
NR Medium Plasma Turret (2); EA Light Plasma Turret (4)
N/A
No
N/A
800 person capacity
12 Fighter Capacity
Similar in design to EA Orion. Basic weapony only. Cheap and easy to produce, it is one of the most common stations throughout the League.

CR Vorchan

62
39000
N/A
N/A
CR Medium TwinArray (2); CR Ion Cannon (1)
CR Oltus (1); (6 additional secondary weapons banks available for optional loadout)
No
N/A
50 Officers, 100 Crew
N/A
Light attack cruiser representative of Centauri military doctrine. Heavy offensive firepower and fast attack speed.

NR Th'Nor

24
72500
N/A
N/A
NR Heavy Plasma Turret (2); NR Medium Plasma Turret (6); NR Light Twin Array (2)
NR T'kor (1)
No
N/A
22 Officers, 318 Crew
14 Fighter Capacity
Predecessor to the G'Quan. Well rounded heavy cruiser, but not well equipped for head-t-head engagements with other capital vessels.

NR G'Quan

34
98000
N/A
N/A
EA XRay Laser (2); NR Light TwinArray (4); NR Heavy Plasma Turret (4)
2 Secondary Banks available, typically equipped with Energy Mines
No
N/A
769 Crew, 214 Officers, 1,000 troops (optional)
26 Fighter Capacity
The pride of the Narn's spacefaring fleet. When equipped with Energy Mines, it can take on the toughest of opponents.

DK Fighter

134
900
Drakh Neutron Pulse; Neutron Gun
N/A
Drakh Neutron Pulse
N/A
No
N/A
1 Pilot
N/A
Typical fighter of the Drakh. Armed with moderately powerful neutron based pulse weaponry. Fast and manuverable.

DK Raider

104
5000
N/A
N/A
DK Medium Neutron Beam
N/A
No
N/A
1 Pilot, 1 Gunner, 1 Officer
N/A
Larger, stronger version of the Drakh Fighter. Replaces pulse weapon with neutron beam. Less nimble than its smaller counterpart but far tougher.

MF Tinashi

50
65000
N/A
N/A
Minbari Neutron (4); Minbari FusionAAA (4)
N/A
No
N/A
48 Officers, 148 Crew
20 Fighter Capacity
Minbari frigate of ancient design. A match for the largest warships of younger races.

MF Sharlin

45
220000
N/A
N/A
Minbari HNeutron (2); Minbari Neutron (8); Minbari EMP (2); Minbari Fusion (2); Minbari NeutronAAA (4); Minbari FusionAAA (4)
N/A
No
N/A
66 Officers, 279 Crew
45 Fighter Capacity
Minbari heavy cruiser boasting a punishing array of neutron and fusion beam weaponry. Versatile ship used widely by all three Minbari castes. The most symbolic instrument of Minbari power.

Minbari Shn'tan

0
195000
N/A
N/A
Minbari NeutronAAA (5); Minbari Medium Fusion (4); Minbari Neutron (4); Minbari EMP (4)
N/A
No
N/A
1,000 person capacity
23 Fighter Capacity
Ancient, durable design that serves as both a military and civilian outpost. Considerable defensive armament with room for several wings of fighters.

Jumpgate Type 1

0
1000000
N/A
N/A
N/A
N/A
No
N/A
0
N/A
Type 1 Jumpgate Arm built by Earth Alliance. Should not be destroyed in any mission unless pertinent to the story.

Earth Atmosphere

0
100000000
N/A
N/A
N/A
N/A
No
N/A
0
N/A
Large, circular model of Earth's atmosphere as seen over Europe. Excellent for missions held in low orbit.

Mars Atmosphere

0
100000000
N/A
N/A
N/A
N/A
No
N/A
0
N/A
Same as above in size and purpose, only Mars surface pictured instead of Earth's.

Asteroid

0
100
N/A
N/A
N/A
N/A
No
N/A
0
N/A
Asteroid that can be placed in mission manually. Uses "no_collide" tag, so cannot be hit by ships or weapons.

Target

1š
100000
N/A
N/A
N/A
N/A
No
N/A
0
N/A
Can be used to simulate planetary bombardment or near misses with beam weapons.

Nav Beacon

1000š
100000
N/A
N/A
N/A
N/A
No
N/A
0
N/A
Navigation/waypoint marker used to guide player around. Used a HUD graphic, not an actual object in space.
| š No engine subsystem on ship. |  | * Weapon unavailable in multiplayer |  | ^ The "MF Lintira (T)" is not player flyable but has the characteristics of a transport |  | Č Refers to whether or not a specific cargo can be specified for a particular ship in FRED2. |  | č Neutron GunB is a "real" beam weapon, adapated for Source Code Project use. |
Note: Weapons Data Table will be forthcoming at a later date. |  |  | Last Updated: September 4, 2003 |  |  |